Player Matchup

Mulan
Mulan
BaddEggWee
Mulan
Level 160
God Stats
6W - 12L
1,453 SR
Queue Stats
684W - 617L
1,526 Elo+
Party 1
Athena
Athena
DABOSSMAN567
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,537 Elo+
Solo
Hades
Hades
DiloonSenpai
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Kenuseeme
Cabrakan
Level 160
God Stats
9W - 3L
1,943 SR
Queue Stats
498W - 423L
1,514 Elo+
Party 1
Hel
Hel
Retoided
Hel
Level 160
God Stats
5W - 8L
1,242 SR
Queue Stats
691W - 609L
1,550 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,531 Elo+

VS

Team Averages
Level 95
1,468 SR
1,575 Elo+
Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BigBlackChicks
Yemoja
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
85W - 65L
1,581 Elo+
Party 2
Ymir
Ymir
Bork707
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,691 Elo+
Solo
Vulcan
Vulcan
Conendrix
Vulcan
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 139L
1,493 Elo+
Solo
Thor
Thor
rLAwkward
Thor
Level 156
God Stats
20W - 12L
1,557 SR
Queue Stats
459W - 255L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
6 / 7 / 8
11,074
738
16,140
26,008
24,797
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
14
1 / 7 / 9
8,906
594
5,825
23,586
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 5 / 9
10,842
723
15,953
21,873
14,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Kenuseeme
Cabrakan
14
1 / 9 / 9
8,802
587
9,372
24,903
34,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 4 / 8
10,136
676
10,558
16,734
14,884
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
6 / 3 / 19
11,917
794
15,516
10,530
6,121
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
0 / 1 / 25
11,354
757
5,866
11,776
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Bork707
Ymir
16
4 / 5 / 18
11,473
765
10,015
28,253
37,320
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Conendrix
Vulcan
18
8 / 4 / 15
11,325
755
27,527
10,447
5,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
20
14 / 5 / 12
12,792
853
37,482
22,755
13,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
17
Kills
32
32
Deaths
18
43
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
3
19
5.17
L
Mulan
6
7
8
1.43
W
0
1
25
12.5
W
Ymir
Bork707
Ymir
4
5
18
2.6
W
Vulcan
Conendrix
Vulcan
8
4
15
3.88
L
Athena
1
7
9
0.79
L
6
5
9
2.1
L
Cabrakan
Kenuseeme
Cabrakan
1
9
9
0.61
L
3
4
8
1.75
W
Thor
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,848
Damage
96,406
113,104
Taken
83,761
109,188
Mitigated
80,999
37,328
Healing
36,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,516
4,952
1,549
2,176
10,530
6,121
2,077
6,935
3,595
31,122
0
L
Mulan
16,140
3,152
1,322
2,953
26,008
24,797
466
10,950
15,058
709
30,416
W
5,866
1,910
9,508
3,551
11,776
17,985
650
8,150
3,626
14,372
0
W
Ymir
Bork707
Ymir
10,015
2,074
2,220
7,702
28,253
37,320
539
13,068
15,185
19,426
0
W
Vulcan
Conendrix
Vulcan
27,527
14,049
299
820
10,447
5,890
1,768
4,242
6,205
55,451
0
L
Athena
5,825
1,161
378
1,217
23,586
20,816
58
15,422
8,164
13,246
0
L
15,953
1,013
2,870
6,253
21,873
14,288
563
11,518
10,355
36,792
0
L
Cabrakan
Kenuseeme
Cabrakan
9,372
699
1,025
1,273
24,903
34,403
210
12,982
11,921
14,814
0
L
10,558
1,049
13,462
6,575
16,734
14,884
84
8,115
8,619
33,988
0
W
Thor
37,482
11,464
1,016
7,762
22,755
13,683
2,106
9,833
12,922
63
58,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
58,861
137
Minions Killed
150
0
Camps Cleared
0
1,135,303
Distance Traveled
1,319,916
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,917
794
25
2
0
291,651
0
L
Mulan
11,074
738
28
2
0
223,648
5
W
Yemoja
11,354
757
17
1
0
255,589
0
W
Ymir
11,473
765
8
1
0
239,542
2
W
Vulcan
11,325
755
52
3
0
292,044
0
L
Athena
8,906
594
16
1
0
239,836
0
L
Hades
10,842
723
56
4
0
226,327
0
L
Cabrakan
8,802
587
11
1
0
201,956
3
L
Hel
10,136
676
26
2
0
243,536
1
W
Thor
12,792
853
48
3
0
241,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role