Player Matchup

Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
JackbufaloHead
Baba Yaga
Level 158
God Stats
8W - 2L
1,624 SR
Queue Stats
141W - 172L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
Ko0ri
Amaterasu
Level 125
God Stats
170W - 72L
1,719 SR
Queue Stats
200W - 107L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
ZéDaPadaria3
Erlang Shen
Level 59
God Stats
3W - 2L
1,472 SR
Queue Stats
110W - 60L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
ch3rn0byill
Ao Kuang
Level 156
God Stats
19W - 8L
1,511 SR
Queue Stats
625W - 423L
1,573 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,538 Elo+

VS

Team Averages
Level 106
1,442 SR
1,420 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Jurimpe
Cliodhna
Level 105
God Stats
37W - 49L
1,392 SR
Queue Stats
181W - 251L
1,390 Elo+
Party 2
Izanami
Izanami
Senpai_Mestre
Izanami
Level 97
God Stats
12W - 26L
1,272 SR
Queue Stats
69W - 115L
1,309 Elo+
Party 2
Thanatos
Thanatos
erickbarga
Thanatos
Level 68
God Stats
5W - 4L
1,544 SR
Queue Stats
82W - 99L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 3
5,857
586
4,472
3,586
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
JackbufaloHead
Baba Yaga
9
1 / 0 / 0
5,259
526
2,078
2,839
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ko0ri
Amaterasu
9
2 / 1 / 3
5,373
537
5,420
7,315
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
ZéDaPadaria3
Erlang Shen
11
5 / 2 / 1
6,420
642
9,946
11,859
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
ch3rn0byill
Ao Kuang
10
5 / 0 / 0
5,943
594
3,346
7,386
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 1
6,386
639
3,147
4,554
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
8
1 / 1 / 2
5,476
548
2,893
7,854
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Jurimpe
Cliodhna
9
1 / 2 / 2
5,312
531
4,662
6,410
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
7
0 / 4 / 0
4,422
442
2,550
6,789
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
erickbarga
Thanatos
6
0 / 7 / 0
4,468
447
4,522
10,194
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
4
4
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
3
2.5
L
Ra
 
Ra
2
0
1
2.5
L
Bacchus
 
Bacchus
1
1
2
2
W
Baba Yaga
JackbufaloHead
Baba Yaga
1
0
0
1
L
Cliodhna
Jurimpe
Cliodhna
1
2
2
1
W
Amaterasu
Ko0ri
Amaterasu
2
1
3
3.5
L
Izanami
0
4
0
0
W
Erlang Shen
ZéDaPadaria3
Erlang Shen
5
2
1
2.75
W
Ao Kuang
ch3rn0byill
Ao Kuang
5
0
0
5
L
Thanatos
erickbarga
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
17,774
32,985
Taken
35,801
15,488
Mitigated
14,977
14,508
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,472
2,470
0
1,315
3,586
1,446
1,302
612
2,974
0
41,876
L
Ra
 
Ra
3,147
548
368
1,544
4,554
1,953
0
1,718
2,836
53,854
0
L
Bacchus
 
Bacchus
2,893
375
350
2,641
7,854
6,047
0
885
6,969
12,484
0
W
Baba Yaga
JackbufaloHead
Baba Yaga
2,078
185
0
1,252
2,839
1,119
0
1,184
1,655
31,590
0
L
Cliodhna
Jurimpe
Cliodhna
4,662
1,089
0
3,345
6,410
2,190
0
1,308
5,102
0
27,370
W
Amaterasu
Ko0ri
Amaterasu
5,420
1,965
0
2,433
7,315
4,997
0
1,813
5,502
0
28,004
L
Izanami
2,550
1,944
0
2,023
6,789
1,422
0
955
5,834
0
27,688
W
Erlang Shen
ZéDaPadaria3
Erlang Shen
9,946
6,016
0
6,585
11,859
5,318
0
1,376
10,483
0
43,638
W
Ao Kuang
ch3rn0byill
Ao Kuang
3,346
1,010
0
2,923
7,386
2,608
0
1,055
6,331
32,129
0
L
Thanatos
erickbarga
Thanatos
4,522
1,806
0
4,253
10,194
3,365
0
558
9,636
0
19,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
26,064
318
Minions Killed
263
0
Camps Cleared
0
938,159
Distance Traveled
905,882
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,857
586
78
8
0
158,696
3
L
Ra
6,386
639
98
10
0
200,360
5
L
Bacchus
5,476
548
22
2
0
194,856
3
W
Baba Yaga
5,259
526
56
6
0
200,584
2
L
Cliodhna
5,312
531
55
6
0
202,084
2
W
Amaterasu
5,373
537
35
4
0
191,117
5
L
Izanami
4,422
442
53
5
0
144,536
0
W
Erlang Shen
6,420
642
78
8
0
177,258
2
W
Ao Kuang
5,943
594
71
7
0
210,504
3
L
Thanatos
4,468
447
35
4
0
164,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role