Player Matchup

Merlin
Merlin
Barbara474
Merlin
Level 39
God Stats
8W - 10L
1,545 SR
Queue Stats
20W - 29L
1,407 Elo+
Solo
Ishtar
Ishtar
Myogic
Ishtar
Level 125
God Stats
3W - 8L
1,500 SR
Queue Stats
363W - 463L
1,449 Elo+
Solo
Cliodhna
Cliodhna
hydralisk247
Cliodhna
Level 124
God Stats
3W - 3L
1,328 SR
Queue Stats
214W - 402L
1,202 Elo+
Solo
Team Averages
Level 96
1,458 SR
1,352 Elo+

VS

Team Averages
Level 122
1,549 SR
1,386 Elo+
Izanami
Izanami
Jdog57575
Izanami
Level 148
God Stats
5W - 4L
1,558 SR
Queue Stats
153W - 199L
1,316 Elo+
Solo
Serqet
Serqet
chunkychocolate
Serqet
Level 109
God Stats
9W - 6L
1,589 SR
Queue Stats
259W - 301L
1,544 Elo+
Solo
Tiamat
Tiamat
zSamukill
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barbara474
Merlin
15
2 / 6 / 3
11,550
608
18,580
17,785
6,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Myogic
Ishtar
18
4 / 5 / 3
12,409
653
10,371
16,455
7,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
hydralisk247
Cliodhna
16
1 / 5 / 6
11,156
587
15,248
20,099
8,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jdog57575
Izanami
18
5 / 3 / 7
13,112
690
13,026
18,501
7,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 2 / 5
13,750
724
21,871
22,007
25,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
zSamukill
Tiamat
17
0 / 2 / 11
11,654
613
5,637
10,992
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
16
16
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Barbara474
Merlin
2
6
3
0.58
W
Izanami
Jdog57575
Izanami
5
3
7
2.83
L
Ishtar
Myogic
Ishtar
4
5
3
1.1
W
11
2
5
6.75
L
Cliodhna
hydralisk247
Cliodhna
1
5
6
0.8
W
Tiamat
zSamukill
Tiamat
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
40,534
54,339
Taken
51,500
23,282
Mitigated
39,461
16,140
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Barbara474
Merlin
18,580
574
612
3,460
17,785
6,930
396
1,983
14,951
64,452
0
W
Izanami
Jdog57575
Izanami
13,026
11,755
0
3,123
18,501
7,791
2,309
8,202
10,299
0
67,151
L
Ishtar
Myogic
Ishtar
10,371
4,621
866
3,342
16,455
7,951
478
2,658
13,039
0
41,663
W
21,871
4,434
0
0
22,007
25,705
0
5,896
16,111
0
36,059
L
Cliodhna
hydralisk247
Cliodhna
15,248
1,247
558
7,302
20,099
8,401
565
1,557
17,305
0
31,618
W
Tiamat
zSamukill
Tiamat
5,637
792
0
2,539
10,992
5,965
404
4,984
6,008
21,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
38,516
188
Minions Killed
194
9
Camps Cleared
5
868,454
Distance Traveled
992,779
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,550
608
80
4
4
285,090
2
W
Izanami
13,112
690
137
7
0
315,507
0
L
Ishtar
12,409
653
74
4
5
286,153
2
W
Serqet
13,750
724
20
1
4
351,490
1
L
Cliodhna
11,156
587
34
2
0
297,211
3
W
Tiamat
11,654
613
37
2
1
325,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role