Player Matchup

Hachiman
Hachiman
Cypsi
Hachiman
Level 69
God Stats
1W - 4L
1,428 SR
Queue Stats
40W - 39L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Maymunkinq
Cu Chulainn
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 42L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
xxprokoyucu
Nu Wa
Level 21
God Stats
2W - 1L
1,681 SR
Queue Stats
13W - 12L
1,388 Elo+
Party 2
Team Averages
Level 46
1,536 SR
1,417 Elo+

VS

Team Averages
Level 45
1,537 SR
1,429 Elo+
Izanami
Izanami
Ninnfu
Izanami
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
PalQ
Cthulhu
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Thayol
Nu Wa
Level 23
God Stats
2W - 2L
1,610 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cypsi
Hachiman
15
5 / 3 / 4
9,918
708
16,965
11,746
5,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Maymunkinq
Cu Chulainn
14
3 / 2 / 7
9,638
688
13,965
15,888
16,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 2 / 8
9,742
696
12,289
9,056
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ninnfu
Izanami
13
3 / 4 / 0
9,009
644
12,695
15,789
6,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PalQ
Cthulhu
13
0 / 2 / 4
9,339
667
9,520
18,524
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Thayol
Nu Wa
14
3 / 5 / 3
9,484
677
6,571
13,673
5,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
6
7
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cypsi
Hachiman
5
3
4
2.33
W
Cu Chulainn
Maymunkinq
Cu Chulainn
3
2
7
3.25
L
Izanami
Ninnfu
Izanami
3
4
0
0.75
L
Cthulhu
PalQ
Cthulhu
0
2
4
1
L
Nu Wa
Thayol
Nu Wa
3
5
3
0.9
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
28,786
36,690
Taken
47,986
26,133
Mitigated
36,410
6,273
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cypsi
Hachiman
16,965
12,188
0
3,607
11,746
5,657
1,110
4,957
6,789
0
51,304
W
Cu Chulainn
Maymunkinq
Cu Chulainn
13,965
2,711
0
951
15,888
16,283
492
6,803
9,085
0
37,361
L
Izanami
Ninnfu
Izanami
12,695
8,154
0
2,120
15,789
6,630
160
4,780
11,009
0
62,615
L
Cthulhu
PalQ
Cthulhu
9,520
465
1,047
1,871
18,524
24,313
0
5,925
12,599
30,255
0
L
Nu Wa
Thayol
Nu Wa
6,571
1,204
166
1,540
13,673
5,467
100
1,904
11,769
27,566
0
W
12,289
5,218
218
1,497
9,056
4,193
1,272
4,604
4,452
35,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
27,832
168
Minions Killed
186
6
Camps Cleared
4
748,270
Distance Traveled
713,839
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,918
708
84
6
5
241,608
5
W
Cu Chulainn
9,638
688
46
3
0
265,857
0
L
Izanami
9,009
644
105
8
3
224,003
3
L
Cthulhu
9,339
667
30
2
1
253,122
5
L
Nu Wa
9,484
677
51
4
0
236,714
5
W
Nu Wa
9,742
696
38
3
1
240,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role