Player Matchup

Thoth
Thoth
AstroidStorm
Thoth
Level 84
God Stats
0W - 3L
1,387 SR
Queue Stats
57W - 120L
1,314 Elo+
Party 3
Nu Wa
Nu Wa
LIlPatina97
Nu Wa
Level 49
God Stats
16W - 12L
1,547 SR
Queue Stats
105W - 127L
1,438 Elo+
Party 2
Fenrir
Fenrir
Mackinchees3
Fenrir
Level 127
God Stats
0W - 2L
1,302 SR
Queue Stats
31W - 58L
1,327 Elo+
Party 3
Cerberus
Cerberus
Vastatio1
Cerberus
Level 32
God Stats
0W - 3L
1,644 SR
Queue Stats
44W - 53L
1,396 Elo+
Party 2
Ishtar
Ishtar
loveloveloveno
Ishtar
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
96W - 122L
1,521 Elo+
Solo
Team Averages
Level 61
1,476 SR
1,399 Elo+

VS

Team Averages
Level 59
1,608 SR
1,561 Elo+
Loki
Loki
KaputComa17515
Loki
Level 48
God Stats
8W - 7L
1,628 SR
Queue Stats
41W - 39L
1,671 Elo+
Solo
Odin
Odin
MA5T3R CH13F 23
Odin
Level 45
God Stats
2W - 1L
1,807 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
horizonbaby
Olorun
Level 106
God Stats
11W - 9L
1,489 SR
Queue Stats
46W - 47L
1,551 Elo+
Solo
Sylvanus
Sylvanus
izret102
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,638 Elo+
Party 1
Medusa
Medusa
ksinam
Medusa
Level 76
God Stats
3W - 1L
1,614 SR
Queue Stats
44W - 45L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,372
691
11,299
13,652
5,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 4 / 7
10,603
707
21,325
11,395
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
2 / 3 / 7
10,058
671
9,983
13,635
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Vastatio1
Cerberus
16
3 / 8 / 4
10,555
704
9,703
26,950
26,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 4 / 7
10,754
717
13,748
14,542
6,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 10
12,421
828
13,387
19,030
9,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 15
11,472
765
11,676
20,158
15,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
6 / 1 / 8
11,623
775
9,492
13,561
7,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
izret102
Sylvanus
18
1 / 1 / 17
11,211
747
13,506
19,412
22,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ksinam
Medusa
20
7 / 0 / 12
12,684
846
20,459
17,063
8,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
11
Kills
25
26
Deaths
11
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
8
5
10
2.6
L
2
4
7
1.38
W
3
4
15
2.63
L
Fenrir
2
3
7
1.83
L
Cerberus
Vastatio1
Cerberus
3
8
4
0.63
W
Olorun
6
1
8
10
W
Sylvanus
izret102
Sylvanus
1
1
17
9.5
W
Medusa
ksinam
Medusa
7
0
12
13
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,058
Damage
68,520
80,174
Taken
89,224
53,691
Mitigated
63,066
11,041
Healing
28,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,299
564
0
1,455
13,652
5,945
852
3,326
10,067
45,069
0
W
13,387
4,138
0
836
19,030
9,231
3,078
8,691
10,339
0
49,382
L
21,325
6,579
0
1,500
11,395
4,535
57
3,397
7,884
52,438
0
W
11,676
4,068
692
3,644
20,158
15,520
638
9,025
10,775
0
32,461
L
Fenrir
9,983
1,481
0
1,620
13,635
9,898
0
3,169
10,358
0
22,994
L
Cerberus
Vastatio1
Cerberus
9,703
681
0
4,606
26,950
26,587
0
7,719
18,856
21,797
0
W
Olorun
9,492
6,547
2,068
5,155
13,561
7,252
2,513
7,666
5,895
41,184
0
W
Sylvanus
izret102
Sylvanus
13,506
2,946
4,100
5,567
19,412
22,228
1,296
9,386
10,026
28,863
4,199
W
Medusa
ksinam
Medusa
20,459
11,594
0
6,105
17,063
8,835
1,642
7,559
9,504
0
70,002
L
13,748
8,206
0
1,860
14,542
6,726
0
4,478
9,979
0
35,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
59,411
271
Minions Killed
312
0
Camps Cleared
0
1,384,002
Distance Traveled
1,520,254
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,372
691
78
5
0
259,429
0
W
Loki
12,421
828
60
4
0
342,939
0
L
Nu Wa
10,603
707
63
4
0
249,587
0
W
Odin
11,472
765
47
3
0
279,493
2
L
Fenrir
10,058
671
37
2
0
315,581
0
L
Cerberus
10,555
704
36
2
0
273,978
7
W
Olorun
11,623
775
63
4
0
257,531
0
W
Sylvanus
11,211
747
40
3
0
308,654
1
W
Medusa
12,684
846
102
7
0
331,637
3
L
Ishtar
10,754
717
57
4
0
285,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role