Player Matchup

Osiris
Osiris
AntuanSwe
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,569 Elo+
Solo
Hun Batz
Hun Batz
OnepunchHaris
Hun Batz
Level 66
God Stats
3W - 1L
1,833 SR
Queue Stats
527W - 492L
1,529 Elo+
Solo
Merlin
Merlin
puunjaab
Merlin
Level 86
God Stats
4W - 4L
1,547 SR
Queue Stats
201W - 201L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
seandivers95
Danzaburou
Level 99
God Stats
1W - 1L
1,743 SR
Queue Stats
44W - 45L
1,457 Elo+
Party 1
Yemoja
Yemoja
sikca
Yemoja
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
301W - 304L
1,411 Elo+
Solo
Team Averages
Level 81
1,625 SR
1,492 Elo+

VS

Team Averages
Level 121
1,473 SR
1,459 Elo+
Eset
Eset
Arrrne
Eset
Level 113
God Stats
3W - 6L
1,242 SR
Queue Stats
141W - 123L
1,449 Elo+
Solo
Bellona
Bellona
DiamondDub
Bellona
Level 108
God Stats
7W - 4L
1,605 SR
Queue Stats
292W - 324L
1,414 Elo+
Solo
Aphrodite
Aphrodite
I-Tailo-I
Aphrodite
Level 154
God Stats
1W - 0L
1,782 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 2
Hera
Hera
SnowDownx
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,377 Elo+
Party 2
Loki
Loki
ZAKAROVSKY_81
Loki
Level 127
God Stats
2W - 5L
1,234 SR
Queue Stats
472W - 520L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AntuanSwe
Osiris
17
1 / 5 / 10
11,010
648
9,761
24,190
23,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
OnepunchHaris
Hun Batz
18
6 / 6 / 5
11,592
682
13,309
19,232
10,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
puunjaab
Merlin
20
5 / 4 / 10
11,564
680
24,883
15,816
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
seandivers95
Danzaburou
18
5 / 5 / 8
11,228
660
13,430
18,333
8,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
sikca
Yemoja
16
1 / 5 / 6
10,304
606
7,602
18,452
21,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arrrne
Eset
20
10 / 3 / 7
13,184
776
23,998
12,284
7,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DiamondDub
Bellona
19
2 / 3 / 20
12,337
726
20,205
28,120
33,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
I-Tailo-I
Aphrodite
20
5 / 3 / 13
11,967
704
13,283
24,803
28,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
19
6 / 4 / 11
11,945
703
19,158
12,367
6,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 6 / 15
10,722
631
10,968
14,655
7,198
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
18
Kills
25
25
Deaths
19
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Osiris
AntuanSwe
Osiris
1
5
10
1.2
W
Eset
Arrrne
Eset
10
3
7
4.5
W
Bellona
DiamondDub
Bellona
2
3
20
4
W
Aphrodite
I-Tailo-I
Aphrodite
5
3
13
3.83
L
Hun Batz
OnepunchHaris
Hun Batz
6
6
5
1.42
W
Hera
6
4
11
2.88
W
2
6
15
1.58
L
Merlin
puunjaab
Merlin
5
4
10
2.5
L
Danzaburou
seandivers95
Danzaburou
5
5
8
1.8
L
Yemoja
sikca
Yemoja
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,985
Damage
87,612
96,023
Taken
92,229
71,925
Mitigated
83,173
30,865
Healing
44,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AntuanSwe
Osiris
9,761
2,450
3,506
3,264
24,190
23,427
264
15,460
8,730
0
21,996
W
Eset
Arrrne
Eset
23,998
566
3,258
2,186
12,284
7,333
3,428
3,441
8,843
52,679
0
W
Bellona
DiamondDub
Bellona
20,205
2,264
4,785
6,158
28,120
33,206
0
12,293
15,827
2,189
25,806
W
Aphrodite
I-Tailo-I
Aphrodite
13,283
776
10,068
10,062
24,803
28,910
552
6,944
17,859
31,509
0
L
Hun Batz
OnepunchHaris
Hun Batz
13,309
2,354
996
2,470
19,232
10,236
0
11,503
7,729
0
22,121
W
Hera
19,158
4,010
1,842
873
12,367
6,526
3,437
4,155
8,212
43,838
0
W
10,968
1,735
3,521
1,778
14,655
7,198
456
5,652
9,003
0
20,913
L
Merlin
puunjaab
Merlin
24,883
930
1,793
3,638
15,816
8,252
0
8,175
7,641
56,081
0
L
Danzaburou
seandivers95
Danzaburou
13,430
5,310
1,454
4,181
18,333
8,509
1,622
11,255
7,078
0
31,077
L
Yemoja
sikca
Yemoja
7,602
895
7,127
2,436
18,452
21,501
116
11,675
6,777
19,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,698
Gold Earned
60,155
144
Minions Killed
189
0
Camps Cleared
0
1,360,884
Distance Traveled
1,589,291
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,010
648
21
1
0
286,041
0
W
Eset
13,184
776
70
4
0
307,388
0
W
Bellona
12,337
726
14
1
0
366,047
3
W
Aphrodite
11,967
704
44
3
0
296,895
0
L
Hun Batz
11,592
682
19
1
0
289,911
0
W
Hera
11,945
703
53
3
0
315,619
0
W
Loki
10,722
631
8
0
0
303,342
4
L
Merlin
11,564
680
50
3
0
288,830
0
L
Danzaburou
11,228
660
36
2
0
236,788
0
L
Yemoja
10,304
606
18
1
0
259,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role