Player Matchup

Amaterasu
Amaterasu
Bud Light Hat
Amaterasu
Level 129
God Stats
2W - 1L
1,796 SR
Queue Stats
150W - 109L
1,581 Elo+
Party 2
Loki
Loki
PlumberPat
Loki
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 104L
1,570 Elo+
Solo
Cthulhu
Cthulhu
Ruck Loo
Cthulhu
Level 128
God Stats
2W - 3L
1,220 SR
Queue Stats
111W - 118L
1,503 Elo+
Party 2
Da Ji
Da Ji
iSpAzZ n SKiLLz
Da Ji
Level 145
God Stats
5W - 1L
1,697 SR
Queue Stats
175W - 129L
1,647 Elo+
Party 2
Ra
Ra
linguinator
Ra
Level 149
God Stats
5W - 0L
1,601 SR
Queue Stats
237W - 151L
1,618 Elo+
Party 2
Team Averages
Level 136
1,563 SR
1,584 Elo+

VS

Team Averages
Level 105
1,463 SR
1,502 Elo+
Erlang Shen
Erlang Shen
GrantiSmAD
Erlang Shen
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,528 Elo+
Solo
Guan Yu
Guan Yu
NFSerious-_-
Guan Yu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
NOFILTERDRIP-_-
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
THEQUIETNESS619
Artemis
Level 116
God Stats
0W - 1L
1,316 SR
Queue Stats
15W - 17L
1,492 Elo+
Party 1
Apollo
Apollo
THEWHITENESS619
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bud Light Hat
Amaterasu
15
3 / 2 / 21
9,555
869
10,699
17,336
18,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 5 / 14
10,035
912
13,687
14,466
8,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ruck Loo
Cthulhu
16
6 / 2 / 24
10,520
956
19,061
18,886
32,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 20
9,430
857
12,955
13,544
7,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 1 / 16
10,431
948
14,862
11,674
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrantiSmAD
Erlang Shen
16
5 / 6 / 5
9,769
888
10,018
19,196
13,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NFSerious-_-
Guan Yu
12
2 / 6 / 3
7,337
667
10,310
16,373
17,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 5
7,866
715
6,460
14,673
6,099
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 7 / 7
8,637
785
14,006
14,235
5,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 6
9,247
841
14,810
14,190
7,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
32
Kills
14
14
Deaths
32
95
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bud Light Hat
Amaterasu
3
2
21
6.75
L
Erlang Shen
GrantiSmAD
Erlang Shen
5
6
5
1.25
L
Guan Yu
NFSerious-_-
Guan Yu
2
6
3
0.58
L
1
8
5
0.44
W
9
5
14
3.2
W
Cthulhu
Ruck Loo
Cthulhu
6
2
24
9
L
2
7
7
0.79
L
4
5
6
1.4
W
5
4
20
3.75
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,264
Damage
55,604
75,906
Taken
78,667
73,925
Mitigated
49,158
37,672
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bud Light Hat
Amaterasu
10,699
5,716
2,912
5,425
17,336
18,351
1,143
870
16,466
0
13,156
L
Erlang Shen
GrantiSmAD
Erlang Shen
10,018
5,078
2,395
5,578
19,196
13,080
0
7,115
12,081
0
18,482
L
Guan Yu
NFSerious-_-
Guan Yu
10,310
932
1,293
1,819
16,373
17,071
0
8,431
7,942
0
23,534
L
6,460
2,585
0
1,380
14,673
6,099
0
6,460
8,213
10,002
0
W
13,687
3,000
1,206
1,510
14,466
8,209
1,655
501
13,965
0
29,944
W
Cthulhu
Ruck Loo
Cthulhu
19,061
626
3,539
3,300
18,886
32,772
331
1,625
17,261
30,263
0
L
14,006
4,898
107
2,570
14,235
5,849
0
5,327
8,908
0
25,537
L
14,810
6,629
344
4,628
14,190
7,059
0
6,590
7,600
0
28,270
W
12,955
3,008
466
701
13,544
7,579
2,270
1,492
12,052
0
17,788
W
14,862
2,940
11,995
6,618
11,674
7,014
1,878
1,972
9,702
28,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,971
Gold Earned
42,856
108
Minions Killed
84
0
Camps Cleared
0
1,092,455
Distance Traveled
854,006
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,555
869
5
0
0
211,773
0
L
Erlang Shen
9,769
888
14
1
0
164,307
0
L
Guan Yu
7,337
667
11
1
0
183,299
0
L
Freya
7,866
715
4
0
0
149,862
1
W
Loki
10,035
912
29
3
0
229,487
0
W
Cthulhu
10,520
956
18
2
0
238,837
0
L
Artemis
8,637
785
29
3
0
161,637
0
L
Apollo
9,247
841
26
2
0
194,901
0
W
Da Ji
9,430
857
8
1
0
207,456
1
W
Ra
10,431
948
48
4
0
204,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role