Player Matchup

Artio
Artio
Daeonfir
Artio
Level 156
God Stats
1W - 3L
1,432 SR
Queue Stats
35W - 23L
1,676 Elo+
Solo
Ishtar
Ishtar
Darkiller568
Ishtar
Level 148
God Stats
2W - 4L
1,442 SR
Queue Stats
191W - 189L
1,600 Elo+
Party 3
Yu Huang
Yu Huang
IAmPhilSwift
Yu Huang
Level 155
God Stats
6W - 5L
1,949 SR
Queue Stats
175W - 155L
1,642 Elo+
Party 2
Cerberus
Cerberus
IUseFlexSeal
Cerberus
Level 160
God Stats
1W - 2L
1,785 SR
Queue Stats
208W - 205L
1,670 Elo+
Party 2
Pele
Pele
zayne123
Pele
Level 133
God Stats
0W - 1L
1,270 SR
Queue Stats
111W - 107L
1,610 Elo+
Party 3
Team Averages
Level 150
1,575 SR
1,640 Elo+

VS

Team Averages
Level 142
1,568 SR
1,617 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Brazy Chopz
Chaac
Level 129
God Stats
2W - 0L
1,803 SR
Queue Stats
32W - 27L
1,782 Elo+
Party 1
Bakasura
Bakasura
QueOndaPisa
Bakasura
Level 157
God Stats
6W - 2L
1,714 SR
Queue Stats
57W - 55L
1,695 Elo+
Party 1
Poseidon
Poseidon
Syn_SIayerz
Poseidon
Level 118
God Stats
10W - 5L
1,483 SR
Queue Stats
161W - 159L
1,558 Elo+
Solo
Ishtar
Ishtar
ThaDopest209
Ishtar
Level 156
God Stats
9W - 4L
1,337 SR
Queue Stats
226W - 207L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daeonfir
Artio
9
1 / 3 / 0
5,808
581
6,248
10,524
9,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
1 / 2 / 0
5,700
570
4,410
7,788
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
IAmPhilSwift
Yu Huang
8
0 / 2 / 1
4,865
487
4,472
4,865
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
IUseFlexSeal
Cerberus
8
0 / 4 / 2
4,491
449
2,506
8,059
4,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
8
1 / 2 / 0
5,108
511
1,164
8,220
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 7
5,762
576
4,886
8,272
5,442
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 1 / 1
5,758
576
6,317
9,078
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
QueOndaPisa
Bakasura
10
2 / 0 / 1
5,816
582
2,732
5,221
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Syn_SIayerz
Poseidon
11
5 / 0 / 1
6,251
625
4,669
4,325
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
3 / 0 / 1
6,532
653
5,898
6,505
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
7
2.25
W
1
1
1
1.5
L
Artio
Daeonfir
Artio
1
3
0
0.33
L
Ishtar
1
2
0
0.5
L
Yu Huang
IAmPhilSwift
Yu Huang
0
2
1
0.25
L
Cerberus
IUseFlexSeal
Cerberus
0
4
2
0.25
W
Bakasura
QueOndaPisa
Bakasura
2
0
1
2.5
W
Poseidon
Syn_SIayerz
Poseidon
5
0
1
5.5
W
Ishtar
3
0
1
3.5
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,800
Damage
24,502
39,456
Taken
33,401
21,287
Mitigated
16,059
11,393
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,886
1,336
0
3,345
8,272
5,442
0
3,056
5,037
321
17,448
W
6,317
2,711
0
3,754
9,078
5,061
0
5,600
2,954
0
39,110
L
Artio
Daeonfir
Artio
6,248
1,303
0
4,753
10,524
9,797
0
255
9,475
31,173
0
L
Ishtar
4,410
2,591
0
2,236
7,788
2,175
0
0
7,788
0
44,800
L
Yu Huang
IAmPhilSwift
Yu Huang
4,472
580
0
625
4,865
1,738
0
1,602
3,085
31,713
0
L
Cerberus
IUseFlexSeal
Cerberus
2,506
136
187
1,814
8,059
4,922
0
1,166
6,548
17,239
0
W
Bakasura
QueOndaPisa
Bakasura
2,732
1,784
0
1,348
5,221
1,979
0
566
4,601
0
33,566
W
Poseidon
Syn_SIayerz
Poseidon
4,669
434
0
1,206
4,325
1,366
0
2,073
2,098
45,447
0
W
Ishtar
5,898
3,942
0
3,720
6,505
2,211
0
976
5,485
0
54,155
L
Pele
1,164
233
0
1,778
8,220
2,655
0
1,493
6,402
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
30,119
320
Minions Killed
367
0
Camps Cleared
0
952,988
Distance Traveled
995,608
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,762
576
15
2
0
200,853
1
W
Chaac
5,758
576
72
7
0
199,710
0
L
Artio
5,808
581
63
6
0
191,264
2
L
Ishtar
5,700
570
86
9
0
199,971
2
L
Yu Huang
4,865
487
72
7
0
195,099
3
L
Cerberus
4,491
449
32
3
0
184,397
3
W
Bakasura
5,816
582
82
8
0
214,855
0
W
Poseidon
6,251
625
95
10
0
202,627
5
W
Ishtar
6,532
653
103
10
0
177,563
0
L
Pele
5,108
511
67
7
0
182,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role