Player Matchup

Terra
Terra
Soul_Ketushai
Terra
Level 136
God Stats
3W - 1L
1,365 SR
Queue Stats
170W - 185L
1,444 Elo+
Solo
Arachne
Arachne
Suffakate12
Arachne
Level 152
God Stats
2W - 1L
1,476 SR
Queue Stats
123W - 127L
1,457 Elo+
Party 1
Chronos
Chronos
TheKid1514
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 84L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
Twomuchfor1King
Gilgamesh
Level 129
God Stats
1W - 0L
1,546 SR
Queue Stats
121W - 128L
1,477 Elo+
Party 3
Poseidon
Poseidon
YouLyin
Poseidon
Level 143
God Stats
4W - 1L
1,470 SR
Queue Stats
118W - 122L
1,463 Elo+
Party 1
Team Averages
Level 137
1,471 SR
1,449 Elo+

VS

Team Averages
Level 115
1,661 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
CHESARE 1
Morgan Le Fay
Level 158
God Stats
17W - 15L
1,478 SR
Queue Stats
924W - 969L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
IHMJIRAFALES
Jormungandr
Level 97
God Stats
1W - 1L
1,849 SR
Queue Stats
142W - 154L
1,373 Elo+
Party 2
Thor
Thor
RVGael
Thor
Level 148
God Stats
0W - 1L
1,750 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
SisterChipmunk8
Kukulkan
Level 109
God Stats
14W - 7L
1,729 SR
Queue Stats
376W - 407L
1,494 Elo+
Solo
Horus
Horus
cacho800925
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 22
11,368
758
5,693
26,198
32,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Suffakate12
Arachne
19
9 / 4 / 15
13,014
868
16,489
25,993
22,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
TheKid1514
Chronos
19
3 / 1 / 19
11,464
764
5,857
12,764
6,696
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Twomuchfor1King
Gilgamesh
18
5 / 3 / 16
11,356
757
17,898
16,716
13,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
YouLyin
Poseidon
20
11 / 3 / 15
12,974
865
20,771
17,408
9,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHESARE 1
Morgan Le Fay
16
1 / 9 / 5
10,000
667
20,083
19,435
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
IHMJIRAFALES
Jormungandr
17
2 / 8 / 4
11,113
741
13,480
22,984
27,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
RVGael
Thor
20
8 / 6 / 5
11,561
771
15,471
17,582
14,621
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
1 / 6 / 6
11,740
783
16,400
12,448
6,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
3,760
251
0
0
0

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
32
28
Kills
12
13
Deaths
29
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CHESARE 1
Morgan Le Fay
1
9
5
0.39
L
Jormungandr
IHMJIRAFALES
Jormungandr
2
8
4
0.5
L
Thor
RVGael
Thor
8
6
5
1.75
L
Kukulkan
1
6
6
0.67
W
0
2
22
5.5
W
Arachne
Suffakate12
Arachne
9
4
15
4.13
W
Chronos
TheKid1514
Chronos
3
1
19
12.5
W
Gilgamesh
Twomuchfor1King
Gilgamesh
5
3
16
4.33
W
Poseidon
YouLyin
Poseidon
11
3
15
6.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,708
Damage
65,434
99,079
Taken
72,449
84,163
Mitigated
59,717
57,196
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CHESARE 1
Morgan Le Fay
20,083
1,627
789
1,537
19,435
10,829
145
9,265
10,170
42,162
0
L
Jormungandr
IHMJIRAFALES
Jormungandr
13,480
1,477
684
2,372
22,984
27,782
0
8,328
14,656
30,946
0
L
Thor
RVGael
Thor
15,471
1,301
1,004
2,023
17,582
14,621
0
7,829
9,753
778
25,858
L
Kukulkan
16,400
705
842
532
12,448
6,485
598
6,899
5,549
45,383
0
W
5,693
1,034
15,491
12,142
26,198
32,328
948
12,515
13,683
11,232
0
W
Arachne
Suffakate12
Arachne
16,489
12,702
3,701
8,274
25,993
22,568
1,468
11,014
14,979
0
27,303
W
Chronos
TheKid1514
Chronos
5,857
3,544
2,881
3,627
12,764
6,696
2,436
6,916
5,848
16,803
0
W
Gilgamesh
Twomuchfor1King
Gilgamesh
17,898
4,881
1,365
1,711
16,716
13,377
1,296
8,305
8,411
0
31,622
W
Poseidon
YouLyin
Poseidon
20,771
3,056
2,856
5,148
17,408
9,194
3,407
11,512
5,896
62,094
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,176
Gold Earned
48,174
171
Minions Killed
185
0
Camps Cleared
0
1,528,061
Distance Traveled
952,531
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,000
667
45
3
0
237,196
2
L
Jormungandr
11,113
741
33
2
0
217,144
1
L
Thor
11,561
771
21
1
0
271,166
1
L
Kukulkan
11,740
783
86
6
0
226,997
2
W
Terra
11,368
758
10
1
0
292,356
3
W
Arachne
13,014
868
22
1
0
314,322
2
W
Chronos
11,464
764
19
1
0
337,897
0
W
Gilgamesh
11,356
757
37
2
0
296,295
0
W
Poseidon
12,974
865
83
6
0
287,191
0
L
Horus
3,760
251
0
0
0
28
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role