Player Matchup

Zhong Kui
Zhong Kui
AKSendi
Zhong Kui
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
244W - 292L
1,392 Elo+
Solo
Set
Set
Heaader_2
Set
Level 125
God Stats
2W - 3L
1,535 SR
Queue Stats
113W - 119L
1,400 Elo+
Party 2
Susano
Susano
Niguedouilleee
Susano
Level 26
God Stats
0W - 3L
1,139 SR
Queue Stats
31W - 48L
1,218 Elo+
Party 2
Ymir
Ymir
The-Choosen-007
Ymir
Level 19
God Stats
5W - 6L
1,530 SR
Queue Stats
27W - 36L
1,295 Elo+
Party 1
Ishtar
Ishtar
eU_noKaTa-
Ishtar
Level 84
God Stats
4W - 4L
1,541 SR
Queue Stats
177W - 214L
1,377 Elo+
Party 1
Team Averages
Level 60
1,449 SR
1,336 Elo+

VS

Team Averages
Level 65
1,378 SR
1,540 Elo+
Izanami
Izanami
DZ Mismatch
Izanami
Level 15
God Stats
4W - 4L
1,555 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 3
Tyr
Tyr
DarkLordSoran
Tyr
Level 119
God Stats
1W - 1L
1,201 SR
Queue Stats
7W - 9L
1,648 Elo+
Party 3
Loki
Loki
Domixus
Loki
Level 128
God Stats
3W - 2L
1,312 SR
Queue Stats
78W - 56L
1,671 Elo+
Party 3
Vulcan
Vulcan
bruno_r_2005
Vulcan
Level 58
God Stats
2W - 2L
1,321 SR
Queue Stats
88W - 104L
1,387 Elo+
Solo
Hel
Hel
ws Ana6380
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKSendi
Zhong Kui
8
0 / 1 / 0
4,503
450
2,746
6,554
4,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 0
5,379
538
3,299
4,842
2,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
4,502
450
905
7,402
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
5,084
508
1,731
7,361
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
eU_noKaTa-
Ishtar
7
1 / 2 / 0
4,729
473
4,234
4,824
1,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DZ Mismatch
Izanami
10
2 / 1 / 2
5,528
553
3,065
4,712
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 2
6,110
611
4,008
6,549
4,579
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Domixus
Loki
11
3 / 0 / 4
6,211
621
4,931
6,307
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
1 / 0 / 0
6,300
630
3,117
3,083
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 4
6,394
639
3,400
4,704
1,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AKSendi
Zhong Kui
0
1
0
0
W
Izanami
DZ Mismatch
Izanami
2
1
2
3
W
2
0
2
3
W
Loki
Domixus
Loki
3
0
4
5
L
0
1
0
0
L
0
2
0
0
L
0
3
1
0.17
W
Vulcan
1
0
0
1
L
Ishtar
eU_noKaTa-
Ishtar
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
18,521
30,983
Taken
25,355
15,118
Mitigated
10,346
7,844
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AKSendi
Zhong Kui
2,746
343
0
1,565
6,554
4,389
0
3,117
3,437
25,222
0
W
Izanami
DZ Mismatch
Izanami
3,065
2,646
0
1,251
4,712
1,216
774
450
4,262
0
31,055
W
4,008
650
0
3,451
6,549
4,579
0
359
6,190
0
35,250
W
Loki
Domixus
Loki
4,931
1,338
0
3,767
6,307
2,147
0
682
5,625
0
38,744
L
3,299
1,356
0
1,169
4,842
2,672
1,026
0
4,842
0
34,465
L
905
132
0
2,571
7,402
2,284
0
0
7,402
0
18,953
L
1,731
283
75
1,132
7,361
4,442
0
2,147
5,214
9,771
0
W
Vulcan
3,117
995
0
750
3,083
1,234
864
2,423
660
44,356
0
L
Ishtar
eU_noKaTa-
Ishtar
4,234
2,505
0
1,332
4,824
1,331
0
1,253
3,571
0
36,359
W
3,400
452
1,902
2,378
4,704
1,170
0
563
4,141
34,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
30,543
239
Minions Killed
347
0
Camps Cleared
0
879,104
Distance Traveled
985,455
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,503
450
31
3
0
171,819
1
W
Izanami
5,528
553
48
5
0
186,269
0
W
Tyr
6,110
611
73
7
0
209,566
3
W
Loki
6,211
621
74
7
0
226,900
3
L
Set
5,379
538
66
7
0
190,102
4
L
Susano
4,502
450
54
5
0
203,448
0
L
Ymir
5,084
508
15
2
0
158,346
0
W
Vulcan
6,300
630
83
8
0
184,094
0
L
Ishtar
4,729
473
73
7
0
155,389
1
W
Hel
6,394
639
69
7
0
178,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role