Player Matchup

Bacchus
Bacchus
AlvaroMM26
Bacchus
Level 13
God Stats
32W - 14L
1,728 SR
Queue Stats
139W - 135L
1,498 Elo+
Party 1
Sol
Sol
Franbang513
Sol
Level 109
God Stats
7W - 9L
1,548 SR
Queue Stats
329W - 345L
1,433 Elo+
Party 1
Bellona
Bellona
KaTie-OcEaN
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,333 Elo+
Party 1
Discordia
Discordia
Vehena
Discordia
Level 41
God Stats
16W - 14L
1,442 SR
Queue Stats
134W - 78L
1,422 Elo+
Solo
Susano
Susano
loboloko594
Susano
Level 66
God Stats
26W - 25L
1,642 SR
Queue Stats
281W - 268L
1,436 Elo+
Party 1
Team Averages
Level 49
1,572 SR
1,425 Elo+

VS

Team Averages
Level 52
1,474 SR
1,346 Elo+
Merlin
Merlin
Baddsboyz
Merlin
Level 29
God Stats
4W - 0L
1,664 SR
Queue Stats
26W - 38L
1,150 Elo+
Party 2
Ishtar
Ishtar
EIPoIlo__
Ishtar
Level 119
God Stats
5W - 4L
1,523 SR
Queue Stats
88W - 94L
1,423 Elo+
Party 3
Tyr
Tyr
Ospenny
Tyr
Level 42
God Stats
3W - 5L
1,359 SR
Queue Stats
45W - 73L
1,255 Elo+
Party 2
Ymir
Ymir
ga_kl004
Ymir
Level 26
God Stats
23W - 18L
1,531 SR
Queue Stats
62W - 65L
1,411 Elo+
Party 3
Pele
Pele
sempo_Imano
Pele
Level 44
God Stats
8W - 8L
1,293 SR
Queue Stats
29W - 32L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlvaroMM26
Bacchus
11
1 / 2 / 0
7,935
441
4,008
14,157
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 0
8,802
489
13,394
10,757
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KaTie-OcEaN
Bellona
13
0 / 2 / 0
7,808
434
2,515
9,912
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Vehena
Discordia
15
1 / 2 / 1
8,313
462
7,916
7,143
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
12
1 / 3 / 0
7,317
407
2,321
14,116
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baddsboyz
Merlin
13
1 / 2 / 3
8,382
466
5,425
8,514
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
EIPoIlo__
Ishtar
15
2 / 0 / 2
8,381
466
9,655
11,988
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
14
5 / 0 / 2
9,045
503
5,913
11,461
3,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
14
0 / 1 / 4
8,272
460
3,729
12,335
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 1 / 3
9,321
518
10,111
10,424
8,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
10
10
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlvaroMM26
Bacchus
1
2
0
0.5
W
Merlin
Baddsboyz
Merlin
1
2
3
1.25
W
Ishtar
EIPoIlo__
Ishtar
2
0
2
3
L
1
1
0
1
L
Bellona
KaTie-OcEaN
Bellona
0
2
0
0
W
Tyr
5
0
2
6
L
Discordia
Vehena
Discordia
1
2
1
0.75
W
Ymir
0
1
4
2
L
Susano
1
3
0
0.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
34,833
56,085
Taken
54,722
42,289
Mitigated
30,363
15,120
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlvaroMM26
Bacchus
4,008
475
0
1,315
14,157
19,080
26
3,664
10,493
16,910
0
W
Merlin
Baddsboyz
Merlin
5,425
381
195
1,447
8,514
3,472
216
4,783
3,731
54,722
0
W
Ishtar
EIPoIlo__
Ishtar
9,655
5,745
0
4,305
11,988
5,152
1,596
5,872
6,116
0
76,609
L
13,394
5,519
0
6,212
10,757
5,116
3,138
1,663
9,094
83,260
12,927
L
Bellona
KaTie-OcEaN
Bellona
2,515
918
0
1,211
9,912
8,572
642
0
9,912
0
40,565
W
Tyr
5,913
598
0
3,125
11,461
3,983
468
3,052
8,409
0
60,429
L
Discordia
Vehena
Discordia
7,916
257
0
164
7,143
3,398
0
1,873
5,270
66,292
0
W
Ymir
3,729
368
0
3,473
12,335
9,182
160
8,516
3,819
27,074
0
L
Susano
2,321
158
0
6,218
14,116
6,123
0
1,954
12,162
0
40,960
W
10,111
2,636
0
4,883
10,424
8,574
0
1,421
9,003
0
65,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
43,401
447
Minions Killed
454
0
Camps Cleared
0
1,568,128
Distance Traveled
1,653,715
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,935
441
17
1
0
349,577
0
W
Merlin
8,382
466
88
5
0
277,726
1
W
Ishtar
8,381
466
125
7
0
311,663
0
L
Sol
8,802
489
155
9
0
291,398
2
L
Bellona
7,808
434
90
5
0
321,955
2
W
Tyr
9,045
503
101
6
0
399,497
6
L
Discordia
8,313
462
125
7
0
330,338
5
W
Ymir
8,272
460
32
2
0
324,657
0
L
Susano
7,317
407
60
3
0
274,860
4
W
Pele
9,321
518
108
6
0
340,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role