Player Matchup

Bacchus
Bacchus
BDGAchmed
Bacchus
Level 120
God Stats
12W - 9L
1,523 SR
Queue Stats
326W - 385L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
Chrissiii
Hou Yi
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,523 Elo+
Party 2
Sol
Sol
DonnieBAC
Sol
Level 108
God Stats
3W - 6L
1,188 SR
Queue Stats
251W - 307L
1,502 Elo+
Party 2
Osiris
Osiris
Legusta
Osiris
Level 108
God Stats
1W - 2L
1,282 SR
Queue Stats
38W - 47L
1,468 Elo+
Party 2
Cerberus
Cerberus
Spower
Cerberus
Level 84
God Stats
5W - 0L
1,884 SR
Queue Stats
77W - 91L
1,465 Elo+
Party 2
Team Averages
Level 104
1,476 SR
1,491 Elo+

VS

Team Averages
Level 94
1,546 SR
1,497 Elo+
Merlin
Merlin
GrafMatthew
Merlin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TJD8794
Sun Wukong
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
230W - 219L
1,464 Elo+
Solo
Chernobog
Chernobog
ZHaunDK
Chernobog
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
182W - 194L
1,485 Elo+
Solo
Kali
Kali
Zuzulol
Kali
Level 81
God Stats
1W - 1L
1,729 SR
Queue Stats
31W - 35L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
Zwiebelsaft1895
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDGAchmed
Bacchus
19
7 / 3 / 17
11,944
747
11,397
20,875
32,951
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Chrissiii
Hou Yi
20
2 / 1 / 17
11,507
719
12,091
11,362
6,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 14
11,563
723
12,705
16,409
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Legusta
Osiris
20
11 / 4 / 10
12,840
803
18,566
17,820
15,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Spower
Cerberus
18
5 / 3 / 20
12,629
789
13,763
25,249
26,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 4 / 5
11,501
719
17,861
11,082
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TJD8794
Sun Wukong
15
1 / 5 / 10
9,409
588
13,592
21,738
18,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ZHaunDK
Chernobog
17
2 / 6 / 8
10,547
659
15,236
13,819
7,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
Zuzulol
Kali
15
1 / 8 / 10
9,565
598
9,694
17,525
8,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Zwiebelsaft1895
The Morrigan
18
2 / 5 / 10
10,768
673
12,881
11,279
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
28
Kills
14
14
Deaths
28
78
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BDGAchmed
Bacchus
7
3
17
5.17
W
Hou Yi
Chrissiii
Hou Yi
2
1
17
10.5
W
3
3
14
3.33
L
Merlin
8
4
5
2.63
W
Osiris
Legusta
Osiris
11
4
10
4
W
Cerberus
Spower
Cerberus
5
3
20
5
L
Sun Wukong
TJD8794
Sun Wukong
1
5
10
1.2
L
Chernobog
ZHaunDK
Chernobog
2
6
8
1
L
Kali
Zuzulol
Kali
1
8
10
0.75
L
The Morrigan
Zwiebelsaft1895
The Morrigan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,522
Damage
69,264
91,715
Taken
75,443
89,693
Mitigated
46,798
34,636
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BDGAchmed
Bacchus
11,397
360
5,714
5,007
20,875
32,951
693
5,865
15,010
16,828
0
W
Hou Yi
Chrissiii
Hou Yi
12,091
3,852
1,379
2,182
11,362
6,225
2,285
3,534
7,828
0
36,389
W
12,705
1,473
1,547
4,486
16,409
8,254
3,602
5,320
11,089
39,162
0
L
Merlin
17,861
180
1,532
1,975
11,082
5,829
0
5,729
5,353
39,413
0
W
Osiris
Legusta
Osiris
18,566
6,375
4,667
2,391
17,820
15,644
1,796
6,456
11,364
0
37,972
W
Cerberus
Spower
Cerberus
13,763
545
1,967
5,296
25,249
26,619
315
9,567
15,682
39,174
0
L
Sun Wukong
TJD8794
Sun Wukong
13,592
2,098
1,950
6,676
21,738
18,869
0
10,276
11,462
0
21,366
L
Chernobog
ZHaunDK
Chernobog
15,236
7,090
1,134
789
13,819
7,224
1,066
7,586
6,233
0
36,127
L
Kali
Zuzulol
Kali
9,694
4,490
804
2,723
17,525
8,931
518
8,524
9,001
0
13,681
L
The Morrigan
Zwiebelsaft1895
The Morrigan
12,881
2,253
922
1,288
11,279
5,945
343
5,717
5,529
29,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,483
Gold Earned
51,790
185
Minions Killed
151
0
Camps Cleared
0
1,554,719
Distance Traveled
1,314,508
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,944
747
4
0
0
320,831
2
W
Hou Yi
11,507
719
50
3
0
318,507
1
W
Sol
11,563
723
54
3
0
278,696
1
L
Merlin
11,501
719
33
2
0
275,872
0
W
Osiris
12,840
803
26
2
0
337,642
0
W
Cerberus
12,629
789
51
3
0
299,043
0
L
Sun Wukong
9,409
588
21
1
0
285,832
0
L
Chernobog
10,547
659
44
3
0
248,942
0
L
Kali
9,565
598
10
1
0
249,737
0
L
The Morrigan
10,768
673
43
3
0
254,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role