Player Matchup

Set
Set
Masters
 
Set
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
 
Nox
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
Beezei
Xbalanque
Masters
Level 147
God Stats
5W - 5L
1,720 SR
Queue Stats
99W - 71L
2,557 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,544 SR
1,711 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,692 SR
2,549 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Azyrian
Baron Samedi
Diamond I
Level 160
God Stats
7W - 9L
1,605 SR
Queue Stats
239W - 237L
2,477 MMR
Solo
Thor
Thor
Masters
Eatzz
Thor
Masters
Level 157
God Stats
61W - 57L
1,677 SR
Queue Stats
854W - 818L
2,999 MMR
Solo
Merlin
Merlin
Masters
NotAValveGame
Merlin
Masters
Level 160
God Stats
2W - 2L
1,855 SR
Queue Stats
373W - 346L
2,877 MMR
Solo
Skadi
Skadi
Masters
ThroatPoundings
Skadi
Masters
Level 44
God Stats
0W - 1L
1,825 SR
Queue Stats
60W - 36L
2,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 0 / 4
6,308
631
4,933
6,972
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 2
6,108
611
3,644
4,419
1,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
10
0 / 0 / 2
5,859
586
2,969
7,197
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
 
Nox
9
0 / 0 / 7
5,531
553
2,541
6,163
4,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Beezei
Xbalanque
11
3 / 0 / 1
6,299
630
4,433
5,145
1,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CupidNemesisKaliDa Ji

VS

Bans
CabrakanKhepriLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 0
5,441
544
2,911
6,240
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Azyrian
Baron Samedi
8
0 / 3 / 0
4,900
490
2,180
7,516
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Eatzz
Thor
8
0 / 3 / 0
4,999
500
2,535
6,710
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,547
555
2,318
3,565
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 0
5,462
546
3,162
5,046
1,810
Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
4
7
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
W
Xing Tian
 
Xing Tian
0
0
2
1
W
Nox
 
Nox
0
0
7
3.5
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Baron Samedi
Azyrian
Baron Samedi
0
3
0
0
W
Xbalanque
Beezei
Xbalanque
3
0
1
3.5
L
Thor
Eatzz
Thor
0
3
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
13,106
29,896
Taken
29,077
13,997
Mitigated
10,918
10,785
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,933
2,534
0
3,480
6,972
2,802
0
1,493
5,479
0
37,042
W
Ah Muzen Cab
 
Ah Muzen Cab
3,644
1,284
0
1,284
4,419
1,488
0
574
3,845
0
54,910
W
Xing Tian
 
Xing Tian
2,969
52
0
1,730
7,197
3,709
0
0
7,197
37,183
0
W
Nox
 
Nox
2,541
684
419
1,996
6,163
4,401
0
2,016
4,147
11,992
0
L
Hou Yi
 
Hou Yi
2,911
1,826
0
1,966
6,240
2,008
0
749
5,491
0
41,849
L
Baron Samedi
Azyrian
Baron Samedi
2,180
457
255
2,191
7,516
3,819
0
1,072
6,444
11,736
0
W
Xbalanque
Beezei
Xbalanque
4,433
1,613
0
1,876
5,145
1,597
0
415
4,730
0
50,729
L
Thor
Eatzz
Thor
2,535
462
0
60
6,710
2,119
0
373
6,295
0
36,563
L
2,318
331
0
903
3,565
1,162
0
477
3,088
49,063
0
L
3,162
1,285
0
975
5,046
1,810
0
2,549
2,249
0
39,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
26,349
374
Minions Killed
364
0
Camps Cleared
0
1,025,253
Distance Traveled
935,889
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,308
631
63
6
0
227,843
2
W
Ah Muzen Cab
6,108
611
115
12
0
214,777
2
W
Xing Tian
5,859
586
86
9
0
204,988
5
W
Nox
5,531
553
16
2
0
197,926
2
L
Hou Yi
5,441
544
91
9
0
170,100
1
L
Baron Samedi
4,900
490
14
1
0
181,100
6
W
Xbalanque
6,299
630
94
9
0
179,719
3
L
Thor
4,999
500
74
7
0
219,048
1
L
Merlin
5,547
555
112
11
0
189,014
3
L
Skadi
5,462
546
73
7
0
176,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role