Player Matchup

Cthulhu
Cthulhu
A Dyslexic Paer
Cthulhu
Level 104
God Stats
8W - 6L
1,728 SR
Queue Stats
196W - 197L
1,490 Elo+
Solo
Merlin
Merlin
K0MBAT
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,364 Elo+
Solo
Sobek
Sobek
PunMasterTyler
Sobek
Level 152
God Stats
2W - 3L
1,204 SR
Queue Stats
297W - 296L
1,424 Elo+
Solo
Hades
Hades
RckyRaccoon
Hades
Level 109
God Stats
2W - 2L
1,728 SR
Queue Stats
85W - 72L
1,500 Elo+
Solo
Chang'e
Chang'e
SDNC Stompy
Chang'e
Level 144
God Stats
4W - 4L
1,464 SR
Queue Stats
321W - 319L
1,395 Elo+
Solo
Team Averages
Level 124
1,525 SR
1,435 Elo+

VS

Team Averages
Level 146
1,477 SR
1,434 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ChAnThEmAn445
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,544 Elo+
Solo
Thor
Thor
DANGG_DANK
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,211 Elo+
Party 1
Athena
Athena
drunkinmunky80
Athena
Level 160
God Stats
21W - 16L
1,484 SR
Queue Stats
775W - 818L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
wonkaz
Kuzenbo
Level 149
God Stats
8W - 17L
1,399 SR
Queue Stats
903W - 942L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 25
12,644
702
20,390
19,510
21,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
K0MBAT
Merlin
20
11 / 0 / 23
13,683
760
22,420
9,859
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 2 / 31
11,860
659
10,604
25,118
35,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 3 / 20
13,256
736
31,916
22,971
16,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SDNC Stompy
Chang'e
20
7 / 2 / 20
12,263
681
17,367
19,188
17,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 9 / 2
11,071
615
17,364
27,714
29,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 8 / 3
10,994
611
11,808
20,665
10,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 12 / 6
9,814
545
12,550
21,176
10,151
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 6
9,708
539
7,782
25,982
43,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
wonkaz
Kuzenbo
19
1 / 3 / 7
9,755
542
10,870
18,037
30,103
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
34
38
Kills
10
10
Deaths
38
119
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
9
2
0.44
W
6
3
25
6.17
L
5
8
3
0.81
L
1
12
6
0.33
W
Merlin
K0MBAT
Merlin
11
0
23
22.5
W
4
2
31
9.75
W
10
3
20
6.67
W
Chang'e
SDNC Stompy
Chang'e
7
2
20
8.5
L
0
6
6
0.5
L
Kuzenbo
wonkaz
Kuzenbo
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,697
Damage
60,374
96,646
Taken
113,574
97,307
Mitigated
124,430
52,113
Healing
27,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
17,364
1,416
1,656
6,338
27,714
29,383
0
23,779
3,475
0
29,258
W
20,390
1,467
4,000
1,020
19,510
21,288
1,802
3,896
15,614
46,775
0
L
11,808
1,417
912
3,095
20,665
10,976
0
19,153
1,163
0
34,723
L
12,550
2,623
783
1,144
21,176
10,151
29
18,724
2,004
0
24,668
W
Merlin
K0MBAT
Merlin
22,420
2,305
2,651
1,770
9,859
5,494
1,806
2,073
7,786
43,310
0
W
10,604
1,647
1,061
5,238
25,118
35,686
1,674
3,966
21,152
17,469
0
W
31,916
3,721
5,524
8,549
22,971
16,902
1,977
4,222
18,749
49,405
0
W
Chang'e
SDNC Stompy
Chang'e
17,367
2,079
14,404
7,896
19,188
17,937
2,198
4,495
14,693
34,160
0
L
7,782
1,448
1,177
3,689
25,982
43,817
0
23,057
2,494
19,340
0
L
Kuzenbo
wonkaz
Kuzenbo
10,870
3,770
1,424
7,351
18,037
30,103
0
15,803
1,741
25,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,706
Gold Earned
51,342
203
Minions Killed
126
0
Camps Cleared
0
1,646,959
Distance Traveled
1,330,032
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,071
615
15
1
0
329,980
0
W
Cthulhu
12,644
702
44
2
0
360,988
1
L
Loki
10,994
611
45
3
0
288,212
0
L
Thor
9,814
545
26
1
0
220,197
1
W
Merlin
13,683
760
65
4
0
334,096
1
W
Sobek
11,860
659
12
1
0
327,382
2
W
Hades
13,256
736
38
2
0
292,098
2
W
Chang'e
12,263
681
44
2
0
332,395
2
L
Athena
9,708
539
20
1
0
257,823
2
L
Kuzenbo
9,755
542
20
1
0
233,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role