Player Matchup

Ishtar
Ishtar
Jay2038
Ishtar
Level 102
God Stats
7W - 3L
1,764 SR
Queue Stats
235W - 222L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
RticKong
Guan Yu
Level 84
God Stats
14W - 6L
1,601 SR
Queue Stats
254W - 238L
1,546 Elo+
Party 2
Hades
Hades
SaintFabian
Hades
Level 138
God Stats
9W - 9L
1,625 SR
Queue Stats
199W - 176L
1,630 Elo+
Party 3
Sun Wukong
Sun Wukong
SoulTap
Sun Wukong
Level 154
God Stats
5W - 8L
1,361 SR
Queue Stats
463W - 439L
1,514 Elo+
Party 3
Olorun
Olorun
krisball
Olorun
Level 145
God Stats
8W - 7L
1,557 SR
Queue Stats
341W - 315L
1,588 Elo+
Party 3
Team Averages
Level 125
1,582 SR
1,566 Elo+

VS

Team Averages
Level 138
1,595 SR
1,576 Elo+
Geb
Geb
BigDingus
Geb
Level 145
God Stats
2W - 1L
1,841 SR
Queue Stats
142W - 149L
1,504 Elo+
Solo
Freya
Freya
CptFingerBang
Freya
Level 121
God Stats
2W - 1L
1,720 SR
Queue Stats
87W - 68L
1,628 Elo+
Party 1
Discordia
Discordia
NormalFerret39
Discordia
Level 141
God Stats
2W - 4L
1,611 SR
Queue Stats
124W - 108L
1,569 Elo+
Party 1
Ishtar
Ishtar
TommZe
Ishtar
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
234W - 220L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
TommyHop
Hun Batz
Level 122
God Stats
2W - 4L
1,302 SR
Queue Stats
82W - 75L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jay2038
Ishtar
14
1 / 1 / 2
8,589
614
5,930
9,539
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
RticKong
Guan Yu
14
4 / 0 / 2
8,510
608
6,860
11,550
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 4
7,499
536
5,097
9,949
6,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
SoulTap
Sun Wukong
14
4 / 0 / 2
8,939
639
7,056
16,466
8,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
krisball
Olorun
13
2 / 0 / 1
7,854
561
8,901
9,411
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,161
440
3,589
11,236
7,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 0
7,162
512
4,993
9,091
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
NormalFerret39
Discordia
11
0 / 0 / 0
6,285
449
5,544
4,115
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
TommZe
Ishtar
12
0 / 6 / 0
6,969
498
12,711
10,474
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
TommyHop
Hun Batz
12
0 / 2 / 0
6,784
485
4,329
12,986
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
3
0
0.33
W
Ishtar
Jay2038
Ishtar
1
1
2
2
L
Discordia
NormalFerret39
Discordia
0
0
0
0
W
Guan Yu
RticKong
Guan Yu
4
0
2
5
W
1
0
4
3
W
Sun Wukong
SoulTap
Sun Wukong
4
0
2
5
L
Ishtar
TommZe
Ishtar
0
6
0
0
L
Hun Batz
TommyHop
Hun Batz
0
2
0
0
W
Olorun
krisball
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
31,166
56,915
Taken
47,902
29,624
Mitigated
21,375
30,361
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
559
1,793
2,697
11,236
7,387
0
5,204
6,032
14,856
0
L
4,993
1,498
0
2,012
9,091
2,710
0
652
8,439
43,005
0
W
Ishtar
Jay2038
Ishtar
5,930
3,641
0
2,508
9,539
3,966
1,236
4,490
4,709
0
71,326
L
Discordia
NormalFerret39
Discordia
5,544
144
0
750
4,115
1,740
0
2,740
1,375
55,963
0
W
Guan Yu
RticKong
Guan Yu
6,860
752
165
5,083
11,550
6,122
0
335
11,215
0
60,789
W
5,097
2,238
2,967
4,434
9,949
6,929
443
4,357
5,460
19,960
0
W
Sun Wukong
SoulTap
Sun Wukong
7,056
1,783
0
10,005
16,466
8,142
68
65
16,401
0
55,936
L
Ishtar
TommZe
Ishtar
12,711
7,007
0
1,023
10,474
4,645
0
1,827
8,647
0
60,234
L
Hun Batz
TommyHop
Hun Batz
4,329
1,324
0
4,322
12,986
4,893
0
2,205
10,781
0
56,089
W
Olorun
krisball
Olorun
8,901
4,345
613
4,586
9,411
4,465
1,712
4,407
5,004
63,266
7,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
33,361
486
Minions Killed
412
0
Camps Cleared
0
1,366,888
Distance Traveled
1,359,620
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,161
440
21
2
0
288,965
5
L
Freya
7,162
512
95
7
0
247,918
2
W
Ishtar
8,589
614
129
9
0
239,526
0
L
Discordia
6,285
449
94
7
0
283,104
1
W
Guan Yu
8,510
608
102
7
0
321,205
0
W
Hades
7,499
536
35
3
0
263,182
6
W
Sun Wukong
8,939
639
99
7
0
277,491
1
L
Ishtar
6,969
498
100
7
0
239,930
0
L
Hun Batz
6,784
485
102
7
0
299,703
3
W
Olorun
7,854
561
121
9
0
265,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role