Player Matchup

Bellona
Bellona
Cobalt S0ul
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,396 Elo+
Party 2
Nemesis
Nemesis
Frenzy_dash69
Nemesis
Level 5
God Stats
1W - 3L
1,467 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 2
Ishtar
Ishtar
Richtigerniklas
Ishtar
Level 40
God Stats
1W - 1L
1,713 SR
Queue Stats
47W - 74L
1,356 Elo+
Solo
Team Averages
Level 46
1,560 SR
1,383 Elo+

VS

Team Averages
Level 83
1,428 SR
1,504 Elo+
Ishtar
Ishtar
ElKevino69
Ishtar
Level 79
God Stats
2W - 5L
1,139 SR
Queue Stats
105W - 136L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
FueRLowK
Ao Kuang
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Bastet
Bastet
Hit The Rig
Bastet
Level 158
God Stats
19W - 13L
1,645 SR
Queue Stats
309W - 252L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cobalt S0ul
Bellona
20
11 / 5 / 3
15,723
828
28,505
32,962
46,940
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
15
1 / 14 / 7
11,978
630
9,900
28,074
14,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 8 / 8
12,736
670
19,805
23,886
9,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ElKevino69
Ishtar
18
2 / 4 / 19
12,961
682
15,463
20,051
11,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
FueRLowK
Ao Kuang
19
7 / 5 / 13
14,375
757
12,607
29,543
26,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
19
18 / 5 / 7
15,842
834
37,844
23,480
24,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
14
Kills
27
27
Deaths
14
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cobalt S0ul
Bellona
11
5
3
2.5
W
Ishtar
ElKevino69
Ishtar
2
4
19
2.88
L
Nemesis
1
14
7
0.32
W
Ao Kuang
FueRLowK
Ao Kuang
7
5
13
2.7
W
Bastet
18
5
7
4.3
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,210
Damage
65,914
84,922
Taken
73,074
71,119
Mitigated
63,336
8,677
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cobalt S0ul
Bellona
28,505
6,636
273
1,249
32,962
46,940
0
4,529
28,433
0
64,953
W
Ishtar
ElKevino69
Ishtar
15,463
10,197
0
6,827
20,051
11,769
956
521
19,530
54
67,851
L
Nemesis
9,900
4,626
687
1,655
28,074
14,781
530
5,211
22,863
0
23,367
W
Ao Kuang
FueRLowK
Ao Kuang
12,607
3,716
883
7,585
29,543
26,922
799
182
29,361
26,015
0
W
Bastet
37,844
13,357
0
4,800
23,480
24,645
1,554
45
23,435
0
63,612
L
19,805
14,683
173
4,640
23,886
9,398
764
3,650
20,236
0
65,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
43,178
172
Minions Killed
178
3
Camps Cleared
11
932,897
Distance Traveled
1,011,205
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,723
828
56
3
2
336,066
4
W
Ishtar
12,961
682
104
5
6
334,175
2
L
Nemesis
11,978
630
23
1
0
322,593
2
W
Ao Kuang
14,375
757
32
2
0
342,377
0
W
Bastet
15,842
834
42
2
5
334,653
1
L
Ishtar
12,736
670
93
5
1
274,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role