Player Matchup

Thanatos
Thanatos
LURKGrossesNein
Thanatos
Level 68
God Stats
8W - 3L
1,500 SR
Queue Stats
130W - 155L
1,290 Elo+
Party 2
Achilles
Achilles
Leif_hacks
Achilles
Level 84
God Stats
9W - 16L
1,500 SR
Queue Stats
225W - 273L
1,337 Elo+
Party 2
Sobek
Sobek
PROF_Tiggy
Sobek
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 117L
1,270 Elo+
Party 3
Cupid
Cupid
Prof_JAMMsoares
Cupid
Level 44
God Stats
4W - 3L
1,317 SR
Queue Stats
85W - 116L
1,345 Elo+
Party 3
Sol
Sol
X-Akio2
Sol
Level 17
God Stats
5W - 8L
1,795 SR
Queue Stats
202W - 257L
1,251 Elo+
Party 2
Team Averages
Level 53
1,522 SR
1,299 Elo+

VS

Team Averages
Level 52
1,465 SR
1,433 Elo+
Poseidon
Poseidon
Calli Cj
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
FiZZeSchteven
Loki
Level 116
God Stats
83W - 84L
1,371 SR
Queue Stats
560W - 561L
1,309 Elo+
Solo
Neith
Neith
HardmanXD
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
J2 Raz
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
RUMORCALIPINHA
Cerberus
Level 86
God Stats
30W - 31L
1,452 SR
Queue Stats
65W - 72L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
4 / 1 / 2
6,013
601
3,424
7,344
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Leif_hacks
Achilles
10
1 / 0 / 2
5,989
599
3,757
6,151
4,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
9
5 / 0 / 4
6,343
634
5,097
7,581
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
8 / 0 / 3
6,712
671
7,004
5,804
2,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
9
0 / 2 / 3
5,404
540
4,583
4,328
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Calli Cj
Poseidon
6
0 / 5 / 1
4,182
418
1,251
5,703
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
4,100
410
1,851
5,565
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
HardmanXD
Neith
7
0 / 8 / 0
4,364
436
2,590
7,081
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
J2 Raz
King Arthur
8
1 / 3 / 0
4,923
492
4,523
9,600
6,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
7
2 / 1 / 0
4,736
474
3,249
9,110
4,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
3
3
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Calli Cj
Poseidon
0
5
1
0.1
L
0
1
1
0.5
L
Neith
HardmanXD
Neith
0
8
0
0
L
King Arthur
J2 Raz
King Arthur
1
3
0
0.33
W
Thanatos
4
1
2
5
W
Achilles
Leif_hacks
Achilles
1
0
2
2
W
Sobek
5
0
4
7
W
8
0
3
9.5
L
Cerberus
2
1
0
2
W
Sol
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,865
Damage
13,464
31,208
Taken
37,059
15,588
Mitigated
16,152
16,167
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Calli Cj
Poseidon
1,251
467
0
250
5,703
1,361
0
1,397
4,142
14,546
0
L
1,851
831
0
3,046
5,565
1,699
0
2,059
3,412
0
13,353
L
Neith
HardmanXD
Neith
2,590
1,419
0
167
7,081
2,060
0
986
6,095
0
16,766
L
King Arthur
J2 Raz
King Arthur
4,523
712
0
250
9,600
6,651
130
1,582
7,981
0
27,706
W
Thanatos
3,424
1,111
0
6,648
7,344
3,237
0
885
6,459
0
33,603
W
Achilles
Leif_hacks
Achilles
3,757
1,714
0
1,546
6,151
4,466
0
0
6,151
0
33,848
W
Sobek
5,097
1,426
0
4,198
7,581
4,475
0
1,714
5,867
19,546
0
W
7,004
4,089
117
2,645
5,804
2,018
342
969
4,835
0
38,258
L
Cerberus
3,249
246
148
2,962
9,110
4,381
0
3,283
5,749
14,212
0
W
Sol
4,583
2,088
0
1,013
4,328
1,392
1,106
932
3,396
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
22,305
241
Minions Killed
130
0
Camps Cleared
0
933,771
Distance Traveled
837,152
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,182
418
24
2
0
175,386
0
L
Loki
4,100
410
18
2
0
164,180
2
L
Neith
4,364
436
23
2
0
162,307
0
L
King Arthur
4,923
492
39
4
0
173,177
2
W
Thanatos
6,013
601
56
6
0
188,309
2
W
Achilles
5,989
599
56
6
0
199,373
1
W
Sobek
6,343
634
32
3
0
196,489
1
W
Cupid
6,712
671
60
6
0
192,687
0
L
Cerberus
4,736
474
26
3
0
162,102
2
W
Sol
5,404
540
37
4
0
156,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role