Player Matchup

Neith
Neith
Hellberg
Neith
Level 64
God Stats
13W - 8L
1,728 SR
Queue Stats
115W - 54L
1,717 Elo+
Party 1
Hun Batz
Hun Batz
Måtte
Hun Batz
Level 101
God Stats
1W - 1L
1,329 SR
Queue Stats
54W - 29L
1,687 Elo+
Party 1
Sobek
Sobek
Zeltak91
Sobek
Level 36
God Stats
3W - 0L
1,906 SR
Queue Stats
47W - 13L
1,770 Elo+
Party 1
Ganesha
Ganesha
cooIler
Ganesha
Level 60
God Stats
5W - 4L
1,447 SR
Queue Stats
66W - 60L
1,533 Elo+
Party 1
Zeus
Zeus
zibsnis
Zeus
Level 88
God Stats
43W - 39L
1,501 SR
Queue Stats
172W - 180L
1,464 Elo+
Solo
Team Averages
Level 70
1,582 SR
1,634 Elo+

VS

Team Averages
Level 78
1,500 SR
1,443 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Krehfen
Jormungandr
Level 12
God Stats
2W - 8L
1,454 SR
Queue Stats
17W - 36L
1,359 Elo+
Party 3
Thanatos
Thanatos
Taafé
Thanatos
Level 11
God Stats
3W - 8L
1,400 SR
Queue Stats
6W - 25L
1,359 Elo+
Party 3
Horus
Horus
Zafriele
Horus
Level 107
God Stats
4W - 4L
1,640 SR
Queue Stats
137W - 130L
1,499 Elo+
Party 2
Anubis
Anubis
nicoisyourman
Anubis
Level 111
God Stats
1W - 1L
1,503 SR
Queue Stats
28W - 25L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hellberg
Neith
16
7 / 0 / 8
8,480
848
9,219
5,603
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Måtte
Hun Batz
14
5 / 1 / 9
7,952
795
10,320
7,902
3,761
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Zeltak91
Sobek
14
3 / 1 / 18
8,546
855
5,629
10,209
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
cooIler
Ganesha
15
0 / 1 / 19
7,874
787
7,190
7,272
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
zibsnis
Zeus
16
9 / 1 / 6
9,082
908
11,701
4,561
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 5 / 0
7,367
737
7,009
10,025
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Krehfen
Jormungandr
12
0 / 4 / 1
6,328
633
4,298
12,089
8,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Taafé
Thanatos
12
1 / 6 / 1
6,546
655
2,076
7,731
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Zafriele
Horus
13
0 / 3 / 1
6,614
661
8,844
12,226
4,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 0
6,773
677
4,436
10,059
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
7
24
Kills
4
4
Deaths
24
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
0
0.4
W
Neith
Hellberg
Neith
7
0
8
11
L
Jormungandr
Krehfen
Jormungandr
0
4
1
0.13
W
Hun Batz
Måtte
Hun Batz
5
1
9
9.5
L
Thanatos
Taafé
Thanatos
1
6
1
0.25
L
Horus
Zafriele
Horus
0
3
1
0.17
W
Sobek
Zeltak91
Sobek
3
1
18
12
W
Ganesha
cooIler
Ganesha
0
1
19
9.5
L
1
6
0
0.17
W
Zeus
zibsnis
Zeus
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,059
Damage
26,663
35,547
Taken
52,130
24,018
Mitigated
24,991
5,880
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,009
3,489
0
1,072
10,025
4,107
0
3,914
5,739
0
22,370
W
Neith
Hellberg
Neith
9,219
3,438
0
1,833
5,603
2,778
1,626
1,142
4,461
0
29,632
L
Jormungandr
Krehfen
Jormungandr
4,298
879
0
0
12,089
8,364
0
6,637
5,200
15,292
0
W
Hun Batz
Måtte
Hun Batz
10,320
1,824
0
350
7,902
3,761
0
2,112
5,790
0
23,400
L
Thanatos
Taafé
Thanatos
2,076
318
0
2,197
7,731
3,558
0
2,915
4,628
0
7,450
L
Horus
Zafriele
Horus
8,844
3,973
649
1,369
12,226
4,242
0
5,150
6,814
0
22,960
W
Sobek
Zeltak91
Sobek
5,629
577
0
2,018
10,209
11,377
0
2,813
7,396
6,716
0
W
Ganesha
cooIler
Ganesha
7,190
490
0
750
7,272
4,241
723
1,386
5,886
26,061
0
L
4,436
243
0
1,424
10,059
4,720
0
4,606
5,229
20,101
0
W
Zeus
zibsnis
Zeus
11,701
1,212
0
929
4,561
1,861
371
1,281
3,280
36,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
33,628
202
Minions Killed
147
0
Camps Cleared
0
1,071,430
Distance Traveled
907,793
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,367
737
34
3
0
156,861
2
W
Neith
8,480
848
56
6
0
216,610
1
L
Jormungandr
6,328
633
24
2
0
191,074
0
W
Hun Batz
7,952
795
37
4
0
214,809
8
L
Thanatos
6,546
655
19
2
0
193,910
0
L
Horus
6,614
661
37
4
0
206,240
1
W
Sobek
8,546
855
9
1
0
223,203
4
W
Ganesha
7,874
787
28
3
0
214,611
3
L
Anubis
6,773
677
33
3
0
159,708
0
W
Zeus
9,082
908
72
7
0
202,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role