Player Matchup

Neith
Neith
Silver IV
GER2BEAR 77
Neith
Silver IV
Level 158
God Stats
60W - 54L
1,607 SR
Queue Stats
199W - 217L
510 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Kukamonga G
Ah Muzen Cab
Silver III
Level 160
God Stats
28W - 23L
1,547 SR
Queue Stats
629W - 652L
887 MMR
Solo
Sylvanus
Sylvanus
Silver V
Leafwooshkabooo
Sylvanus
Silver V
Level 125
God Stats
17W - 17L
1,467 SR
Queue Stats
264W - 276L
540 MMR
Solo
Hades
Hades
Bronze I
Sacks242
Hades
Bronze I
Level 151
God Stats
44W - 36L
1,522 SR
Queue Stats
307W - 318L
358 MMR
Solo
Mercury
Mercury
Silver III
xIsoLaTeDx
Mercury
Silver III
Level 145
God Stats
42W - 36L
1,578 SR
Queue Stats
1,801W - 1,822L
725 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,544 SR
604 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,419 SR
708 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
DRAGONKNIGHTALAN
Izanami
Bronze II
Level 128
God Stats
10W - 15L
1,362 SR
Queue Stats
167W - 187L
322 MMR
Solo
Yemoja
Yemoja
Bronze II
Jesuluck
Yemoja
Bronze II
Level 134
God Stats
136W - 167L
1,396 SR
Queue Stats
458W - 486L
198 MMR
Solo
Janus
Janus
Bronze I
Valentay7816
Janus
Bronze I
Level 116
God Stats
4W - 10L
1,335 SR
Queue Stats
259W - 288L
510 MMR
Solo
Bakasura
Bakasura
Silver III
xshadowkillerzx
Bakasura
Silver III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 1
13,119
570
14,888
17,871
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Kukamonga G
Ah Muzen Cab
20
11 / 5 / 9
14,050
611
26,870
22,082
10,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
3 / 5 / 8
11,910
518
16,685
21,924
13,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Sacks242
Hades
19
3 / 0 / 3
12,762
555
15,031
16,520
10,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
xIsoLaTeDx
Mercury
20
2 / 3 / 5
12,619
549
8,341
19,602
8,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaDa JiBaron Samedi

VS

Bans
AtlasArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 2 / 0
11,769
512
10,317
25,646
18,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 7 / 2
11,479
499
9,323
18,470
7,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
Jesuluck
Yemoja
15
3 / 6 / 4
10,344
450
7,221
20,412
20,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 8 / 1
10,768
468
13,442
20,574
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
18
4 / 4 / 9
11,764
511
18,241
29,061
15,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
27
Kills
18
18
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
L
1
7
2
0.29
W
8
5
1
1.7
L
Yemoja
Jesuluck
Yemoja
3
6
4
0.83
W
Ah Muzen Cab
Kukamonga G
Ah Muzen Cab
11
5
9
3.1
W
Sylvanus
3
5
8
1.4
W
Hades
Sacks242
Hades
3
0
3
4.5
L
7
8
1
0.94
W
Mercury
xIsoLaTeDx
Mercury
2
3
5
1.5
L
Bakasura
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,815
Damage
58,544
97,999
Taken
114,163
50,690
Mitigated
69,954
32,275
Healing
31,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,317
1,821
13
7,409
25,646
18,552
0
8,019
17,627
0
80,526
L
9,323
5,237
0
3,069
18,470
7,443
2,263
2,716
15,754
0
117,635
W
14,888
5,334
0
4,119
17,871
7,807
4,537
2,308
15,008
0
95,466
L
Yemoja
Jesuluck
Yemoja
7,221
791
5,273
4,247
20,412
20,694
92
8,090
12,322
41,915
0
W
Ah Muzen Cab
Kukamonga G
Ah Muzen Cab
26,870
14,170
0
5,257
22,082
10,465
3,042
6,816
14,677
0
118,508
W
Sylvanus
16,685
4,514
2,160
7,070
21,924
13,324
2,243
6,308
14,589
62,408
11,898
W
Hades
Sacks242
Hades
15,031
2,584
877
10,310
16,520
10,525
150
1,693
14,482
100,738
0
L
13,442
1,413
0
230
20,574
7,909
84
4,968
15,606
68,942
0
W
Mercury
xIsoLaTeDx
Mercury
8,341
3,719
0
2,482
19,602
8,569
10
3,082
15,458
0
135,101
L
Bakasura
18,241
14,132
0
11,346
29,061
15,356
260
6,148
22,913
0
86,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,460
Gold Earned
56,124
724
Minions Killed
680
0
Camps Cleared
0
2,148,414
Distance Traveled
2,135,478
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,769
512
152
7
0
388,852
4
L
Izanami
11,479
499
205
9
0
403,171
1
W
Neith
13,119
570
137
6
0
380,448
5
L
Yemoja
10,344
450
62
3
0
424,809
8
W
Ah Muzen Cab
14,050
611
138
6
0
433,844
0
W
Sylvanus
11,910
518
108
5
0
399,398
1
W
Hades
12,762
555
173
8
0
414,638
13
L
Janus
10,768
468
123
5
0
446,250
0
W
Mercury
12,619
549
168
7
0
520,086
2
L
Bakasura
11,764
511
138
6
0
472,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role