Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sinsinwolf
Olorun
Level 141
God Stats
3W - 10L
1,294 SR
Queue Stats
426W - 422L
1,367 Elo+
Solo
Artemis
Artemis
WickDiggles
Artemis
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 313L
1,350 Elo+
Solo
Cthulhu
Cthulhu
vGozdy
Cthulhu
Level 64
God Stats
1W - 2L
1,744 SR
Queue Stats
150W - 167L
1,351 Elo+
Solo
Skadi
Skadi
watts1182
Skadi
Level 87
God Stats
5W - 3L
1,731 SR
Queue Stats
658W - 666L
1,318 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,377 Elo+

VS

Team Averages
Level 78
1,375 SR
1,310 Elo+
Olorun
Olorun
CptRiel
Olorun
Level 80
God Stats
2W - 1L
1,676 SR
Queue Stats
154W - 155L
1,383 Elo+
Solo
Charybdis
Charybdis
Krakerthc
Charybdis
Level 129
God Stats
9W - 3L
1,500 SR
Queue Stats
378W - 391L
1,388 Elo+
Solo
Discordia
Discordia
NachumTheBeggar
Discordia
Level 95
God Stats
9W - 4L
1,185 SR
Queue Stats
638W - 718L
1,301 Elo+
Solo
Fafnir
Fafnir
Rwrkn
Fafnir
Level 24
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 11L
1,224 Elo+
Solo
Nu Wa
Nu Wa
bribarone
Nu Wa
Level 60
God Stats
4W - 4L
1,211 SR
Queue Stats
306W - 369L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 8 / 4
9,473
677
15,675
18,340
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
Sinsinwolf
Olorun
15
2 / 9 / 5
9,332
667
9,261
23,043
13,723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
WickDiggles
Artemis
16
4 / 7 / 1
9,391
671
15,510
16,221
6,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
vGozdy
Cthulhu
18
4 / 7 / 6
11,211
801
16,306
20,320
23,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
watts1182
Skadi
17
1 / 6 / 7
9,209
658
18,861
14,469
5,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CptRiel
Olorun
20
17 / 2 / 15
13,061
933
31,952
25,185
15,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Krakerthc
Charybdis
19
9 / 4 / 15
11,785
842
20,084
17,406
9,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
NachumTheBeggar
Discordia
19
3 / 0 / 21
11,245
803
13,371
10,665
5,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fafnir
Rwrkn
Fafnir
16
5 / 4 / 12
11,143
796
6,332
22,416
33,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
bribarone
Nu Wa
17
3 / 5 / 18
10,464
747
14,593
18,042
8,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
14
Kills
37
37
Deaths
15
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
8
4
0.63
W
Olorun
CptRiel
Olorun
17
2
15
12.25
W
Charybdis
Krakerthc
Charybdis
9
4
15
4.13
W
Discordia
NachumTheBeggar
Discordia
3
0
21
13.5
W
Fafnir
Rwrkn
Fafnir
5
4
12
2.75
L
Olorun
Sinsinwolf
Olorun
2
9
5
0.5
L
Artemis
WickDiggles
Artemis
4
7
1
0.64
W
Nu Wa
bribarone
Nu Wa
3
5
18
2.4
L
Cthulhu
vGozdy
Cthulhu
4
7
6
1
L
Skadi
watts1182
Skadi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,613
Damage
86,332
92,393
Taken
93,714
57,762
Mitigated
71,873
23,795
Healing
45,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,675
1,264
1,269
3,615
18,340
7,581
0
13,763
4,449
31,072
0
W
Olorun
CptRiel
Olorun
31,952
19,517
6,957
16,272
25,185
15,638
5,211
11,307
13,878
56,484
0
W
Charybdis
Krakerthc
Charybdis
20,084
9,943
1,514
4,240
17,406
9,121
2,275
8,615
8,791
0
44,396
W
Discordia
NachumTheBeggar
Discordia
13,371
700
2,486
3,636
10,665
5,321
935
4,418
6,247
31,054
0
W
Fafnir
Rwrkn
Fafnir
6,332
2,129
1,601
4,171
22,416
33,434
451
7,733
14,683
11,347
0
L
Olorun
Sinsinwolf
Olorun
9,261
5,001
4,907
6,950
23,043
13,723
328
16,013
7,030
22,696
0
L
Artemis
WickDiggles
Artemis
15,510
3,479
1,408
1,273
16,221
6,876
693
13,690
2,531
0
23,509
W
Nu Wa
bribarone
Nu Wa
14,593
4,931
862
4,085
18,042
8,359
1,436
9,169
8,873
25,327
0
L
Cthulhu
vGozdy
Cthulhu
16,306
719
1,094
2,201
20,320
23,600
0
12,344
7,976
34,340
0
L
Skadi
watts1182
Skadi
18,861
5,721
0
1,078
14,469
5,982
0
10,281
4,159
0
37,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
57,698
155
Minions Killed
158
0
Camps Cleared
0
1,000,386
Distance Traveled
1,255,453
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,473
677
36
3
0
199,159
0
W
Olorun
13,061
933
51
4
0
253,843
0
W
Charybdis
11,785
842
47
3
0
223,358
0
W
Discordia
11,245
803
41
3
0
269,793
0
W
Fafnir
11,143
796
5
0
0
272,650
0
L
Olorun
9,332
667
35
3
0
178,155
3
L
Artemis
9,391
671
10
1
0
192,850
4
W
Nu Wa
10,464
747
14
1
0
235,809
0
L
Cthulhu
11,211
801
40
3
0
186,785
2
L
Skadi
9,209
658
34
2
0
243,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role