Player Matchup

Cernunnos
Cernunnos
DjGhost_Chan
Cernunnos
Level 68
God Stats
10W - 15L
1,605 SR
Queue Stats
169W - 257L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
JayRod 4x
Baron Samedi
Level 68
God Stats
43W - 37L
1,574 SR
Queue Stats
626W - 763L
1,399 Elo+
Solo
Chaac
Chaac
Neko_playz2801
Chaac
Level 87
God Stats
2W - 7L
1,242 SR
Queue Stats
256W - 354L
1,346 Elo+
Party 1
Team Averages
Level 74
1,474 SR
1,349 Elo+

VS

Team Averages
Level 81
1,498 SR
1,240 Elo+
Olorun
Olorun
CallMeL3Bob
Olorun
Level 38
God Stats
13W - 30L
1,565 SR
Queue Stats
223W - 406L
1,130 Elo+
Party 2
Erlang Shen
Erlang Shen
HB Romeo
Erlang Shen
Level 105
God Stats
38W - 62L
1,430 SR
Queue Stats
249W - 478L
1,256 Elo+
Party 2
Ishtar
Ishtar
JdaPlug13
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 140L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjGhost_Chan
Cernunnos
15
5 / 1 / 7
9,735
811
12,183
9,345
4,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
JayRod 4x
Baron Samedi
14
3 / 3 / 5
8,981
748
8,330
9,725
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 8
9,677
806
14,199
13,290
12,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 4 / 5
8,029
669
8,768
11,791
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
HB Romeo
Erlang Shen
12
3 / 6 / 2
8,202
684
8,031
16,977
9,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
JdaPlug13
Ishtar
12
2 / 3 / 2
8,255
688
6,927
12,031
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
5
0.88
W
Cernunnos
DjGhost_Chan
Cernunnos
5
1
7
8.5
L
Erlang Shen
HB Romeo
Erlang Shen
3
6
2
0.67
W
Baron Samedi
JayRod 4x
Baron Samedi
3
3
5
1.83
L
Ishtar
JdaPlug13
Ishtar
2
3
2
1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
23,726
32,360
Taken
40,799
22,202
Mitigated
20,991
10,760
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,768
5,828
776
3,154
11,791
5,642
0
1,530
10,197
29,623
0
W
Cernunnos
DjGhost_Chan
Cernunnos
12,183
6,176
355
1,572
9,345
4,232
1,177
3,113
6,232
0
30,934
L
Erlang Shen
HB Romeo
Erlang Shen
8,031
4,819
0
2,330
16,977
9,890
0
3,856
12,779
0
23,694
W
Baron Samedi
JayRod 4x
Baron Samedi
8,330
923
626
2,245
9,725
5,126
730
2,332
7,393
30,671
0
L
Ishtar
JdaPlug13
Ishtar
6,927
3,404
0
811
12,031
5,459
0
2,750
9,106
0
24,932
W
14,199
2,523
0
5,962
13,290
12,844
682
3,928
9,362
0
33,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
24,486
141
Minions Killed
127
6
Camps Cleared
4
663,970
Distance Traveled
615,228
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,029
669
48
4
1
190,161
0
W
Cernunnos
9,735
811
39
3
2
223,061
2
L
Erlang Shen
8,202
684
33
3
2
220,252
0
W
Baron Samedi
8,981
748
60
5
2
205,266
2
L
Ishtar
8,255
688
46
4
1
204,815
1
W
Chaac
9,677
806
42
4
2
235,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role