Player Matchup

Set
Set
Famous Duce
Set
Level 146
God Stats
6W - 9L
1,348 SR
Queue Stats
245W - 250L
1,502 Elo+
Party 1
Ishtar
Ishtar
RetzerBoyy
Ishtar
Level 107
God Stats
17W - 9L
1,739 SR
Queue Stats
937W - 905L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Spantzz_
Baron Samedi
Level 155
God Stats
8W - 5L
1,530 SR
Queue Stats
337W - 317L
1,526 Elo+
Party 2
King Arthur
King Arthur
coneycurve22
King Arthur
Level 129
God Stats
3W - 16L
1,223 SR
Queue Stats
587W - 578L
1,454 Elo+
Party 1
Hera
Hera
oofBOT_
Hera
Level 146
God Stats
2W - 1L
1,481 SR
Queue Stats
179W - 154L
1,549 Elo+
Party 2
Team Averages
Level 137
1,464 SR
1,515 Elo+

VS

Team Averages
Level 151
1,517 SR
1,495 Elo+
Ishtar
Ishtar
F1N4L BL4Z1K3N
Ishtar
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 136L
1,474 Elo+
Solo
Ullr
Ullr
FireGodLiu
Ullr
Level 148
God Stats
0W - 3L
1,597 SR
Queue Stats
25W - 31L
1,435 Elo+
Party 3
Janus
Janus
Oh Kaiju
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,505 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Oh Killerjr
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,552 Elo+
Party 3
Ymir
Ymir
supawn
Ymir
Level 160
God Stats
8W - 8L
1,487 SR
Queue Stats
68W - 78L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,339
596
8,024
10,615
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
RetzerBoyy
Ishtar
13
3 / 2 / 0
7,363
526
6,346
10,082
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Spantzz_
Baron Samedi
11
1 / 1 / 8
7,340
524
5,968
8,878
8,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
coneycurve22
King Arthur
14
2 / 2 / 1
8,025
573
4,604
12,994
11,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
oofBOT_
Hera
12
2 / 1 / 6
6,926
495
8,372
6,780
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,330
524
9,402
9,283
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 1
6,027
431
3,849
8,193
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Oh Kaiju
Janus
11
3 / 3 / 0
6,959
497
5,279
8,742
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Oh Killerjr
Tsukuyomi
11
2 / 6 / 2
6,539
467
7,911
12,943
5,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
supawn
Ymir
9
0 / 2 / 3
6,105
436
2,706
11,172
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
8
0
3
9.5
L
0
2
1
0.25
L
Janus
Oh Kaiju
Janus
3
3
0
1
L
Tsukuyomi
Oh Killerjr
Tsukuyomi
2
6
2
0.5
W
Ishtar
RetzerBoyy
Ishtar
3
2
0
1.5
W
Baron Samedi
Spantzz_
Baron Samedi
1
1
8
5
W
King Arthur
coneycurve22
King Arthur
2
2
1
1.25
W
Hera
oofBOT_
Hera
2
1
6
5
L
Ymir
supawn
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
29,147
49,349
Taken
50,333
33,262
Mitigated
24,527
16,252
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,402
5,386
0
2,791
9,283
4,079
0
1,358
7,925
0
51,718
W
8,024
3,619
0
2,805
10,615
5,376
870
1,056
9,559
0
61,976
L
3,849
999
0
500
8,193
3,057
264
2,669
5,524
0
43,579
L
Janus
Oh Kaiju
Janus
5,279
596
0
3,038
8,742
3,079
0
2,547
6,195
40,950
0
L
Tsukuyomi
Oh Killerjr
Tsukuyomi
7,911
1,979
0
3,129
12,943
5,047
16
3,312
9,631
0
42,529
W
Ishtar
RetzerBoyy
Ishtar
6,346
3,697
0
3,824
10,082
4,531
0
1,599
8,483
0
50,968
W
Baron Samedi
Spantzz_
Baron Samedi
5,968
1,023
1,384
4,455
8,878
8,837
408
2,638
6,240
20,594
0
W
King Arthur
coneycurve22
King Arthur
4,604
468
0
2,710
12,994
11,660
264
681
12,313
0
54,738
W
Hera
oofBOT_
Hera
8,372
2,133
0
1,074
6,780
2,858
383
2,011
4,769
49,966
0
L
Ymir
supawn
Ymir
2,706
462
370
3,092
11,172
9,265
0
4,733
6,439
17,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,993
Gold Earned
32,960
404
Minions Killed
324
0
Camps Cleared
0
1,322,035
Distance Traveled
1,258,938
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,330
524
92
7
0
226,674
5
W
Set
8,339
596
100
7
0
308,074
2
L
Ullr
6,027
431
61
4
0
255,214
1
L
Janus
6,959
497
87
6
0
254,398
0
L
Tsukuyomi
6,539
467
55
4
0
261,745
1
W
Ishtar
7,363
526
91
7
0
243,660
5
W
Baron Samedi
7,340
524
25
2
0
258,387
0
W
King Arthur
8,025
573
108
8
0
241,047
0
W
Hera
6,926
495
80
6
0
270,867
0
L
Ymir
6,105
436
29
2
0
260,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role