Player Matchup

Arachne
Arachne
Cedrikk_99
Arachne
Level 68
God Stats
16W - 12L
1,533 SR
Queue Stats
71W - 62L
1,363 Elo+
Solo
Charybdis
Charybdis
DiegoGames14609
Charybdis
Level 45
God Stats
3W - 5L
1,118 SR
Queue Stats
68W - 92L
1,222 Elo+
Solo
Merlin
Merlin
RenoRusky
Merlin
Level 39
God Stats
0W - 3L
1,313 SR
Queue Stats
28W - 43L
1,063 Elo+
Solo
Neith
Neith
kidee_kat
Neith
Level 109
God Stats
130W - 122L
1,422 SR
Queue Stats
758W - 851L
1,306 Elo+
Solo
Artemis
Artemis
revolution2013
Artemis
Level 119
God Stats
2W - 3L
1,891 SR
Queue Stats
82W - 88L
1,249 Elo+
Solo
Team Averages
Level 76
1,455 SR
1,241 Elo+

VS

Team Averages
Level 86
1,468 SR
1,276 Elo+
Khepri
Khepri
ImBrainDead420
Khepri
Level 68
God Stats
7W - 8L
1,410 SR
Queue Stats
139W - 149L
1,360 Elo+
Solo
Amaterasu
Amaterasu
Staybit
Amaterasu
Level 84
God Stats
2W - 0L
1,639 SR
Queue Stats
21W - 20L
1,321 Elo+
Solo
Jing Wei
Jing Wei
Wanted27Geoffrey
Jing Wei
Level 80
God Stats
6W - 6L
1,293 SR
Queue Stats
537W - 549L
1,307 Elo+
Solo
Izanami
Izanami
Youwiththefaces
Izanami
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,055 Elo+
Solo
Bakasura
Bakasura
miatnt
Bakasura
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 314L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cedrikk_99
Arachne
1
0 / 0 / 0
3,421
201
0
0
0
Charybdis
DiegoGames14609
Charybdis
12
1 / 5 / 4
7,404
436
11,253
15,727
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
RenoRusky
Merlin
12
1 / 4 / 1
7,684
452
8,048
8,046
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kidee_kat
Neith
14
5 / 5 / 1
8,181
481
12,900
13,969
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
8,022
472
9,063
14,977
6,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
8,085
476
3,338
12,369
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Staybit
Amaterasu
14
5 / 1 / 1
9,544
561
7,993
15,597
12,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 9
8,455
497
10,719
14,171
5,494
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 5
8,364
492
5,139
8,695
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
miatnt
Bakasura
15
8 / 1 / 5
9,669
569
9,759
15,155
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
17
17
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cedrikk_99
Arachne
0
0
0
0
L
Charybdis
DiegoGames14609
Charybdis
1
5
4
0.6
W
1
2
4
1.5
L
Merlin
RenoRusky
Merlin
1
4
1
0.38
W
Amaterasu
Staybit
Amaterasu
5
1
1
5.5
W
2
2
9
3.25
W
1
2
5
1.75
L
Neith
kidee_kat
Neith
5
5
1
1.1
W
Bakasura
miatnt
Bakasura
8
1
5
10.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
36,948
52,719
Taken
65,987
21,830
Mitigated
38,197
16,874
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cedrikk_99
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
DiegoGames14609
Charybdis
11,253
7,792
98
6,119
15,727
5,580
0
2,017
13,484
0
53,980
W
3,338
426
0
2,716
12,369
11,003
538
1,715
10,654
22,036
0
L
Merlin
RenoRusky
Merlin
8,048
1,327
0
400
8,046
2,949
692
420
7,375
57,046
0
W
Amaterasu
Staybit
Amaterasu
7,993
3,434
0
7,232
15,597
12,215
691
519
15,078
0
52,603
W
10,719
7,095
0
4,035
14,171
5,494
0
3,969
10,202
0
46,630
W
5,139
3,195
0
1,889
8,695
3,064
628
697
7,998
0
53,001
L
Neith
kidee_kat
Neith
12,900
5,859
575
4,663
13,969
6,893
232
826
12,783
0
58,242
W
Bakasura
miatnt
Bakasura
9,759
6,962
0
3,310
15,155
6,421
671
1,648
13,507
0
54,682
L
9,063
4,342
161
4,858
14,977
6,408
806
75
14,650
0
45,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
44,117
316
Minions Killed
365
0
Camps Cleared
0
1,081,883
Distance Traveled
1,683,759
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,421
201
0
0
0
0
0
L
Charybdis
7,404
436
67
4
0
292,470
0
W
Khepri
8,085
476
33
2
0
338,953
1
L
Merlin
7,684
452
88
5
0
258,043
0
W
Amaterasu
9,544
561
92
5
0
318,741
1
W
Jing Wei
8,455
497
55
3
0
329,957
0
W
Izanami
8,364
492
99
6
0
309,612
4
L
Neith
8,181
481
87
5
0
268,314
3
W
Bakasura
9,669
569
86
5
0
386,496
0
L
Artemis
8,022
472
74
4
0
263,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role