Player Matchup

Hercules
Hercules
Gold II
FilthyCasual934
Hercules
Gold II
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
2,004 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Misely
Xing Tian
Platinum I
Level 58
God Stats
1W - 2L
1,633 SR
Queue Stats
41W - 49L
1,866 MMR
Solo
Scylla
Scylla
Diamond V
Patrick41800
Scylla
Diamond V
Level 155
God Stats
27W - 55L
1,488 SR
Queue Stats
151W - 162L
2,071 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 90
1,540 SR
1,980 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,570 SR
1,980 MMR
Kuzenbo
Kuzenbo
Platinum II
IHazeIWiZzI
Kuzenbo
Platinum II
Level 124
God Stats
5W - 6L
1,523 SR
Queue Stats
133W - 181L
1,835 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Welcxme Hxme
Kukulkan
Diamond III
Level 135
God Stats
24W - 22L
1,625 SR
Queue Stats
562W - 584L
2,019 MMR
Solo
Neith
Neith
Platinum III
freddy200411
Neith
Platinum III
Level 146
God Stats
7W - 5L
1,562 SR
Queue Stats
59W - 58L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 0 / 0
7,678
480
1,287
2,142
1,344
Xing Tian
Misely
Xing Tian
15
1 / 5 / 4
10,010
626
11,889
19,562
10,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
18
4 / 2 / 1
11,123
695
14,676
11,387
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baron SamediGebAh Muzen CabBastetAtlas

VS

Bans
ThothAchillesDanzaburouAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IHazeIWiZzI
Kuzenbo
16
2 / 1 / 5
12,143
759
8,324
14,524
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Welcxme Hxme
Kukulkan
17
3 / 2 / 4
11,579
724
10,822
12,694
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 2 / 4
10,580
661
7,881
11,769
4,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
7
7
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
W
Kuzenbo
IHazeIWiZzI
Kuzenbo
2
1
5
4.5
L
Xing Tian
Misely
Xing Tian
1
5
4
0.6
L
Scylla
4
2
1
2.25
W
Kukulkan
Welcxme Hxme
Kukulkan
3
2
4
2.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
27,027
33,091
Taken
38,987
17,275
Mitigated
27,696
2,091
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,287
355
0
669
2,142
1,344
0
1,014
1,128
0
5,594
W
Kuzenbo
IHazeIWiZzI
Kuzenbo
8,324
3,544
656
5,271
14,524
17,983
475
8,955
5,154
25,198
0
L
Xing Tian
Misely
Xing Tian
11,889
278
0
966
19,562
10,671
0
10,014
9,548
33,060
0
L
Scylla
14,676
476
0
456
11,387
5,260
75
8,383
3,004
58,944
0
W
Kukulkan
Welcxme Hxme
Kukulkan
10,822
1,317
0
2,767
12,694
4,957
1,161
8,300
4,131
80,528
0
W
7,881
3,564
0
1,877
11,769
4,756
1,714
9,190
2,399
0
32,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
34,302
164
Minions Killed
212
3
Camps Cleared
11
642,756
Distance Traveled
872,694
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,678
480
9
1
0
102,027
2
W
Kuzenbo
12,143
759
22
1
2
326,460
5
L
Xing Tian
10,010
626
59
4
0
260,337
1
L
Scylla
11,123
695
96
6
3
280,392
2
W
Kukulkan
11,579
724
148
9
7
279,231
4
W
Neith
10,580
661
42
3
2
267,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role