Player Matchup

Kukulkan
Kukulkan
BuZz La Tatane
Kukulkan
Level 82
God Stats
1W - 2L
1,502 SR
Queue Stats
136W - 132L
1,420 Elo+
Party 2
Lancelot
Lancelot
Esteburne RS 95
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
JessePinkman43
Danzaburou
Level 107
God Stats
4W - 10L
1,285 SR
Queue Stats
368W - 402L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scary_Grey_Wolf
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,149 Elo+
Solo
Raijin
Raijin
bluebelle
Raijin
Level 118
God Stats
4W - 6L
1,339 SR
Queue Stats
360W - 399L
1,409 Elo+
Party 1
Team Averages
Level 80
1,425 SR
1,352 Elo+

VS

Team Averages
Level 118
1,524 SR
1,441 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Boliquedia
Skadi
Level 108
God Stats
7W - 0L
1,706 SR
Queue Stats
64W - 67L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
ShizaBak
Baba Yaga
Level 126
God Stats
5W - 5L
1,482 SR
Queue Stats
230W - 262L
1,390 Elo+
Solo
Serqet
Serqet
bewulfi
Serqet
Level 100
God Stats
18W - 20L
1,443 SR
Queue Stats
664W - 740L
1,492 Elo+
Solo
Eset
Eset
dizoa
Eset
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
108W - 122L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 7 / 4
11,579
772
13,336
16,480
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
17
4 / 11 / 6
11,046
736
12,926
20,973
10,633
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
JessePinkman43
Danzaburou
19
3 / 5 / 9
10,913
728
14,967
16,653
8,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Scary_Grey_Wolf
Tsukuyomi
15
2 / 10 / 7
9,618
641
10,236
20,373
9,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
bluebelle
Raijin
16
3 / 11 / 6
10,235
682
12,040
19,430
8,898
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
5 / 1 / 30
13,198
880
9,825
20,967
38,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
20
18 / 2 / 14
13,575
905
27,193
14,488
9,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ShizaBak
Baba Yaga
19
6 / 6 / 29
12,020
801
19,688
20,587
12,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
bewulfi
Serqet
16
6 / 5 / 13
10,867
724
12,823
14,837
10,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
dizoa
Eset
19
9 / 4 / 18
12,512
834
16,404
16,042
9,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
148
18
Kills
44
44
Deaths
18
32
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
1
30
20
W
Skadi
18
2
14
12.5
L
Kukulkan
6
7
4
1.14
L
Lancelot
4
11
6
0.64
L
Danzaburou
JessePinkman43
Danzaburou
3
5
9
1.5
L
Tsukuyomi
Scary_Grey_Wolf
Tsukuyomi
2
10
7
0.55
W
Baba Yaga
ShizaBak
Baba Yaga
6
6
29
3.42
W
Serqet
bewulfi
Serqet
6
5
13
2.5
L
Raijin
bluebelle
Raijin
3
11
6
0.55
W
Eset
dizoa
Eset
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,505
Damage
85,933
93,909
Taken
86,921
46,279
Mitigated
79,687
19,412
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,825
3,660
850
6,281
20,967
38,230
1,657
6,671
14,296
18,651
0
W
Skadi
27,193
10,663
2,437
3,298
14,488
9,402
3,426
2,966
11,522
0
58,720
L
Kukulkan
13,336
597
984
2,042
16,480
8,370
0
6,071
9,809
31,903
0
L
Lancelot
12,926
1,618
345
867
20,973
10,633
0
10,854
10,029
0
22,791
L
Danzaburou
JessePinkman43
Danzaburou
14,967
5,718
1,176
5,336
16,653
8,487
0
10,257
5,766
0
26,718
L
Tsukuyomi
Scary_Grey_Wolf
Tsukuyomi
10,236
2,093
1,225
3,222
20,373
9,891
0
8,962
11,346
0
17,933
W
Baba Yaga
ShizaBak
Baba Yaga
19,688
2,218
2,204
5,921
20,587
12,173
1,414
8,208
12,379
31,735
0
W
Serqet
bewulfi
Serqet
12,823
3,272
1,582
2,812
14,837
10,533
603
3,332
11,505
0
17,005
L
Raijin
bluebelle
Raijin
12,040
1,603
2,340
1,875
19,430
8,898
0
9,773
9,657
25,794
0
W
Eset
dizoa
Eset
16,404
874
2,883
4,045
16,042
9,349
466
4,199
11,843
37,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
62,172
132
Minions Killed
152
0
Camps Cleared
0
1,156,149
Distance Traveled
1,359,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,198
880
10
1
0
292,388
2
W
Skadi
13,575
905
50
3
0
285,433
2
L
Kukulkan
11,579
772
39
3
0
256,368
0
L
Lancelot
11,046
736
22
1
0
239,158
0
L
Danzaburou
10,913
728
31
2
0
268,844
0
L
Tsukuyomi
9,618
641
9
1
0
191,161
0
W
Baba Yaga
12,020
801
29
2
0
277,228
0
W
Serqet
10,867
724
18
1
0
232,163
0
L
Raijin
10,235
682
31
2
0
200,618
5
W
Eset
12,512
834
45
3
0
272,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role