Player Matchup

Sylvanus
Sylvanus
BattyVaiych
Sylvanus
Level 69
God Stats
13W - 10L
1,326 SR
Queue Stats
77W - 68L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
ImperialDomain1
Baron Samedi
Level 64
God Stats
6W - 6L
1,616 SR
Queue Stats
113W - 110L
1,379 Elo+
Solo
Ishtar
Ishtar
Magneto7901
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,332 Elo+
Solo
Arachne
Arachne
MissMagus
Arachne
Level 92
God Stats
35W - 40L
1,471 SR
Queue Stats
182W - 220L
1,294 Elo+
Solo
Skadi
Skadi
PaullSnow
Skadi
Level 105
God Stats
15W - 12L
1,468 SR
Queue Stats
41W - 49L
1,392 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,360 Elo+

VS

Team Averages
Level 60
1,592 SR
1,267 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Freakazoidq
Pele
Level 69
God Stats
20W - 20L
1,557 SR
Queue Stats
115W - 121L
1,324 Elo+
Party 2
Nox
Nox
TTkGameez
Nox
Level 18
God Stats
1W - 3L
1,508 SR
Queue Stats
7W - 22L
1,108 Elo+
Party 1
Achilles
Achilles
seasaltandfire
Achilles
Level 36
God Stats
1W - 4L
1,700 SR
Queue Stats
7W - 24L
1,055 Elo+
Party 1
Ishtar
Ishtar
xN3RDYN0VAx
Ishtar
Level 89
God Stats
6W - 3L
1,694 SR
Queue Stats
101W - 107L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BattyVaiych
Sylvanus
18
5 / 2 / 12
13,164
527
11,225
26,085
37,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
ImperialDomain1
Baron Samedi
18
3 / 3 / 10
12,026
481
22,159
19,812
11,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
18
3 / 5 / 8
12,609
504
12,980
20,188
11,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MissMagus
Arachne
20
12 / 4 / 5
14,118
565
16,395
28,741
16,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
PaullSnow
Skadi
20
12 / 2 / 5
14,087
563
23,209
14,568
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 4 / 2
11,901
476
13,234
20,746
20,109
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 7 / 3
11,642
466
21,639
26,330
12,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 9 / 4
9,375
375
18,969
19,001
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
16
3 / 7 / 2
10,745
430
10,415
26,829
30,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
17
0 / 8 / 7
10,675
427
10,022
20,369
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
35
Kills
16
16
Deaths
35
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
2
1
W
Sylvanus
BattyVaiych
Sylvanus
5
2
12
5.5
L
8
7
3
1.36
W
Baron Samedi
ImperialDomain1
Baron Samedi
3
3
10
2.67
W
Ishtar
3
5
8
1.4
W
Arachne
MissMagus
Arachne
12
4
5
3.63
W
Skadi
PaullSnow
Skadi
12
2
5
7.25
L
2
9
4
0.44
L
Achilles
3
7
2
0.57
L
Ishtar
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,968
Damage
74,279
109,394
Taken
113,275
83,175
Mitigated
78,667
37,306
Healing
23,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,234
3,260
353
6,620
20,746
20,109
500
9,174
11,572
92,009
0
W
Sylvanus
BattyVaiych
Sylvanus
11,225
2,456
3,240
8,749
26,085
37,233
210
10,543
15,542
43,266
0
L
21,639
4,637
0
4,494
26,330
12,895
0
6,599
19,731
0
103,614
W
Baron Samedi
ImperialDomain1
Baron Samedi
22,159
1,556
4,060
6,091
19,812
11,278
523
6,792
13,020
91,366
0
W
Ishtar
12,980
7,772
191
4,623
20,188
11,138
3,483
2,202
17,986
0
81,383
W
Arachne
MissMagus
Arachne
16,395
10,494
0
4,750
28,741
16,816
1,685
9,300
19,441
0
98,908
W
Skadi
PaullSnow
Skadi
23,209
10,876
0
5,602
14,568
6,710
6,174
3,671
10,897
0
124,655
L
18,969
890
0
3,516
19,001
7,789
103
7,266
11,735
60,310
0
L
Achilles
10,415
3,282
0
1,102
26,829
30,427
774
4,285
22,544
0
61,107
L
Ishtar
10,022
5,161
561
6,977
20,369
7,447
1,737
6,060
14,309
0
77,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,004
Gold Earned
54,338
589
Minions Killed
558
0
Camps Cleared
0
2,236,146
Distance Traveled
2,174,835
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,901
476
142
6
0
414,881
4
W
Sylvanus
13,164
527
53
2
0
449,683
9
L
Pele
11,642
466
137
5
0
463,348
0
W
Baron Samedi
12,026
481
112
4
0
443,968
5
W
Ishtar
12,609
504
136
5
0
424,063
0
W
Arachne
14,118
565
126
5
0
507,224
0
W
Skadi
14,087
563
162
6
0
411,208
5
L
Nox
9,375
375
79
3
0
439,785
2
L
Achilles
10,745
430
88
4
0
426,117
0
L
Ishtar
10,675
427
112
4
0
430,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role