Player Matchup

Sylvanus
Sylvanus
MummifiedMech
Sylvanus
Level 158
God Stats
1W - 0L
1,781 SR
Queue Stats
55W - 16L
1,882 Elo+
Party 2
Da Ji
Da Ji
WickedCheshire7
Da Ji
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 21L
1,631 Elo+
Party 2
Ullr
Ullr
bkmich7626
Ullr
Level 160
God Stats
3W - 1L
1,484 SR
Queue Stats
225W - 176L
1,643 Elo+
Party 2
Team Averages
Level 159
1,517 SR
1,719 Elo+

VS

Team Averages
Level 106
1,491 SR
1,603 Elo+
Nox
Nox
Skadude
Nox
Level 87
God Stats
1W - 1L
1,723 SR
Queue Stats
96W - 91L
1,619 Elo+
Party 1
Bastet
Bastet
TheCorgs
Bastet
Level 148
God Stats
1W - 2L
1,478 SR
Queue Stats
125W - 141L
1,496 Elo+
Party 1
Neith
Neith
firststory
Neith
Level 84
God Stats
2W - 3L
1,271 SR
Queue Stats
26W - 19L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MummifiedMech
Sylvanus
15
1 / 1 / 11
9,072
756
6,086
15,947
16,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
11 / 4 / 5
10,550
879
18,344
12,154
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 3 / 9
10,057
838
6,674
10,639
5,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
3 / 3 / 4
9,040
753
7,024
8,716
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
TheCorgs
Bastet
12
3 / 8 / 3
8,402
700
7,258
13,446
4,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
2 / 6 / 3
8,564
714
15,594
12,286
4,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
MummifiedMech
Sylvanus
1
1
11
6.5
L
Nox
3
3
4
1.67
L
Bastet
TheCorgs
Bastet
3
8
3
0.56
W
11
4
5
3.38
W
5
3
9
3.17
L
Neith
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
29,876
38,740
Taken
34,448
29,630
Mitigated
12,435
14,803
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
MummifiedMech
Sylvanus
6,086
1,991
3,196
8,550
15,947
16,890
711
3,477
12,470
25,613
5,112
L
Nox
7,024
702
0
390
8,716
3,753
72
1,397
7,319
27,748
0
L
Bastet
TheCorgs
Bastet
7,258
1,159
0
1,279
13,446
4,011
0
1,804
11,642
0
15,504
W
18,344
7,365
0
1,626
12,154
7,220
188
3,116
9,038
0
41,562
W
6,674
3,179
0
1,431
10,639
5,520
1,750
763
9,876
0
27,701
L
Neith
15,594
8,696
0
1,022
12,286
4,671
140
2,761
9,525
0
39,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
26,006
148
Minions Killed
134
6
Camps Cleared
6
640,192
Distance Traveled
601,584
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,072
756
46
4
0
200,864
4
L
Nox
9,040
753
52
4
0
215,979
1
L
Bastet
8,402
700
24
2
3
201,846
2
W
Da Ji
10,550
879
52
4
5
221,852
0
W
Ullr
10,057
838
50
4
1
217,476
2
L
Neith
8,564
714
58
5
3
183,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role