Player Matchup

Ravana
Ravana
KylTer1
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 158L
1,507 Elo+
Solo
Sol
Sol
LilSnowPanda
Sol
Level 126
God Stats
1W - 2L
1,527 SR
Queue Stats
68W - 68L
1,447 Elo+
Party 1
He Bo
He Bo
Sharknotes
He Bo
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
38W - 39L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
delozpeare
Kuzenbo
Level 107
God Stats
4W - 1L
1,856 SR
Queue Stats
133W - 126L
1,507 Elo+
Solo
Agni
Agni
peacenwar1349
Agni
Level 155
God Stats
3W - 4L
1,353 SR
Queue Stats
677W - 721L
1,452 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,474 Elo+

VS

Team Averages
Level 122
1,543 SR
1,470 Elo+
Bellona
Bellona
CJT007
Bellona
Level 67
God Stats
6W - 3L
1,949 SR
Queue Stats
728W - 738L
1,479 Elo+
Solo
Bacchus
Bacchus
ToONy98
Bacchus
Level 126
God Stats
2W - 1L
1,426 SR
Queue Stats
176W - 186L
1,434 Elo+
Solo
King Arthur
King Arthur
christastrophe0
King Arthur
Level 107
God Stats
5W - 8L
1,260 SR
Queue Stats
220W - 241L
1,461 Elo+
Solo
Hades
Hades
space-trekkie
Hades
Level 157
God Stats
5W - 4L
1,581 SR
Queue Stats
498W - 510L
1,526 Elo+
Solo
Kukulkan
Kukulkan
x-MissViolence-x
Kukulkan
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
288W - 305L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KylTer1
Ravana
20
5 / 8 / 9
12,823
641
16,858
22,538
14,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 7 / 15
12,647
632
19,186
23,096
9,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
20
6 / 10 / 11
13,078
654
16,819
19,768
10,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
delozpeare
Kuzenbo
20
3 / 6 / 23
13,449
672
12,880
29,566
59,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
9 / 9 / 12
14,917
746
27,356
20,601
13,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CJT007
Bellona
20
9 / 7 / 15
14,373
719
22,611
30,007
28,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ToONy98
Bacchus
20
3 / 5 / 25
13,136
657
14,623
28,008
46,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
christastrophe0
King Arthur
20
9 / 6 / 18
14,368
718
15,773
25,414
33,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 6 / 23
14,538
727
26,775
23,390
35,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 4 / 15
14,816
741
22,411
12,096
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
136
27
Kills
40
40
Deaths
28
70
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bellona
CJT007
Bellona
9
7
15
2.36
L
Ravana
KylTer1
Ravana
5
8
9
1.19
L
4
7
15
1.64
L
He Bo
6
10
11
1.15
W
Bacchus
ToONy98
Bacchus
3
5
25
3.1
W
King Arthur
christastrophe0
King Arthur
9
6
18
3
L
Kuzenbo
delozpeare
Kuzenbo
3
6
23
2.42
L
9
9
12
1.67
W
10
6
23
3.58
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,099
Damage
102,193
115,569
Taken
118,915
107,033
Mitigated
150,397
28,827
Healing
39,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CJT007
Bellona
22,611
4,985
3,490
6,104
30,007
28,282
2,190
18,960
11,047
0
44,299
L
Ravana
KylTer1
Ravana
16,858
5,755
2,537
4,944
22,538
14,314
2,262
12,835
9,703
0
31,807
L
19,186
4,962
1,365
6,622
23,096
9,980
3,877
14,022
9,074
39,593
0
L
He Bo
16,819
1,187
1,294
1,772
19,768
10,156
1,046
12,548
7,220
27,082
0
W
Bacchus
ToONy98
Bacchus
14,623
1,062
3,876
6,626
28,008
46,000
372
14,418
13,590
25,587
0
W
King Arthur
christastrophe0
King Arthur
15,773
1,127
2,930
2,690
25,414
33,716
911
17,127
8,287
0
34,244
L
Kuzenbo
delozpeare
Kuzenbo
12,880
4,452
1,696
3,459
29,566
59,561
29
15,457
14,109
30,105
0
L
27,356
2,437
1,810
3,328
20,601
13,022
200
8,947
11,654
54,507
0
W
26,775
794
1,693
4,947
23,390
35,106
3,965
17,030
6,360
49,444
0
W
22,411
1,454
4,940
2,001
12,096
7,293
1,331
8,706
3,390
66,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,914
Gold Earned
71,231
194
Minions Killed
234
0
Camps Cleared
0
1,469,215
Distance Traveled
1,698,300
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,373
719
23
1
0
299,854
3
L
Ravana
12,823
641
38
2
0
293,633
0
L
Sol
12,647
632
51
3
0
275,653
0
L
He Bo
13,078
654
19
1
0
264,001
0
W
Bacchus
13,136
657
13
1
0
340,135
1
W
King Arthur
14,368
718
42
2
0
378,889
2
L
Kuzenbo
13,449
672
18
1
0
342,229
1
L
Agni
14,917
746
68
3
0
293,699
0
W
Hades
14,538
727
57
3
0
309,779
2
W
Kukulkan
14,816
741
99
5
0
369,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role