Player Matchup

King Arthur
King Arthur
Azazel MF
King Arthur
Level 153
God Stats
1W - 1L
1,311 SR
Queue Stats
56W - 49L
1,556 Elo+
Solo
Thor
Thor
BIZcombobulate90
Thor
Level 160
God Stats
157W - 141L
1,686 SR
Queue Stats
708W - 696L
1,536 Elo+
Solo
Ishtar
Ishtar
Bengydude
Ishtar
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
329W - 266L
1,575 Elo+
Solo
Freya
Freya
LewisBanned
Freya
Level 115
God Stats
2W - 3L
1,373 SR
Queue Stats
169W - 149L
1,609 Elo+
Solo
Cthulhu
Cthulhu
MshroomMshroom
Cthulhu
Level 118
God Stats
22W - 29L
1,098 SR
Queue Stats
74W - 84L
1,511 Elo+
Solo
Team Averages
Level 135
1,394 SR
1,558 Elo+

VS

Team Averages
Level 127
1,602 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Champi0On
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,416 Elo+
Solo
Merlin
Merlin
EduWar_2099
Merlin
Level 127
God Stats
6W - 4L
1,208 SR
Queue Stats
61W - 56L
1,351 Elo+
Solo
Ishtar
Ishtar
Schweizguy
Ishtar
Level 124
God Stats
14W - 16L
1,857 SR
Queue Stats
239W - 253L
1,542 Elo+
Solo
Susano
Susano
Sulfane
Susano
Level 111
God Stats
24W - 9L
1,507 SR
Queue Stats
143W - 113L
1,614 Elo+
Solo
Ares
Ares
brawl3344
Ares
Level 147
God Stats
9W - 6L
1,936 SR
Queue Stats
454W - 316L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azazel MF
King Arthur
12
0 / 3 / 3
6,614
661
1,633
7,722
5,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
6,683
668
3,025
8,593
3,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Bengydude
Ishtar
14
0 / 3 / 2
7,144
714
5,069
8,739
4,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 0
6,800
680
5,244
10,687
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 1 / 0
7,045
705
8,572
11,005
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Champi0On
Sun Wukong
15
5 / 3 / 7
8,252
825
8,928
11,890
7,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
14
0 / 0 / 11
7,263
726
8,879
5,111
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Schweizguy
Ishtar
14
0 / 0 / 3
7,366
737
3,257
6,065
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Sulfane
Susano
15
8 / 1 / 8
8,599
860
10,660
9,003
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
14
4 / 0 / 6
8,404
840
9,077
11,651
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
17
17
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azazel MF
King Arthur
0
3
3
0.5
L
1
4
1
0.38
L
Ishtar
Bengydude
Ishtar
0
3
2
0.33
W
Sun Wukong
Champi0On
Sun Wukong
5
3
7
2.83
W
Merlin
0
0
11
5.5
L
1
6
0
0.17
L
2
1
0
2
W
Ishtar
Schweizguy
Ishtar
0
0
3
1.5
W
Susano
Sulfane
Susano
8
1
8
12
W
Ares
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
40,801
46,746
Taken
43,720
26,905
Mitigated
33,039
4,051
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azazel MF
King Arthur
1,633
0
0
375
7,722
5,517
0
2,172
5,550
0
10,055
L
3,025
257
0
0
8,593
3,930
0
3,545
5,048
0
13,712
L
Ishtar
Bengydude
Ishtar
5,069
2,621
0
939
8,739
4,006
0
3,696
5,043
0
26,562
W
Sun Wukong
Champi0On
Sun Wukong
8,928
2,175
0
3,082
11,890
7,311
249
2,900
8,814
0
27,829
W
Merlin
8,879
768
308
1,321
5,111
2,764
1,306
1,737
3,270
28,614
0
L
5,244
1,658
0
1,616
10,687
4,484
0
2,932
7,755
13,064
0
L
8,572
809
75
1,046
11,005
8,968
0
5,611
5,394
20,622
0
W
Ishtar
Schweizguy
Ishtar
3,257
1,624
0
2,420
6,065
2,945
2,077
1,492
4,474
0
27,516
W
Susano
Sulfane
Susano
10,660
2,781
0
868
9,003
6,367
404
3,371
5,498
0
17,447
W
Ares
9,077
633
0
3,659
11,651
13,652
698
3,557
7,848
15,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
39,884
154
Minions Killed
179
0
Camps Cleared
0
874,206
Distance Traveled
1,055,022
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,614
661
15
2
0
144,434
0
L
Thor
6,683
668
31
3
0
157,252
1
L
Ishtar
7,144
714
54
5
0
181,342
1
W
Sun Wukong
8,252
825
58
6
0
227,961
2
W
Merlin
7,263
726
39
4
0
193,526
0
L
Freya
6,800
680
27
3
0
174,986
3
L
Cthulhu
7,045
705
27
3
0
216,192
2
W
Ishtar
7,366
737
55
6
0
189,618
3
W
Susano
8,599
860
14
1
0
220,735
0
W
Ares
8,404
840
13
1
0
223,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role