Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AinzOoalGoal
Hades
Level 128
God Stats
8W - 5L
1,524 SR
Queue Stats
34W - 51L
1,435 Elo+
Party 1
Tyr
Tyr
JebacSZWA
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,801 Elo+
Party 2
Team Averages
Level 114
1,505 SR
1,547 Elo+

VS

Team Averages
Level 122
1,516 SR
1,482 Elo+
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Amenotosz
Heimdallr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,508 Elo+
Solo
Anubis
Anubis
BigMassiveSpear
Anubis
Level 142
God Stats
14W - 20L
1,487 SR
Queue Stats
988W - 1,137L
1,385 Elo+
Solo
Merlin
Merlin
Didac13
Merlin
Level 125
God Stats
35W - 32L
1,595 SR
Queue Stats
72W - 58L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
ultra777pl
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 1 / 7
8,799
800
10,166
8,982
4,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
 
Terra
15
0 / 0 / 10
8,448
768
10,673
14,234
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
 
Ratatoskr
13
1 / 3 / 6
7,326
666
3,115
7,228
2,991
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 1 / 4
9,061
824
9,632
9,632
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 1 / 3
8,438
767
10,152
10,458
10,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 4 / 3
7,677
698
5,813
10,042
4,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Amenotosz
Heimdallr
14
1 / 2 / 3
7,547
686
8,560
9,657
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 2
6,945
631
4,919
8,813
4,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Didac13
Merlin
15
3 / 2 / 1
7,955
723
4,798
9,499
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ultra777pl
Sun Wukong
14
2 / 1 / 2
7,885
717
9,745
10,363
9,137
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
13
Kills
6
6
Deaths
13
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
7
4.5
W
Terra
 
Terra
0
0
10
5
W
Ratatoskr
 
Ratatoskr
1
3
6
1.33
L
Ishtar
 
Ishtar
0
4
3
0.38
W
5
1
4
7
L
Heimdallr
Amenotosz
Heimdallr
1
2
3
1.25
L
0
4
2
0.25
L
Merlin
Didac13
Merlin
3
2
1
1.75
W
6
1
3
7.5
L
Sun Wukong
ultra777pl
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
33,835
50,534
Taken
48,374
40,402
Mitigated
28,083
14,517
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,166
4,337
0
1,228
8,982
4,671
902
1,163
7,819
0
49,746
W
Terra
 
Terra
10,673
516
1,579
3,913
14,234
15,233
0
3,059
11,175
26,483
0
W
Ratatoskr
 
Ratatoskr
3,115
204
0
70
7,228
2,991
61
1,436
5,792
0
10,343
L
Ishtar
 
Ishtar
5,813
4,691
0
1,075
10,042
4,814
0
2,910
7,033
0
26,665
W
9,632
412
593
5,515
9,632
6,557
68
2,055
7,577
35,961
0
L
Heimdallr
Amenotosz
Heimdallr
8,560
2,962
0
1,167
9,657
5,044
0
3,511
6,102
0
24,944
L
4,919
266
0
1,011
8,813
4,382
0
5,174
3,439
13,479
0
L
Merlin
Didac13
Merlin
4,798
162
927
527
9,499
4,706
0
3,349
6,038
28,095
0
W
10,152
440
0
1,619
10,458
10,950
0
2,004
8,454
0
19,727
L
Sun Wukong
ultra777pl
Sun Wukong
9,745
1,327
0
1,616
10,363
9,137
0
4,800
5,457
0
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
38,009
231
Minions Killed
195
0
Camps Cleared
0
1,279,988
Distance Traveled
1,157,804
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,799
800
85
8
0
211,536
0
W
Terra
8,448
768
41
4
0
311,055
4
W
Ratatoskr
7,326
666
13
1
0
232,439
0
L
Ishtar
7,677
698
54
5
0
194,268
3
W
Hades
9,061
824
74
7
0
243,391
2
L
Heimdallr
7,547
686
44
4
0
267,027
2
L
Anubis
6,945
631
15
1
0
197,589
4
L
Merlin
7,955
723
46
4
0
257,539
1
W
Tyr
8,438
767
18
2
0
281,567
0
L
Sun Wukong
7,885
717
36
3
0
241,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role