Player Matchup

Kumbhakarna
Kumbhakarna
JuanPMorata05
Kumbhakarna
Level 26
God Stats
19W - 17L
1,480 SR
Queue Stats
56W - 113L
1,280 Elo+
Party 1
Pele
Pele
TheCristiank97
Pele
Level 65
God Stats
20W - 21L
1,498 SR
Queue Stats
61W - 124L
1,272 Elo+
Party 1
Anubis
Anubis
alexisriverius
Anubis
Level 25
God Stats
8W - 2L
1,738 SR
Queue Stats
13W - 25L
1,297 Elo+
Party 1
Team Averages
Level 39
1,572 SR
1,283 Elo+

VS

Team Averages
Level 79
1,473 SR
1,364 Elo+
Ishtar
Ishtar
BossAttic555846
Ishtar
Level 67
God Stats
5W - 3L
1,451 SR
Queue Stats
30W - 39L
1,323 Elo+
Solo
Fenrir
Fenrir
DigitalVORT3X
Fenrir
Level 102
God Stats
2W - 5L
1,475 SR
Queue Stats
255W - 298L
1,490 Elo+
Solo
Cthulhu
Cthulhu
agent6412
Cthulhu
Level 68
God Stats
5W - 9L
1,492 SR
Queue Stats
17W - 35L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JuanPMorata05
Kumbhakarna
16
3 / 0 / 10
11,955
703
6,184
19,786
27,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 0 / 5
12,177
716
14,108
15,031
7,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 11
10,895
641
15,696
13,342
8,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,839
579
13,106
13,833
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
3 / 7 / 0
10,141
597
5,290
14,214
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
agent6412
Cthulhu
15
0 / 3 / 2
10,610
624
17,533
15,116
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
3
7
0
0.43
W
Kumbhakarna
JuanPMorata05
Kumbhakarna
3
0
10
8
W
9
0
5
11.5
L
Cthulhu
agent6412
Cthulhu
0
3
2
0.33
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
35,929
48,159
Taken
43,163
43,964
Mitigated
22,326
10,064
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,106
5,220
0
2,444
13,833
5,044
91
6,968
6,865
0
44,025
L
5,290
553
0
753
14,214
7,707
0
5,273
8,941
0
30,424
W
Kumbhakarna
JuanPMorata05
Kumbhakarna
6,184
791
251
1,840
19,786
27,407
0
7,908
11,878
24,557
0
W
14,108
2,039
0
2,524
15,031
7,874
0
4,199
10,832
0
41,140
L
Cthulhu
agent6412
Cthulhu
17,533
1,115
1,078
4,328
15,116
9,575
0
10,332
4,784
50,986
0
W
15,696
535
0
5,449
13,342
8,683
0
5,899
7,443
45,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
30,590
157
Minions Killed
198
5
Camps Cleared
10
911,810
Distance Traveled
873,009
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,839
579
61
4
2
283,190
4
L
Fenrir
10,141
597
63
4
8
266,153
2
W
Kumbhakarna
11,955
703
32
2
2
318,390
9
W
Pele
12,177
716
58
3
1
316,185
8
L
Cthulhu
10,610
624
74
4
0
323,666
0
W
Anubis
10,895
641
67
4
2
277,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role