Player Matchup

Chiron
Chiron
IAmNinjaButters
Chiron
Level 101
God Stats
1W - 1L
1,758 SR
Queue Stats
304W - 311L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Mr clean in me
Kukulkan
Level 109
God Stats
0W - 2L
1,137 SR
Queue Stats
166W - 167L
1,506 Elo+
Party 2
Ishtar
Ishtar
PrincessDaddy28
Ishtar
Level 148
God Stats
4W - 3L
1,302 SR
Queue Stats
165W - 170L
1,510 Elo+
Party 2
Eset
Eset
alsayegh23__
Eset
Level 127
God Stats
7W - 9L
1,429 SR
Queue Stats
485W - 499L
1,470 Elo+
Solo
Hun Batz
Hun Batz
ehh squidwarddd
Hun Batz
Level 142
God Stats
7W - 5L
1,602 SR
Queue Stats
345W - 357L
1,428 Elo+
Solo
Team Averages
Level 125
1,446 SR
1,468 Elo+

VS

Team Averages
Level 88
1,541 SR
1,523 Elo+
Baron Samedi
Baron Samedi
MacD
Baron Samedi
Level 99
God Stats
2W - 0L
1,206 SR
Queue Stats
53W - 53L
1,569 Elo+
Party 1
Ra
Ra
Shadow938512
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Party 1
Ishtar
Ishtar
VendettaVoo
Ishtar
Level 142
God Stats
12W - 7L
1,607 SR
Queue Stats
177W - 195L
1,473 Elo+
Party 1
Chang'e
Chang'e
Vibeski
Chang'e
Level 27
God Stats
4W - 1L
1,806 SR
Queue Stats
128W - 50L
1,766 Elo+
Party 1
Da Ji
Da Ji
YN3C
Da Ji
Level 154
God Stats
4W - 2L
1,587 SR
Queue Stats
412W - 329L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,696
515
6,566
11,140
4,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
2 / 3 / 0
6,393
492
2,259
8,914
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
5,269
405
2,841
7,211
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
5,635
433
2,338
9,586
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
9
0 / 6 / 3
5,653
435
3,502
10,798
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MacD
Baron Samedi
13
1 / 3 / 2
8,184
630
7,827
10,035
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
6,416
494
2,347
6,361
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
13
3 / 0 / 5
8,459
651
8,946
8,756
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Vibeski
Chang'e
14
6 / 1 / 1
8,930
687
7,930
6,206
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
YN3C
Da Ji
13
7 / 0 / 2
8,448
650
6,034
10,536
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Baron Samedi
MacD
Baron Samedi
1
3
2
0.67
L
Kukulkan
2
3
0
0.67
L
0
4
0
0
W
0
2
1
0.25
W
Ishtar
3
0
5
5.5
W
Chang'e
Vibeski
Chang'e
6
1
1
6.5
W
Da Ji
YN3C
Da Ji
7
0
2
8
L
0
2
1
0.25
L
Hun Batz
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,506
Damage
33,084
47,649
Taken
41,894
20,634
Mitigated
19,321
11,844
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,566
2,587
85
4,283
11,140
4,261
0
5,875
4,764
0
42,890
W
Baron Samedi
MacD
Baron Samedi
7,827
676
0
5,068
10,035
7,102
456
0
10,035
50,589
0
L
Kukulkan
2,259
437
0
625
8,914
3,437
0
4,270
4,390
51,549
0
L
2,841
1,650
0
1,884
7,211
2,722
0
1,990
5,095
0
30,249
W
2,347
184
627
1,157
6,361
2,701
595
1,084
5,277
30,130
0
W
Ishtar
8,946
6,753
0
4,790
8,756
3,335
3,330
2,026
6,730
0
56,431
W
Chang'e
Vibeski
Chang'e
7,930
434
984
3,400
6,206
2,320
338
1,545
4,661
60,386
0
W
Da Ji
YN3C
Da Ji
6,034
2,238
0
3,947
10,536
3,863
0
719
9,157
0
50,149
L
2,338
250
238
2,277
9,586
6,465
0
2,042
7,510
20,249
0
L
Hun Batz
3,502
1,205
0
2,452
10,798
3,749
0
2,882
7,786
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
40,437
304
Minions Killed
451
0
Camps Cleared
0
1,095,797
Distance Traveled
1,202,482
154
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,696
515
70
5
0
232,282
1
W
Baron Samedi
8,184
630
102
8
0
219,160
1
L
Kukulkan
6,393
492
89
7
0
208,440
2
L
Ishtar
5,269
405
62
5
0
227,723
147
W
Ra
6,416
494
49
4
0
231,056
3
W
Ishtar
8,459
651
104
8
0
215,955
4
W
Chang'e
8,930
687
113
9
0
248,325
5
W
Da Ji
8,448
650
83
6
0
287,986
2
L
Eset
5,635
433
29
2
0
229,785
4
L
Hun Batz
5,653
435
54
4
0
197,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role