Player Matchup

Sylvanus
Sylvanus
AngryorangesTv
Sylvanus
Level 94
God Stats
0W - 2L
1,499 SR
Queue Stats
8W - 6L
1,623 Elo+
Party 1
Scylla
Scylla
MOJOETALLBOY
Scylla
Level 124
God Stats
3W - 2L
1,751 SR
Queue Stats
12W - 9L
1,628 Elo+
Party 1
Izanami
Izanami
jebriel
Izanami
Level 79
God Stats
6W - 4L
1,779 SR
Queue Stats
208W - 243L
1,552 Elo+
Solo
Team Averages
Level 99
1,676 SR
1,601 Elo+

VS

Team Averages
Level 103
1,498 SR
1,472 Elo+
Zhong Kui
Zhong Kui
McLovin92
Zhong Kui
Level 116
God Stats
4W - 2L
1,679 SR
Queue Stats
72W - 94L
1,463 Elo+
Solo
Ishtar
Ishtar
TigerLite
Ishtar
Level 84
God Stats
2W - 1L
1,194 SR
Queue Stats
11W - 18L
1,436 Elo+
Solo
Chaac
Chaac
géneral
Chaac
Level 109
God Stats
46W - 34L
1,621 SR
Queue Stats
220W - 220L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 5 / 0
11,058
650
9,922
19,378
22,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
1 / 7 / 4
10,486
617
12,871
11,316
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jebriel
Izanami
16
2 / 5 / 2
11,049
650
15,091
17,644
9,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
McLovin92
Zhong Kui
17
5 / 2 / 12
12,362
727
20,295
20,104
17,903
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
TigerLite
Ishtar
17
7 / 2 / 8
12,237
720
10,428
10,256
4,541
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
géneral
Chaac
16
4 / 4 / 11
11,543
679
11,098
24,975
30,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
16
17
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
5
5
0
1
L
Scylla
1
7
4
0.43
W
Zhong Kui
McLovin92
Zhong Kui
5
2
12
5.5
W
Ishtar
TigerLite
Ishtar
7
2
8
5.5
W
Chaac
géneral
Chaac
4
4
11
2.38
L
Izanami
jebriel
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,884
Damage
41,821
48,338
Taken
55,335
36,928
Mitigated
52,841
4,951
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,922
2,839
394
1,787
19,378
22,675
25
9,023
10,355
17,487
3,555
L
Scylla
12,871
969
0
486
11,316
5,200
298
3,969
7,347
36,943
0
W
Zhong Kui
McLovin92
Zhong Kui
20,295
4,085
848
7,225
20,104
17,903
347
8,973
11,131
59,415
0
W
Ishtar
TigerLite
Ishtar
10,428
5,376
0
1,179
10,256
4,541
2,449
5,085
5,171
0
48,375
W
Chaac
géneral
Chaac
11,098
1,752
0
9,815
24,975
30,397
72
8,406
16,569
0
30,717
L
Izanami
jebriel
Izanami
15,091
11,240
0
2,284
17,644
9,053
864
7,581
10,063
142
68,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
36,142
185
Minions Killed
191
5
Camps Cleared
9
802,105
Distance Traveled
897,273
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,058
650
27
2
1
245,832
0
L
Scylla
10,486
617
47
3
1
289,704
2
W
Zhong Kui
12,362
727
85
5
3
275,574
3
W
Ishtar
12,237
720
73
4
2
301,133
0
W
Chaac
11,543
679
33
2
4
320,566
3
L
Izanami
11,049
650
111
7
3
266,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role