Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DelawareDon4416
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nova1599
Danzaburou
Level 85
God Stats
6W - 9L
1,521 SR
Queue Stats
59W - 58L
1,517 Elo+
Party 1
Arachne
Arachne
Pikaqt
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Trappy Scaletta
Bacchus
Level 63
God Stats
15W - 22L
1,509 SR
Queue Stats
38W - 59L
1,370 Elo+
Solo
Team Averages
Level 60
1,506 SR
1,477 Elo+

VS

Team Averages
Level 36
1,432 SR
1,469 Elo+
Bakasura
Bakasura
Gotemcoach8505
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,468 Elo+
Solo
Izanami
Izanami
LatinasMyFav
Izanami
Level 44
God Stats
2W - 1L
1,395 SR
Queue Stats
51W - 65L
1,415 Elo+
Solo
Bacchus
Bacchus
frogiscool9
Bacchus
Level 17
God Stats
43W - 35L
1,494 SR
Queue Stats
217W - 212L
1,393 Elo+
Solo
Tyr
Tyr
kousa020
Tyr
Level 13
God Stats
4W - 9L
1,249 SR
Queue Stats
86W - 95L
1,606 Elo+
Solo
Agni
Agni
ksinam
Agni
Level 76
God Stats
1W - 0L
1,522 SR
Queue Stats
44W - 45L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 1 / 0
6,538
654
6,515
7,338
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 2 / 0
7,043
704
7,049
6,897
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Nova1599
Danzaburou
11
0 / 3 / 0
6,314
631
5,543
8,785
3,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Pikaqt
Arachne
11
0 / 3 / 0
6,354
635
2,234
6,105
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 2 / 0
6,712
671
5,703
10,230
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 0 / 1
7,969
797
3,548
5,633
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LatinasMyFav
Izanami
14
2 / 0 / 4
7,741
774
7,548
7,140
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
frogiscool9
Bacchus
13
2 / 0 / 7
7,643
764
4,984
8,445
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 0 / 4
7,705
771
9,022
10,352
8,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
ksinam
Agni
13
0 / 0 / 4
6,936
694
8,963
5,750
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
L
0
2
0
0
W
Bakasura
3
0
1
3.5
W
Izanami
LatinasMyFav
Izanami
2
0
4
4
L
Danzaburou
Nova1599
Danzaburou
0
3
0
0
L
Arachne
Pikaqt
Arachne
0
3
0
0
L
0
2
0
0
W
Bacchus
frogiscool9
Bacchus
2
0
7
5.5
W
4
0
4
6
W
Agni
ksinam
Agni
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
34,065
39,355
Taken
37,320
22,122
Mitigated
27,126
8,734
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,515
2,936
0
1,684
7,338
3,254
0
2,853
4,023
0
16,870
L
7,049
466
2,162
1,947
6,897
3,093
0
2,243
4,526
37,838
0
W
Bakasura
3,548
2,653
0
2,870
5,633
3,253
0
1,041
4,592
0
21,012
W
Izanami
LatinasMyFav
Izanami
7,548
6,394
0
1,276
7,140
3,233
189
3,613
3,527
0
34,685
L
Danzaburou
Nova1599
Danzaburou
5,543
2,457
0
1,122
8,785
3,351
0
2,828
5,574
0
17,361
L
Arachne
Pikaqt
Arachne
2,234
1,572
0
570
6,105
3,634
0
940
5,008
0
9,197
L
5,703
516
349
900
10,230
8,790
0
4,103
5,719
12,774
0
W
Bacchus
frogiscool9
Bacchus
4,984
322
0
600
8,445
9,878
0
2,610
5,835
11,980
0
W
9,022
706
0
3,555
10,352
8,341
0
3,090
7,262
0
26,935
W
Agni
ksinam
Agni
8,963
819
0
0
5,750
2,421
0
2,398
3,352
23,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
37,994
147
Minions Killed
229
0
Camps Cleared
0
943,941
Distance Traveled
1,090,662
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,538
654
30
3
0
185,150
2
L
Ra
7,043
704
73
7
0
215,842
4
W
Bakasura
7,969
797
60
6
0
246,329
1
W
Izanami
7,741
774
70
7
0
192,242
4
L
Danzaburou
6,314
631
21
2
0
190,548
1
L
Arachne
6,354
635
11
1
0
163,874
3
L
Bacchus
6,712
671
12
1
0
188,527
0
W
Bacchus
7,643
764
25
3
0
201,924
2
W
Tyr
7,705
771
32
3
0
243,102
0
W
Agni
6,936
694
42
4
0
207,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role