Player Matchup

Thanatos
Thanatos
Ballbags
Thanatos
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
106W - 97L
1,531 Elo+
Party 1
Freya
Freya
XanderY
Freya
Level 49
God Stats
3W - 3L
1,498 SR
Queue Stats
171W - 146L
1,456 Elo+
Party 1
Persephone
Persephone
Yinseyo
Persephone
Level 69
God Stats
5W - 5L
1,599 SR
Queue Stats
193W - 173L
1,446 Elo+
Party 1
Izanami
Izanami
hoipolloí
Izanami
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 142L
1,414 Elo+
Party 2
Raijin
Raijin
uhodina
Raijin
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 154L
1,415 Elo+
Party 2
Team Averages
Level 78
1,563 SR
1,452 Elo+

VS

Team Averages
Level 135
1,523 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
VoldMort
Fafnir
Level 160
God Stats
3W - 1L
1,614 SR
Queue Stats
119W - 98L
1,506 Elo+
Party 3
Anhur
Anhur
joaopmgg06
Anhur
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 49L
1,622 Elo+
Party 3
Camazotz
Camazotz
sudoaptget
Camazotz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 153L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ballbags
Thanatos
14
1 / 7 / 7
8,661
619
9,242
12,627
5,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
XanderY
Freya
15
3 / 7 / 6
9,611
687
16,170
20,059
9,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Yinseyo
Persephone
17
2 / 7 / 6
9,925
709
9,471
14,193
5,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
hoipolloí
Izanami
17
4 / 4 / 7
9,811
701
15,715
13,324
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
uhodina
Raijin
17
7 / 8 / 6
10,832
774
9,951
14,390
5,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 3 / 23
10,957
783
17,337
15,276
12,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
 
Heimdallr
18
5 / 5 / 23
10,956
783
17,439
15,780
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
VoldMort
Fafnir
19
6 / 3 / 21
11,402
814
12,157
22,613
31,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
19
14 / 4 / 15
12,290
878
14,499
15,084
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
sudoaptget
Camazotz
17
3 / 3 / 20
10,375
741
7,921
19,023
12,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
17
Kills
33
33
Deaths
18
32
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
23
5.5
W
Heimdallr
 
Heimdallr
5
5
23
3.3
L
Thanatos
Ballbags
Thanatos
1
7
7
0.64
W
Fafnir
VoldMort
Fafnir
6
3
21
5.5
L
Freya
XanderY
Freya
3
7
6
0.86
L
Persephone
Yinseyo
Persephone
2
7
6
0.71
L
Izanami
hoipolloí
Izanami
4
4
7
1.88
W
Anhur
14
4
15
5.38
W
Camazotz
sudoaptget
Camazotz
3
3
20
4.33
L
Raijin
uhodina
Raijin
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
69,353
74,593
Taken
87,776
32,087
Mitigated
73,180
22,314
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,337
465
2,850
3,912
15,276
12,942
230
4,744
10,532
30,055
0
W
Heimdallr
 
Heimdallr
17,439
5,343
1,517
2,213
15,780
8,103
3,371
9,249
6,531
0
43,793
L
Thanatos
Ballbags
Thanatos
9,242
2,018
559
4,131
12,627
5,657
420
5,549
7,078
0
11,252
W
Fafnir
VoldMort
Fafnir
12,157
4,182
2,001
7,308
22,613
31,458
536
7,771
14,842
18,974
0
L
Freya
XanderY
Freya
16,170
4,795
138
7,425
20,059
9,312
439
5,207
14,849
24,369
0
L
Persephone
Yinseyo
Persephone
9,471
1,354
1,395
1,942
14,193
5,677
300
6,290
7,896
31,015
0
L
Izanami
hoipolloí
Izanami
15,715
7,039
1,231
2,784
13,324
6,116
584
6,115
7,209
0
32,955
W
Anhur
14,499
5,836
140
3,078
15,084
8,436
1,925
5,521
9,563
0
27,560
W
Camazotz
sudoaptget
Camazotz
7,921
379
1,629
8,417
19,023
12,241
2,087
8,307
10,716
0
21,408
L
Raijin
uhodina
Raijin
9,951
1,305
1,462
1,247
14,390
5,325
0
6,330
8,060
18,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
55,980
120
Minions Killed
138
0
Camps Cleared
0
1,187,746
Distance Traveled
1,307,837
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,957
783
32
2
0
260,032
1
W
Heimdallr
10,956
783
56
4
0
237,440
1
L
Thanatos
8,661
619
6
0
0
260,162
0
W
Fafnir
11,402
814
3
0
0
283,889
0
L
Freya
9,611
687
22
2
0
278,165
0
L
Persephone
9,925
709
33
2
0
247,655
0
L
Izanami
9,811
701
37
3
0
214,894
2
W
Anhur
12,290
878
21
2
0
239,059
0
W
Camazotz
10,375
741
26
2
0
287,417
0
L
Raijin
10,832
774
22
2
0
186,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role