Player Matchup

Cabrakan
Cabrakan
MrVanjie
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 2
Jormungandr
Jormungandr
Pybertat_Hokage
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 3
Awilix
Awilix
Super_Danila_
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 3
Sylvanus
Sylvanus
Wijsheid
Sylvanus
Level 16
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 2
Janus
Janus
fatfatrus
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 3
Team Averages
Level 40
1,444 SR
1,469 Elo+

VS

Team Averages
Level 106
1,505 SR
1,487 Elo+
Horus
Horus
BjornElite
Horus
Level 29
God Stats
2W - 1L
1,480 SR
Queue Stats
105W - 89L
1,566 Elo+
Party 1
Geb
Geb
Cookie-M04
Geb
Level 98
God Stats
1W - 4L
1,131 SR
Queue Stats
483W - 508L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Garouk-SG14
Morgan Le Fay
Level 125
God Stats
10W - 10L
1,513 SR
Queue Stats
499W - 509L
1,562 Elo+
Party 1
Lancelot
Lancelot
I Am Loki Doki
Lancelot
Level 160
God Stats
5W - 3L
1,544 SR
Queue Stats
450W - 491L
1,447 Elo+
Solo
Da Ji
Da Ji
bAxbIT
Da Ji
Level 119
God Stats
5W - 3L
1,856 SR
Queue Stats
241W - 252L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MrVanjie
Cabrakan
14
1 / 4 / 4
7,948
662
6,921
13,942
15,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Pybertat_Hokage
Jormungandr
15
4 / 5 / 3
8,991
749
9,463
13,837
10,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 4
6,991
583
5,729
11,526
4,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sylvanus
Wijsheid
Sylvanus
14
0 / 3 / 5
7,559
630
5,666
13,934
9,732
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
fatfatrus
Janus
15
2 / 5 / 4
8,537
711
15,520
11,733
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
3 / 1 / 16
10,232
853
5,622
15,955
16,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 2 / 13
9,074
756
9,270
16,473
18,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Garouk-SG14
Morgan Le Fay
17
7 / 1 / 13
10,110
843
22,364
8,807
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
16
5 / 2 / 14
9,655
805
14,218
12,666
8,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
bAxbIT
Da Ji
17
5 / 1 / 16
10,739
895
6,997
13,898
12,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
7
Kills
24
24
Deaths
7
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Horus
3
1
16
11
W
4
2
13
5.25
W
Morgan Le Fay
Garouk-SG14
Morgan Le Fay
7
1
13
13.5
W
Lancelot
5
2
14
6
L
Cabrakan
MrVanjie
Cabrakan
1
4
4
0.75
L
Jormungandr
Pybertat_Hokage
Jormungandr
4
5
3
1.1
L
0
7
4
0.29
L
Sylvanus
Wijsheid
Sylvanus
0
3
5
0.83
W
Da Ji
bAxbIT
Da Ji
5
1
16
13
L
Janus
fatfatrus
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
58,471
64,972
Taken
67,799
45,890
Mitigated
62,145
15,829
Healing
39,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,622
2,840
13,804
8,529
15,955
16,910
554
8,124
7,831
0
11,996
W
9,270
475
1,561
2,535
16,473
18,809
572
8,029
8,444
13,828
0
W
Morgan Le Fay
Garouk-SG14
Morgan Le Fay
22,364
5,176
2,522
1,422
8,807
5,982
2,393
6,840
1,967
51,779
0
W
Lancelot
14,218
1,228
731
691
12,666
8,438
2,695
8,164
4,502
0
27,794
L
Cabrakan
MrVanjie
Cabrakan
6,921
1,046
1,165
1,471
13,942
15,177
0
5,866
8,076
17,536
0
L
Jormungandr
Pybertat_Hokage
Jormungandr
9,463
3,487
140
0
13,837
10,783
0
6,533
7,304
27,064
0
L
5,729
2,516
0
0
11,526
4,756
0
5,106
6,420
0
8,456
L
Sylvanus
Wijsheid
Sylvanus
5,666
699
6,477
4,135
13,934
9,732
0
7,707
6,227
9,778
0
W
Da Ji
bAxbIT
Da Ji
6,997
994
1,148
6,383
13,898
12,006
1,154
6,413
7,485
0
18,421
L
Janus
fatfatrus
Janus
15,520
835
822
1,619
11,733
5,442
0
6,422
5,311
33,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
49,810
123
Minions Killed
145
0
Camps Cleared
0
888,396
Distance Traveled
1,089,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,232
853
22
2
0
240,026
0
W
Geb
9,074
756
14
1
0
231,344
0
W
Morgan Le Fay
10,110
843
50
4
0
195,215
0
W
Lancelot
9,655
805
24
2
0
224,856
0
L
Cabrakan
7,948
662
22
2
0
161,805
0
L
Jormungandr
8,991
749
38
3
0
190,237
0
L
Awilix
6,991
583
5
0
0
171,655
0
L
Sylvanus
7,559
630
9
1
0
186,855
0
W
Da Ji
10,739
895
35
3
0
197,661
0
L
Janus
8,537
711
49
4
0
177,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role