Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lobo-331
Ishtar
Level 148
God Stats
3W - 2L
1,633 SR
Queue Stats
75W - 73L
1,595 Elo+
Solo
Atlas
Atlas
destroyerwin
Atlas
Level 146
God Stats
130W - 111L
1,558 SR
Queue Stats
576W - 543L
1,455 Elo+
Party 1
Bellona
Bellona
joshneil
Bellona
Level 62
God Stats
16W - 8L
1,678 SR
Queue Stats
57W - 40L
1,604 Elo+
Solo
Nox
Nox
xDTacoCatDx
Nox
Level 158
God Stats
75W - 97L
1,530 SR
Queue Stats
603W - 511L
1,532 Elo+
Party 1
Team Averages
Level 121
1,580 SR
1,537 Elo+

VS

Team Averages
Level 111
1,540 SR
1,585 Elo+
Ishtar
Ishtar
DJAcdgg
Ishtar
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 39L
1,588 Elo+
Party 2
Tiamat
Tiamat
DJAcryliks
Tiamat
Level 144
God Stats
1W - 1L
1,697 SR
Queue Stats
45W - 34L
1,604 Elo+
Party 2
Bellona
Bellona
DJScoots
Bellona
Level 104
God Stats
0W - 1L
1,490 SR
Queue Stats
34W - 32L
1,564 Elo+
Party 2
Ymir
Ymir
XepherTim
Ymir
Level 63
God Stats
0W - 2L
1,735 SR
Queue Stats
21W - 22L
1,525 Elo+
Party 2
Camazotz
Camazotz
gamingbox32
Camazotz
Level 99
God Stats
0W - 2L
1,280 SR
Queue Stats
93W - 83L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 1 / 11
12,183
812
20,556
15,467
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Lobo-331
Ishtar
18
6 / 2 / 15
11,298
753
21,181
14,789
8,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 1 / 21
11,390
759
10,390
21,361
31,747
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
joshneil
Bellona
19
9 / 1 / 10
12,264
818
17,388
21,899
30,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 0 / 16
10,916
728
12,562
8,076
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DJAcdgg
Ishtar
16
2 / 5 / 2
9,951
663
13,499
14,783
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
DJAcryliks
Tiamat
17
2 / 4 / 2
10,064
671
21,488
16,295
13,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
DJScoots
Bellona
16
1 / 3 / 1
9,160
611
7,893
17,062
20,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
0 / 8 / 1
9,353
624
7,129
25,752
25,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
gamingbox32
Camazotz
16
0 / 4 / 5
9,459
631
6,502
18,767
12,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
24
Kills
5
5
Deaths
24
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
11
10.5
L
Ishtar
DJAcdgg
Ishtar
2
5
2
0.6
L
Tiamat
DJAcryliks
Tiamat
2
4
2
0.75
L
Bellona
DJScoots
Bellona
1
3
1
0.5
W
Ishtar
Lobo-331
Ishtar
6
2
15
6.75
L
Ymir
0
8
1
0.06
W
2
1
21
12.5
L
Camazotz
gamingbox32
Camazotz
0
4
5
0.63
W
Bellona
joshneil
Bellona
9
1
10
14
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,077
Damage
56,511
81,592
Taken
92,659
83,475
Mitigated
79,241
20,922
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,556
11,911
0
5,370
15,467
8,342
5,841
2,978
12,489
0
89,044
L
Ishtar
DJAcdgg
Ishtar
13,499
7,196
0
2,626
14,783
6,975
0
1,509
13,234
0
47,092
L
Tiamat
DJAcryliks
Tiamat
21,488
773
0
1,472
16,295
13,488
0
4,180
11,962
56,878
0
L
Bellona
DJScoots
Bellona
7,893
1,022
0
525
17,062
20,057
0
4,235
12,656
0
19,874
W
Ishtar
Lobo-331
Ishtar
21,181
11,115
0
1,260
14,789
8,379
2,125
4,858
9,931
0
53,585
L
Ymir
7,129
927
0
3,877
25,752
25,870
0
7,681
17,637
18,305
0
W
10,390
3,467
0
5,887
21,361
31,747
724
9,634
11,727
16,829
0
L
Camazotz
gamingbox32
Camazotz
6,502
1,343
0
6,092
18,767
12,851
0
4,878
13,632
0
27,396
W
Bellona
joshneil
Bellona
17,388
5,336
2,083
4,434
21,899
30,837
532
7,795
14,104
0
40,757
W
12,562
2,261
119
1,769
8,076
4,170
1,060
3,352
4,724
43,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,051
Gold Earned
47,987
323
Minions Killed
243
0
Camps Cleared
0
1,514,443
Distance Traveled
1,427,748
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,183
812
142
9
0
276,482
3
L
Ishtar
9,951
663
75
5
0
274,804
1
L
Tiamat
10,064
671
70
5
0
303,989
2
L
Bellona
9,160
611
24
2
0
306,788
1
W
Ishtar
11,298
753
56
4
0
292,196
2
L
Ymir
9,353
624
24
2
0
240,800
1
W
Atlas
11,390
759
6
0
0
319,155
1
L
Camazotz
9,459
631
50
3
0
301,367
1
W
Bellona
12,264
818
44
3
0
319,943
1
W
Nox
10,916
728
75
5
0
306,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role