Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GMQ25
Aphrodite
Level 124
God Stats
0W - 2L
1,359 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Bacchus
Bacchus
nico24035
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,715 Elo+
Party 2
Team Averages
Level 85
1,453 SR
1,572 Elo+

VS

Team Averages
Level 101
1,641 SR
1,544 Elo+
Arachne
Arachne
DasaniDominos
Arachne
Level 143
God Stats
6W - 2L
1,818 SR
Queue Stats
163W - 107L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
VanillaGuy98
Sylvanus
Level 133
God Stats
21W - 27L
1,456 SR
Queue Stats
348W - 430L
1,304 Elo+
Solo
Agni
Agni
rymonb2215
Agni
Level 28
God Stats
10W - 3L
1,648 SR
Queue Stats
67W - 30L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 1 / 1
5,881
588
2,483
6,419
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
GMQ25
Aphrodite
9
0 / 7 / 1
6,004
600
3,911
9,257
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
nico24035
Bacchus
10
1 / 4 / 1
6,436
644
2,778
12,655
10,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 2 / 10
7,457
746
10,314
10,855
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VanillaGuy98
Sylvanus
11
1 / 0 / 10
7,154
715
3,376
3,073
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 0 / 3
8,682
868
11,409
6,572
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Arachne
2
2
10
3.5
L
Aphrodite
GMQ25
Aphrodite
0
7
1
0.07
W
Sylvanus
VanillaGuy98
Sylvanus
1
0
10
6
L
Bacchus
nico24035
Bacchus
1
4
1
0.38
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,172
Damage
25,099
28,331
Taken
20,500
17,471
Mitigated
11,771
4,605
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,483
532
0
1,067
6,419
2,857
0
3,662
2,757
0
13,141
W
Arachne
10,314
5,428
0
2,678
10,855
6,440
1,271
3,191
7,664
0
23,295
L
Aphrodite
GMQ25
Aphrodite
3,911
29
998
1,860
9,257
3,953
0
3,593
5,664
21,346
0
W
Sylvanus
VanillaGuy98
Sylvanus
3,376
902
3,168
1,777
3,073
2,604
593
1,604
1,469
11,924
2,251
L
Bacchus
nico24035
Bacchus
2,778
350
0
680
12,655
10,661
0
7,670
4,985
6,292
0
W
11,409
1,811
0
681
6,572
2,727
1,006
2,446
4,126
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,321
Gold Earned
23,293
93
Minions Killed
105
3
Camps Cleared
6
496,104
Distance Traveled
539,637
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,881
588
27
3
2
178,584
3
W
Arachne
7,457
746
18
2
2
190,300
1
L
Aphrodite
6,004
600
45
5
1
149,806
1
W
Sylvanus
7,154
715
28
3
2
154,812
2
L
Bacchus
6,436
644
21
2
0
167,714
2
W
Agni
8,682
868
59
6
2
194,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role