Player Matchup

Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
GetEmPicka
Yemoja
Gold IV
Level 50
God Stats
4W - 1L
1,831 SR
Queue Stats
106W - 107L
1,472 MMR
Solo
Hou Yi
Hou Yi
Silver I
Lowsk1lled
Hou Yi
Silver I
Level 53
God Stats
2W - 1L
1,254 SR
Queue Stats
13W - 22L
1,509 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze V
Shakolatie
Morgan Le Fay
Bronze V
Level 67
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Bellona
Bellona
Gold V
Бездaрь
Bellona
Gold V
Level 37
God Stats
2W - 1L
1,841 SR
Queue Stats
26W - 23L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 73
1,591 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,672 SR
1,474 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Krrsantan
Achilles
Gold IV
Level 80
God Stats
2W - 7L
1,417 SR
Queue Stats
101W - 112L
1,426 MMR
Solo
Neith
Neith
Bronze III
Reydend
Neith
Bronze III
Level 49
God Stats
4W - 3L
1,743 SR
Queue Stats
100W - 105L
1,447 MMR
Solo
Agni
Agni
Gold II
TNTsword666
Agni
Gold II
Level 160
God Stats
6W - 3L
2,061 SR
Queue Stats
147W - 143L
1,488 MMR
Solo
Ares
Ares
Bronze V
XPlosiveCusso
Ares
Bronze V
Level 131
God Stats
7W - 9L
1,640 SR
Queue Stats
171W - 164L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
8 / 4 / 10
14,198
568
20,126
34,459
32,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
GetEmPicka
Yemoja
17
3 / 4 / 12
12,523
501
10,480
28,027
31,826
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Lowsk1lled
Hou Yi
20
11 / 3 / 8
14,190
568
19,274
20,046
9,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Shakolatie
Morgan Le Fay
19
3 / 7 / 11
12,164
487
15,176
22,178
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
20
7 / 4 / 12
13,788
552
23,393
32,065
25,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
NoxNemesisIzanamiTsukuyomi

VS

Bans
KaliSetFreyaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
5 / 6 / 3
12,074
483
14,027
27,980
16,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Krrsantan
Achilles
16
3 / 5 / 5
10,605
424
13,565
27,467
30,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Reydend
Neith
17
4 / 10 / 4
11,720
469
20,237
19,949
11,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 6 / 9
13,126
525
25,776
19,124
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 9
12,236
489
14,821
27,419
42,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
32
Kills
22
22
Deaths
32
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
4
10
3.25
L
Thanatos
 
Thanatos
5
6
3
1.08
W
Yemoja
GetEmPicka
Yemoja
3
4
12
2.25
L
Achilles
Krrsantan
Achilles
3
5
5
1.1
W
Hou Yi
Lowsk1lled
Hou Yi
11
3
8
5
L
Neith
Reydend
Neith
4
10
4
0.6
W
Morgan Le Fay
Shakolatie
Morgan Le Fay
3
7
11
1.21
L
5
6
9
1.58
L
5
5
9
1.9
W
Bellona
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,449
Damage
88,426
136,775
Taken
121,939
109,802
Mitigated
110,976
54,049
Healing
38,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
20,126
3,038
1,584
13,823
34,459
32,505
554
5,521
28,938
0
103,788
L
Thanatos
 
Thanatos
14,027
4,033
0
25,840
27,980
16,878
0
5,372
22,608
0
140,891
W
Yemoja
GetEmPicka
Yemoja
10,480
2,257
9,081
7,591
28,027
31,826
399
10,537
17,490
49,839
0
L
Achilles
Krrsantan
Achilles
13,565
1,936
0
6,002
27,467
30,315
392
2,873
24,594
0
70,122
W
Hou Yi
Lowsk1lled
Hou Yi
19,274
11,660
0
4,923
20,046
9,531
8,811
3,042
17,004
0
110,282
L
Neith
Reydend
Neith
20,237
8,853
0
3,022
19,949
11,472
918
3,284
16,665
0
98,908
W
Morgan Le Fay
Shakolatie
Morgan Le Fay
15,176
1,431
307
6,184
22,178
10,343
822
11,440
10,738
81,689
0
L
25,776
967
0
675
19,124
10,195
0
7,445
11,679
118,071
0
L
14,821
633
0
2,975
27,419
42,116
0
7,692
19,727
36,640
0
W
Bellona
23,393
7,852
0
10,556
32,065
25,597
1,392
13,817
18,248
0
142,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,863
Gold Earned
59,761
652
Minions Killed
640
0
Camps Cleared
0
2,352,697
Distance Traveled
2,229,172
44
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,198
568
154
6
0
511,614
10
L
Thanatos
12,074
483
183
7
0
500,944
5
W
Yemoja
12,523
501
63
3
0
443,503
20
L
Achilles
10,605
424
96
4
0
458,166
5
W
Hou Yi
14,190
568
144
6
0
457,740
6
L
Neith
11,720
469
149
6
0
376,945
3
W
Morgan Le Fay
12,164
487
115
5
0
417,442
5
L
Agni
13,126
525
187
7
0
450,924
6
L
Ares
12,236
489
25
1
0
442,193
4
W
Bellona
13,788
552
176
7
0
522,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role