Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BellogneVEL
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 211L
1,647 Elo+
Party 2
Hercules
Hercules
Hunfart
Hercules
Level 109
God Stats
2W - 2L
1,330 SR
Queue Stats
390W - 337L
1,532 Elo+
Party 2
Olorun
Olorun
Kosumo
Olorun
Level 29
God Stats
1W - 1L
1,135 SR
Queue Stats
56W - 67L
1,463 Elo+
Party 1
Team Averages
Level 62
1,393 SR
1,528 Elo+

VS

Team Averages
Level 60
1,698 SR
1,537 Elo+
Thanatos
Thanatos
Ardvarrkk
Thanatos
Level 120
God Stats
3W - 4L
1,861 SR
Queue Stats
170W - 158L
1,499 Elo+
Party 3
Ishtar
Ishtar
HoldMyInhaler
Ishtar
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,452 Elo+
Party 3
Yu Huang
Yu Huang
PurpeeDurr
Yu Huang
Level 35
God Stats
2W - 2L
1,884 SR
Queue Stats
87W - 82L
1,642 Elo+
Solo
Sylvanus
Sylvanus
Tobiramą
Sylvanus
Level 49
God Stats
2W - 3L
1,745 SR
Queue Stats
149W - 170L
1,541 Elo+
Solo
Pele
Pele
northHart09
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 0 / 0
6,358
636
5,209
6,689
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
8
0 / 1 / 5
5,373
537
1,257
5,988
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
BellogneVEL
Arachne
7
0 / 1 / 2
4,817
482
1,454
7,497
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Hunfart
Hercules
10
3 / 0 / 0
6,469
647
6,681
8,176
5,413
Olorun
Kosumo
Olorun
9
4 / 1 / 1
5,554
555
4,739
4,664
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ardvarrkk
Thanatos
9
0 / 1 / 0
5,098
510
4,317
8,570
3,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
2 / 3 / 1
4,946
495
4,121
6,408
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
PurpeeDurr
Yu Huang
7
0 / 0 / 1
4,687
469
1,931
3,716
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Tobiramą
Sylvanus
8
1 / 2 / 2
4,990
499
4,914
4,827
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,335
434
1,549
7,197
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
0
3
W
Artio
 
Artio
0
1
5
2.5
L
Thanatos
Ardvarrkk
Thanatos
0
1
0
0
W
Arachne
BellogneVEL
Arachne
0
1
2
1
L
2
3
1
0.83
W
Hercules
Hunfart
Hercules
3
0
0
3
W
Olorun
Kosumo
Olorun
4
1
1
4.5
L
Yu Huang
PurpeeDurr
Yu Huang
0
0
1
0.5
L
Sylvanus
Tobiramą
Sylvanus
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
16,832
33,014
Taken
30,718
14,984
Mitigated
10,539
14,630
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,209
3,083
0
2,972
6,689
2,553
0
2,478
4,045
0
49,454
W
Artio
 
Artio
1,257
231
300
2,123
5,988
2,691
0
1,308
4,680
12,340
0
L
Thanatos
Ardvarrkk
Thanatos
4,317
1,630
0
7,108
8,570
3,034
0
0
8,570
0
32,053
W
Arachne
BellogneVEL
Arachne
1,454
885
0
3,356
7,497
2,824
0
1,219
6,278
0
28,994
L
4,121
2,897
0
1,582
6,408
2,237
0
3,629
2,779
0
25,577
W
Hercules
Hunfart
Hercules
6,681
3,935
0
3,442
8,176
5,413
0
0
8,176
0
43,641
W
Olorun
Kosumo
Olorun
4,739
2,505
325
2,112
4,664
1,503
0
857
3,807
38,147
0
L
Yu Huang
PurpeeDurr
Yu Huang
1,931
486
0
891
3,716
1,227
0
0
3,716
22,836
0
L
Sylvanus
Tobiramą
Sylvanus
4,914
1,740
522
1,851
4,827
2,105
0
2,367
2,460
21,052
7,154
L
1,549
751
0
528
7,197
1,936
0
0
7,197
0
21,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
24,056
312
Minions Killed
262
0
Camps Cleared
0
957,553
Distance Traveled
898,882
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,358
636
91
9
0
171,806
3
W
Artio
5,373
537
20
2
0
177,917
0
L
Thanatos
5,098
510
64
6
0
210,361
4
W
Arachne
4,817
482
57
6
0
223,904
4
L
Ishtar
4,946
495
51
5
0
190,108
1
W
Hercules
6,469
647
83
8
0
205,122
2
W
Olorun
5,554
555
61
6
0
178,804
3
L
Yu Huang
4,687
469
56
6
0
156,687
2
L
Sylvanus
4,990
499
52
5
0
166,828
3
L
Pele
4,335
434
39
4
0
174,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role