Player Matchup

Ishtar
Ishtar
BrandonStCricq
Ishtar
Level 124
God Stats
0W - 3L
1,308 SR
Queue Stats
7W - 16L
1,352 Elo+
Party 2
Merlin
Merlin
DannyDevitBro
Merlin
Level 81
God Stats
0W - 1L
1,917 SR
Queue Stats
23W - 25L
1,435 Elo+
Party 2
Khepri
Khepri
LordHenry23
Khepri
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 19L
1,497 Elo+
Solo
Team Averages
Level 91
1,652 SR
1,428 Elo+

VS

Team Averages
Level 95
1,492 SR
1,477 Elo+
Medusa
Medusa
KyleCaution
Medusa
Level 86
God Stats
15W - 10L
1,476 SR
Queue Stats
324W - 421L
1,437 Elo+
Party 1
Ishtar
Ishtar
TheZenGiraffe
Ishtar
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
341W - 174L
1,713 Elo+
Solo
Kumbhakarna
Kumbhakarna
WichMitch
Kumbhakarna
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 256L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,063
706
7,727
11,004
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 4
6,250
625
6,830
9,015
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
9
1 / 4 / 3
7,241
724
4,438
13,060
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 6
8,330
833
11,478
6,225
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 0 / 3
8,886
889
17,746
9,518
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
WichMitch
Kumbhakarna
12
0 / 3 / 10
7,320
732
1,830
9,967
6,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
16
16
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
5
4
0.4
W
Medusa
7
1
6
10
L
Khepri
1
4
3
0.63
W
9
0
3
10.5
W
Kumbhakarna
WichMitch
Kumbhakarna
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
31,054
33,079
Taken
25,710
17,112
Mitigated
14,348
3,391
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,727
4,698
0
860
11,004
4,256
0
517
10,487
0
22,153
L
6,830
751
0
1,321
9,015
2,686
0
540
8,475
15,861
0
W
Medusa
11,478
6,200
0
1,410
6,225
2,783
696
3,369
2,856
0
32,620
L
Khepri
4,438
432
0
1,210
13,060
10,170
0
773
12,287
8,284
0
W
17,746
10,786
0
3,089
9,518
4,708
1,506
3,585
5,933
0
48,340
W
Kumbhakarna
WichMitch
Kumbhakarna
1,830
392
0
2,254
9,967
6,857
242
4,994
4,973
5,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
24,536
70
Minions Killed
120
0
Camps Cleared
9
507,912
Distance Traveled
543,653
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,063
706
36
4
0
159,652
0
L
Merlin
6,250
625
26
3
0
165,019
1
W
Medusa
8,330
833
47
5
2
189,149
1
L
Khepri
7,241
724
8
1
0
183,241
1
W
Ishtar
8,886
889
63
6
6
179,894
3
W
Kumbhakarna
7,320
732
10
1
1
174,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role