Player Matchup

Cernunnos
Cernunnos
JC_Otaku91
Cernunnos
Level 119
God Stats
2W - 0L
1,722 SR
Queue Stats
30W - 21L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LuckyNumber14
Cu Chulainn
Level 160
God Stats
8W - 11L
1,320 SR
Queue Stats
794W - 810L
1,541 Elo+
Solo
Nike
Nike
Nejifan86
Nike
Level 155
God Stats
2W - 0L
1,783 SR
Queue Stats
96W - 94L
1,523 Elo+
Party 2
Yemoja
Yemoja
WontonWeasel
Yemoja
Level 128
God Stats
8W - 4L
2,014 SR
Queue Stats
311W - 308L
1,507 Elo+
Solo
Susano
Susano
asb2994
Susano
Level 148
God Stats
5W - 1L
1,720 SR
Queue Stats
637W - 631L
1,536 Elo+
Solo
Team Averages
Level 142
1,712 SR
1,531 Elo+

VS

Team Averages
Level 96
1,493 SR
1,492 Elo+
Tyr
Tyr
Falindrone
Tyr
Level 102
God Stats
0W - 2L
1,322 SR
Queue Stats
10W - 5L
1,628 Elo+
Solo
Discordia
Discordia
Je55ter
Discordia
Level 148
God Stats
12W - 9L
1,585 SR
Queue Stats
255W - 244L
1,474 Elo+
Solo
Zeus
Zeus
Tigaby13
Zeus
Level 49
God Stats
0W - 2L
1,262 SR
Queue Stats
53W - 55L
1,485 Elo+
Party 1
Cerberus
Cerberus
Wookn
Cerberus
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,365 Elo+
Solo
Aphrodite
Aphrodite
ii aM x Steve
Aphrodite
Level 89
God Stats
4W - 1L
1,796 SR
Queue Stats
188W - 194L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JC_Otaku91
Cernunnos
20
1 / 5 / 6
12,552
628
17,693
23,500
15,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
LuckyNumber14
Cu Chulainn
20
2 / 8 / 7
12,202
610
26,399
30,025
43,753
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
20
3 / 6 / 4
12,629
631
15,990
34,777
42,312
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
3 / 6 / 6
12,513
626
11,902
26,284
29,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
asb2994
Susano
20
4 / 5 / 5
12,808
640
34,898
18,715
10,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
12,824
641
19,910
29,741
42,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Je55ter
Discordia
20
9 / 1 / 19
13,824
691
32,819
18,442
11,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
20
7 / 5 / 15
13,376
669
21,978
21,476
12,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wookn
Cerberus
19
3 / 3 / 20
13,251
663
16,139
35,396
59,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
ii aM x Steve
Aphrodite
20
3 / 2 / 21
12,478
624
13,008
23,298
25,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
121
13
Kills
28
30
Deaths
13
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
6
2
18
7.5
W
Cernunnos
JC_Otaku91
Cernunnos
1
5
6
0.8
L
Discordia
Je55ter
Discordia
9
1
19
18.5
W
Cu Chulainn
LuckyNumber14
Cu Chulainn
2
8
7
0.69
W
Nike
3
6
4
0.83
L
Zeus
7
5
15
2.9
W
Yemoja
3
6
6
1
L
Cerberus
Wookn
Cerberus
3
3
20
4.33
W
Susano
asb2994
Susano
4
5
5
1.3
L
Aphrodite
ii aM x Steve
Aphrodite
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,882
Damage
103,854
133,301
Taken
128,353
141,734
Mitigated
151,551
50,020
Healing
64,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,910
3,396
3,171
6,720
29,741
42,358
288
3,552
26,027
628
27,402
W
Cernunnos
JC_Otaku91
Cernunnos
17,693
6,642
917
4,229
23,500
15,997
4,291
15,809
7,691
0
50,358
L
Discordia
Je55ter
Discordia
32,819
2,586
3,810
4,712
18,442
11,883
1,320
1,305
17,102
64,630
0
W
Cu Chulainn
LuckyNumber14
Cu Chulainn
26,399
3,561
1,426
2,248
30,025
43,753
530
16,819
13,206
1,211
52,150
W
Nike
15,990
2,214
1,942
8,445
34,777
42,312
607
20,063
14,714
0
33,502
L
Zeus
21,978
2,884
2,124
1,497
21,476
12,129
1,612
1,852
19,442
42,966
0
W
Yemoja
11,902
4,497
17,626
6,450
26,284
29,112
1,129
17,262
9,022
20,098
0
L
Cerberus
Wookn
Cerberus
16,139
1,840
1,519
9,122
35,396
59,886
15
3,721
31,514
25,226
0
W
Susano
asb2994
Susano
34,898
4,230
2,901
3,836
18,715
10,560
1,894
14,295
4,420
0
54,135
L
Aphrodite
ii aM x Steve
Aphrodite
13,008
2,206
19,604
12,061
23,298
25,295
931
2,212
20,884
37,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,704
Gold Earned
65,753
209
Minions Killed
204
0
Camps Cleared
0
1,728,998
Distance Traveled
1,955,331
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,824
641
11
1
0
423,773
0
W
Cernunnos
12,552
628
62
3
0
342,214
2
L
Discordia
13,824
691
65
3
0
407,570
1
W
Cu Chulainn
12,202
610
46
2
0
358,644
1
W
Nike
12,629
631
42
2
0
370,897
0
L
Zeus
13,376
669
51
3
0
350,293
0
W
Yemoja
12,513
626
18
1
0
331,344
1
L
Cerberus
13,251
663
19
1
0
372,790
0
W
Susano
12,808
640
41
2
0
325,899
0
L
Aphrodite
12,478
624
58
3
0
400,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role