Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
DRACUL4URA
Neith
Silver I
Level 146
God Stats
4W - 2L
1,556 SR
Queue Stats
157W - 160L
1,067 MMR
Solo
Tyr
Tyr
Gold V
TheFiddy
Tyr
Gold V
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
49W - 53L
1,283 MMR
Solo
Bellona
Bellona
Gold III
valerioHorseman
Bellona
Gold III
Level 123
God Stats
2W - 2L
1,609 SR
Queue Stats
117W - 118L
1,478 MMR
Solo
Ares
Ares
Gold V
zNogard
Ares
Gold V
Level 105
God Stats
10W - 3L
1,614 SR
Queue Stats
150W - 157L
1,268 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,513 SR
1,319 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,524 SR
1,476 MMR
Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
 
Hades
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
Efesies
Fenrir
Gold III
Level 123
God Stats
7W - 10L
1,530 SR
Queue Stats
272W - 277L
1,413 MMR
Solo
Mulan
Mulan
Gold IV
Luks13
Mulan
Gold IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,425 MMR
Solo
Ravana
Ravana
Gold II
Naykorr
Ravana
Gold II
Level 155
God Stats
0W - 1L
1,592 SR
Queue Stats
130W - 125L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
8 / 5 / 5
13,182
549
20,105
12,168
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
7 / 2 / 5
14,350
598
18,850
16,368
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 13
12,188
508
19,529
29,689
36,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 0 / 7
13,008
542
18,230
21,143
21,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
zNogard
Ares
18
4 / 3 / 11
12,565
524
14,420
21,076
33,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AthenaRatatoskrYu HuangThoth

VS

Bans
LokiKaliNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
2 / 4 / 0
11,815
492
12,247
22,167
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
17
3 / 5 / 7
10,922
455
8,791
22,660
13,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Efesies
Fenrir
14
3 / 4 / 3
10,077
420
11,237
27,108
25,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
Luks13
Mulan
18
2 / 7 / 7
11,523
480
16,858
29,502
27,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Naykorr
Ravana
17
3 / 6 / 2
10,953
456
10,569
16,452
11,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
26
Kills
13
13
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
5
5
2.1
L
Cupid
 
Cupid
2
4
0
0.5
L
Hades
 
Hades
3
5
7
1.3
W
Neith
7
2
5
4.75
L
Fenrir
Efesies
Fenrir
3
4
3
1.13
L
Mulan
Luks13
Mulan
2
7
7
0.79
L
Ravana
Naykorr
Ravana
3
6
2
0.67
W
1
3
13
2.5
W
6
0
7
9.5
W
Ares
zNogard
Ares
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,134
Damage
59,702
100,444
Taken
117,889
104,384
Mitigated
86,574
24,091
Healing
36,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,105
1,525
0
566
12,168
6,229
1,064
1,863
10,305
127,870
0
L
Cupid
 
Cupid
12,247
6,900
0
9,485
22,167
8,999
684
1,135
20,825
0
116,499
L
Hades
 
Hades
8,791
537
774
7,815
22,660
13,398
0
11,259
11,401
73,330
0
W
Neith
18,850
8,416
0
5,149
16,368
6,728
4,196
446
15,922
0
140,587
L
Fenrir
Efesies
Fenrir
11,237
3,112
0
5,794
27,108
25,319
0
12,486
14,622
0
45,402
L
Mulan
Luks13
Mulan
16,858
2,572
0
9,631
29,502
27,126
366
4,645
24,857
0
85,057
L
Ravana
Naykorr
Ravana
10,569
3,963
0
3,250
16,452
11,732
0
5,158
11,294
0
96,059
W
19,529
2,978
0
12,174
29,689
36,686
237
2,415
27,274
0
99,750
W
18,230
8,209
0
2,960
21,143
21,212
1,755
2,890
18,253
0
146,455
W
Ares
zNogard
Ares
14,420
1,294
0
3,242
21,076
33,529
52
2,261
18,815
38,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,293
Gold Earned
55,290
731
Minions Killed
621
0
Camps Cleared
0
2,417,351
Distance Traveled
2,246,000
41
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,182
549
177
7
0
452,190
7
L
Cupid
11,815
492
164
7
0
423,473
10
L
Hades
10,922
455
123
5
0
458,941
6
W
Neith
14,350
598
203
8
0
452,024
8
L
Fenrir
10,077
420
63
3
0
463,691
4
L
Mulan
11,523
480
140
6
0
427,416
3
L
Ravana
10,953
456
131
5
0
472,479
2
W
Tyr
12,188
508
139
6
0
507,185
12
W
Bellona
13,008
542
172
7
0
530,929
6
W
Ares
12,565
524
40
2
0
475,023
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role