Player Matchup

Ymir
Ymir
DirtyDan18675
Ymir
Level 75
God Stats
339W - 317L
1,626 SR
Queue Stats
408W - 405L
1,586 Elo+
Solo
Discordia
Discordia
JosephDN22
Discordia
Level 123
God Stats
1W - 0L
1,713 SR
Queue Stats
224W - 199L
1,570 Elo+
Solo
Achilles
Achilles
OBXAJ
Achilles
Level 126
God Stats
3W - 1L
1,746 SR
Queue Stats
281W - 268L
1,545 Elo+
Solo
Ishtar
Ishtar
Paul Crudd 1990
Ishtar
Level 160
God Stats
19W - 20L
1,260 SR
Queue Stats
351W - 337L
1,540 Elo+
Solo
Arachne
Arachne
Seandiggity12
Arachne
Level 59
God Stats
14W - 7L
1,543 SR
Queue Stats
67W - 46L
1,594 Elo+
Solo
Team Averages
Level 109
1,578 SR
1,567 Elo+

VS

Team Averages
Level 117
1,573 SR
1,556 Elo+
Scylla
Scylla
DaGr8Anubis
Scylla
Level 136
God Stats
3W - 6L
1,673 SR
Queue Stats
217W - 193L
1,503 Elo+
Solo
Ares
Ares
KiII Kill
Ares
Level 102
God Stats
3W - 7L
1,614 SR
Queue Stats
272W - 254L
1,565 Elo+
Solo
Ishtar
Ishtar
Lezley_Chow
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 166L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
ReaperHowl
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,588 Elo+
Solo
Kali
Kali
tr66ha4822
Kali
Level 61
God Stats
19W - 12L
1,577 SR
Queue Stats
190W - 195L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,864
695
2,736
4,611
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
JosephDN22
Discordia
8
0 / 1 / 3
4,444
635
2,531
3,725
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OBXAJ
Achilles
7
3 / 0 / 1
4,875
696
3,725
5,681
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 2
4,621
660
2,158
3,253
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
7
2 / 0 / 1
4,249
607
1,208
5,244
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 2 / 1
4,313
616
2,435
3,336
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
2
0 / 1 / 0
3,089
441
366
2,190
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
7
0 / 2 / 1
4,120
589
2,425
4,169
1,135
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ReaperHowl
Zhong Kui
8
0 / 0 / 0
4,468
638
3,317
4,103
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
2 / 1 / 0
4,605
658
3,474
7,360
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
W
0
0
0
0
W
Discordia
JosephDN22
Discordia
0
1
3
1.5
L
Ares
0
1
0
0
L
Ishtar
0
2
1
0.25
W
Achilles
OBXAJ
Achilles
3
0
1
3.5
W
1
1
2
2
L
Zhong Kui
ReaperHowl
Zhong Kui
0
0
0
0
W
Arachne
2
0
1
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,358
Damage
12,017
22,514
Taken
21,158
9,664
Mitigated
8,668
6,362
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,435
559
0
330
3,336
1,191
116
1,612
1,724
26,467
0
W
2,736
1,383
0
1,701
4,611
2,307
0
2,243
2,152
33,381
2,296
W
Discordia
JosephDN22
Discordia
2,531
481
0
470
3,725
1,226
0
1,634
2,091
27,003
0
L
Ares
366
0
0
796
2,190
790
0
0
2,190
3,650
0
L
Ishtar
2,425
1,343
0
1,386
4,169
1,135
0
0
4,169
0
21,849
W
Achilles
OBXAJ
Achilles
3,725
1,016
0
2,312
5,681
3,161
0
226
5,455
0
11,722
W
2,158
1,164
0
1,299
3,253
1,278
0
140
3,113
0
32,897
L
Zhong Kui
ReaperHowl
Zhong Kui
3,317
436
0
1,625
4,103
2,935
0
2,120
1,983
25,801
0
W
Arachne
1,208
1,139
0
580
5,244
1,692
0
1,597
3,585
0
17,597
L
3,474
2,063
0
1,943
7,360
2,617
0
1,176
6,184
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
20,595
229
Minions Killed
217
0
Camps Cleared
0
696,022
Distance Traveled
551,680
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,313
616
44
6
0
116,127
2
W
Ymir
4,864
695
64
9
0
129,512
1
W
Discordia
4,444
635
55
8
0
127,332
3
L
Ares
3,089
441
6
1
0
39,966
0
L
Ishtar
4,120
589
50
7
0
115,437
2
W
Achilles
4,875
696
20
3
0
154,232
1
W
Ishtar
4,621
660
60
9
0
131,777
2
L
Zhong Kui
4,468
638
70
10
0
122,354
0
W
Arachne
4,249
607
30
4
0
153,169
0
L
Kali
4,605
658
47
7
0
157,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role