Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
P-V_Raptor_Samu
He Bo
Level 58
God Stats
2W - 2L
1,502 SR
Queue Stats
127W - 160L
1,299 Elo+
Solo
Sol
Sol
Poison_Ivymilita
Sol
Level 131
God Stats
28W - 24L
1,609 SR
Queue Stats
259W - 339L
1,422 Elo+
Solo
Yemoja
Yemoja
capogamer19267
Yemoja
Level 49
God Stats
2W - 5L
1,291 SR
Queue Stats
182W - 238L
1,392 Elo+
Solo
Team Averages
Level 100
1,480 SR
1,423 Elo+

VS

Team Averages
Level 84
1,592 SR
1,395 Elo+
Atlas
Atlas
JosefinaMS
Atlas
Level 40
God Stats
7W - 11L
1,376 SR
Queue Stats
47W - 68L
1,346 Elo+
Party 1
Lancelot
Lancelot
SirDarvos
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 419L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
XxMostachoxX
Gilgamesh
Level 64
God Stats
2W - 1L
1,817 SR
Queue Stats
35W - 36L
1,382 Elo+
Party 1
Ishtar
Ishtar
Zekr0oN
Ishtar
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,406 Elo+
Solo
Yu Huang
Yu Huang
iagoh1920
Yu Huang
Level 88
God Stats
2W - 3L
1,766 SR
Queue Stats
454W - 563L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 1 / 3
7,529
538
5,530
9,342
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
11
2 / 2 / 0
6,966
498
5,620
11,945
4,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
6,915
494
1,172
6,528
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 0
8,109
579
9,481
8,425
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 4
7,531
538
1,698
6,965
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 0 / 1
6,385
456
3,091
4,543
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
SirDarvos
Lancelot
9
1 / 3 / 0
6,092
435
1,939
10,283
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
XxMostachoxX
Gilgamesh
12
1 / 0 / 0
7,257
518
5,839
10,899
7,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
Zekr0oN
Ishtar
12
0 / 4 / 1
7,017
501
6,028
8,959
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
iagoh1920
Yu Huang
12
2 / 0 / 0
6,983
499
6,130
5,189
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
4
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
3
4.5
W
Cliodhna
 
Cliodhna
2
2
0
1
L
Atlas
0
0
1
0.5
W
0
0
1
0.5
W
0
1
0
0
L
Lancelot
SirDarvos
Lancelot
1
3
0
0.33
L
Gilgamesh
XxMostachoxX
Gilgamesh
1
0
0
1
L
Ishtar
Zekr0oN
Ishtar
0
4
1
0.13
W
2
0
4
4
L
Yu Huang
iagoh1920
Yu Huang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
23,027
43,205
Taken
39,873
21,212
Mitigated
21,050
18,096
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,530
2,895
0
1,772
9,342
4,466
1,266
1,165
8,177
0
45,465
W
Cliodhna
 
Cliodhna
5,620
149
0
3,772
11,945
4,627
0
2,530
9,415
0
48,142
L
Atlas
3,091
1,185
0
1,085
4,543
3,616
0
1,402
3,141
16,892
0
W
1,172
202
0
2,129
6,528
2,414
0
2,342
4,186
43,217
0
W
9,481
3,478
0
5,381
8,425
3,914
1,150
657
7,768
57,302
7,784
L
Lancelot
SirDarvos
Lancelot
1,939
235
0
3,356
10,283
4,057
0
1,528
8,755
0
29,481
L
Gilgamesh
XxMostachoxX
Gilgamesh
5,839
1,218
0
3,507
10,899
7,597
0
6,162
4,737
0
45,626
L
Ishtar
Zekr0oN
Ishtar
6,028
3,780
0
1,673
8,959
3,454
0
734
8,225
0
55,469
W
1,698
397
3,106
1,936
6,965
5,791
0
2,527
4,438
14,671
0
L
Yu Huang
iagoh1920
Yu Huang
6,130
474
0
1,797
5,189
2,326
0
1,155
4,034
50,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
33,734
401
Minions Killed
344
0
Camps Cleared
0
1,283,098
Distance Traveled
1,345,217
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,529
538
80
6
0
250,859
0
W
Cliodhna
6,966
498
91
7
0
297,667
1
L
Atlas
6,385
456
35
3
0
297,120
6
W
He Bo
6,915
494
75
5
0
215,235
2
W
Sol
8,109
579
120
9
0
232,528
1
L
Lancelot
6,092
435
55
4
0
205,819
3
L
Gilgamesh
7,257
518
81
6
0
285,044
8
L
Ishtar
7,017
501
89
6
0
268,844
0
W
Yemoja
7,531
538
35
3
0
286,809
1
L
Yu Huang
6,983
499
84
6
0
288,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role