Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dzukela123
Izanami
Level 53
God Stats
25W - 15L
1,593 SR
Queue Stats
151W - 156L
1,447 Elo+
Solo
Thanatos
Thanatos
Gears0fWaR
Thanatos
Level 116
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 12L
1,446 Elo+
Solo
Ares
Ares
bruberg7722
Ares
Level 108
God Stats
7W - 2L
1,826 SR
Queue Stats
95W - 97L
1,485 Elo+
Solo
Anubis
Anubis
juciepork
Anubis
Level 100
God Stats
9W - 6L
1,597 SR
Queue Stats
507W - 531L
1,499 Elo+
Solo
Team Averages
Level 107
1,645 SR
1,476 Elo+

VS

Team Averages
Level 139
1,500 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 0
5,642
564
5,875
8,014
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Dzukela123
Izanami
8
0 / 0 / 0
4,881
488
1,320
3,154
783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Gears0fWaR
Thanatos
8
0 / 4 / 0
4,607
461
2,338
7,601
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,615
462
3,165
7,728
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
juciepork
Anubis
9
0 / 3 / 0
4,865
487
2,355
6,499
3,478

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 0 / 4
6,085
609
4,095
7,847
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
10
3 / 0 / 4
6,041
604
6,740
4,040
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
 
Chaac
10
2 / 0 / 2
5,943
594
5,680
8,354
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
 
Danzaburou
9
0 / 0 / 0
5,120
512
3,627
4,434
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
8
1 / 0 / 1
4,927
493
1,673
5,826
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
W
Fenrir
 
Fenrir
5
0
4
7
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
W
Chaac
 
Chaac
2
0
2
3
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Geb
 
Geb
1
0
1
1.5
L
Izanami
Dzukela123
Izanami
0
0
0
0
L
Thanatos
Gears0fWaR
Thanatos
0
4
0
0
L
0
1
0
0
L
Anubis
juciepork
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,053
Damage
21,815
32,996
Taken
30,501
13,502
Mitigated
14,446
12,489
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,875
3,418
0
2,196
8,014
2,552
0
0
8,014
0
44,032
W
Fenrir
 
Fenrir
4,095
883
0
2,549
7,847
2,940
0
1,207
6,640
0
36,388
W
Morgan Le Fay
 
Morgan Le Fay
6,740
520
0
888
4,040
1,424
248
1,758
2,282
39,789
0
W
Chaac
 
Chaac
5,680
1,254
0
3,584
8,354
5,775
0
0
8,354
0
37,710
W
Danzaburou
 
Danzaburou
3,627
1,745
0
2,158
4,434
1,540
0
1,184
3,250
0
37,264
W
Geb
 
Geb
1,673
209
243
2,257
5,826
2,767
26
1,371
4,455
14,718
0
L
Izanami
Dzukela123
Izanami
1,320
852
68
1,162
3,154
783
0
165
2,989
0
32,912
L
Thanatos
Gears0fWaR
Thanatos
2,338
505
0
5,446
7,601
2,690
0
2,511
5,090
0
22,349
L
3,165
90
153
1,695
7,728
3,999
0
3,267
4,461
10,440
0
L
Anubis
juciepork
Anubis
2,355
183
0
1,769
6,499
3,478
0
2,470
4,029
34,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
28,116
292
Minions Killed
276
0
Camps Cleared
0
892,344
Distance Traveled
977,383
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,642
564
89
9
0
160,986
5
W
Fenrir
6,085
609
55
6
0
198,377
4
W
Morgan Le Fay
6,041
604
69
7
0
194,769
2
W
Chaac
5,943
594
72
7
0
196,008
2
W
Danzaburou
5,120
512
60
6
0
175,106
3
W
Geb
4,927
493
20
2
0
213,123
2
L
Izanami
4,881
488
70
7
0
185,494
5
L
Thanatos
4,607
461
56
6
0
192,589
2
L
Ares
4,615
462
12
1
0
202,322
2
L
Anubis
4,865
487
65
7
0
150,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role