Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GΘDBREAKER
Hades
Level 124
God Stats
34W - 23L
1,792 SR
Queue Stats
603W - 544L
1,645 Elo+
Party 2
Eset
Eset
ReaperKurse
Eset
Level 144
God Stats
7W - 5L
1,607 SR
Queue Stats
158W - 118L
1,672 Elo+
Party 2
Team Averages
Level 119
1,633 SR
1,606 Elo+

VS

Team Averages
Level 97
1,661 SR
1,444 Elo+
He Bo
He Bo
Hatri09
He Bo
Level 31
God Stats
0W - 2L
1,684 SR
Queue Stats
23W - 33L
1,464 Elo+
Party 1
Vamana
Vamana
SquigglyWig
Vamana
Level 121
God Stats
2W - 3L
1,798 SR
Queue Stats
19W - 34L
1,420 Elo+
Party 1
Ishtar
Ishtar
Tossemback
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 7
9,618
802
9,021
9,563
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
7 / 0 / 8
10,238
853
16,162
17,100
10,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 9
9,798
817
10,320
12,354
14,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hatri09
He Bo
10
0 / 10 / 2
7,095
591
5,459
11,894
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
12
1 / 3 / 1
7,588
632
11,438
16,009
10,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Tossemback
Ishtar
12
1 / 4 / 1
7,919
660
7,651
13,058
5,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
2
2
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
7
9.5
W
7
0
8
11
L
He Bo
Hatri09
He Bo
0
10
2
0.1
W
4
1
9
8.5
L
Vamana
1
3
1
0.5
L
Ishtar
Tossemback
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
24,548
39,017
Taken
40,961
30,822
Mitigated
21,714
19,174
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,021
3,124
0
2,973
9,563
5,304
1,949
622
8,941
64
37,827
W
16,162
1,931
443
10,259
17,100
10,766
780
2,962
14,138
47,790
0
L
He Bo
Hatri09
He Bo
5,459
1,011
0
0
11,894
4,999
0
9,362
2,532
15,029
0
W
10,320
946
1,853
3,646
12,354
14,752
188
2,796
9,558
21,226
0
L
Vamana
11,438
4,990
0
3,040
16,009
10,725
0
7,872
8,137
0
27,630
L
Ishtar
Tossemback
Ishtar
7,651
4,548
0
1,237
13,058
5,990
0
9,356
3,702
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
22,602
152
Minions Killed
105
9
Camps Cleared
2
688,677
Distance Traveled
665,640
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,618
802
57
5
1
213,000
2
W
Hades
10,238
853
81
7
8
246,019
2
L
He Bo
7,095
591
16
1
0
184,040
1
W
Eset
9,798
817
14
1
0
229,658
1
L
Vamana
7,588
632
32
3
0
257,925
4
L
Ishtar
7,919
660
57
5
2
223,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role