Player Matchup

Ishtar
Ishtar
OGDumbo007
Ishtar
Level 113
God Stats
14W - 15L
1,483 SR
Queue Stats
205W - 188L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
Scrappy Gore zG
Heimdallr
Level 139
God Stats
2W - 1L
1,733 SR
Queue Stats
294W - 323L
1,518 Elo+
Solo
Discordia
Discordia
SevenSeven8778
Discordia
Level 116
God Stats
4W - 11L
1,093 SR
Queue Stats
487W - 476L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StillastroNOT
Tsukuyomi
Level 140
God Stats
0W - 2L
1,122 SR
Queue Stats
83W - 65L
1,552 Elo+
Solo
Sobek
Sobek
dosorionz
Sobek
Level 92
God Stats
0W - 1L
1,474 SR
Queue Stats
9W - 14L
1,439 Elo+
Solo
Team Averages
Level 120
1,381 SR
1,530 Elo+

VS

Team Averages
Level 114
1,487 SR
1,465 Elo+
Ishtar
Ishtar
Bushido Ice
Ishtar
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 263L
1,493 Elo+
Party 1
Atlas
Atlas
Cap10PP
Atlas
Level 105
God Stats
18W - 15L
1,547 SR
Queue Stats
43W - 47L
1,524 Elo+
Party 1
Achilles
Achilles
Lord kifis
Achilles
Level 108
God Stats
1W - 0L
1,352 SR
Queue Stats
20W - 26L
1,441 Elo+
Party 1
Merlin
Merlin
MisticaP3rdida
Merlin
Level 37
God Stats
1W - 1L
1,335 SR
Queue Stats
96W - 94L
1,471 Elo+
Solo
Hera
Hera
iwantUtoShutUP
Hera
Level 160
God Stats
2W - 2L
1,703 SR
Queue Stats
69W - 98L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
OGDumbo007
Ishtar
12
2 / 4 / 1
6,641
664
4,172
9,271
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Scrappy Gore zG
Heimdallr
13
0 / 3 / 1
6,558
656
5,566
9,806
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
SevenSeven8778
Discordia
14
2 / 1 / 2
7,679
768
9,880
5,357
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
StillastroNOT
Tsukuyomi
14
2 / 3 / 3
7,589
759
7,875
12,504
5,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
dosorionz
Sobek
11
0 / 5 / 3
6,587
659
3,511
12,850
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 1 / 4
7,173
717
5,919
8,509
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Cap10PP
Atlas
14
3 / 1 / 7
8,021
802
9,598
10,093
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Lord kifis
Achilles
14
4 / 0 / 12
8,162
816
8,810
12,040
13,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 2
8,191
819
8,145
5,054
2,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 7
7,848
785
9,230
5,619
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
16
16
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
1
4
4
W
Atlas
Cap10PP
Atlas
3
1
7
6.5
W
Achilles
Lord kifis
Achilles
4
0
12
10
W
5
1
2
6
L
Ishtar
OGDumbo007
Ishtar
2
4
1
0.63
L
Heimdallr
Scrappy Gore zG
Heimdallr
0
3
1
0.17
L
Discordia
SevenSeven8778
Discordia
2
1
2
3
L
Tsukuyomi
StillastroNOT
Tsukuyomi
2
3
3
1.17
L
Sobek
dosorionz
Sobek
0
5
3
0.3
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
41,702
49,788
Taken
41,315
27,085
Mitigated
28,757
7,991
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
5,919
4,030
0
2,624
8,509
3,773
1,233
3,239
5,270
0
18,845
W
Atlas
Cap10PP
Atlas
9,598
3,046
0
2,341
10,093
7,185
53
3,409
6,684
19,423
0
W
Achilles
Lord kifis
Achilles
8,810
1,877
315
2,028
12,040
13,293
80
2,168
9,872
0
13,262
W
8,145
574
0
250
5,054
2,264
0
1,941
3,113
37,436
0
L
Ishtar
OGDumbo007
Ishtar
4,172
2,432
0
582
9,271
4,329
0
5,612
3,565
0
14,034
L
Heimdallr
Scrappy Gore zG
Heimdallr
5,566
1,545
581
1,095
9,806
4,466
0
5,192
4,538
0
20,298
L
Discordia
SevenSeven8778
Discordia
9,880
818
160
2,023
5,357
2,172
0
2,569
2,694
35,944
0
L
Tsukuyomi
StillastroNOT
Tsukuyomi
7,875
2,216
0
1,294
12,504
5,701
0
5,750
6,578
0
25,264
L
Sobek
dosorionz
Sobek
3,511
151
0
2,256
12,850
10,417
0
7,196
5,440
7,769
0
W
9,230
1,735
64
506
5,619
2,242
1,112
2,634
2,985
28,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
39,395
163
Minions Killed
196
0
Camps Cleared
0
945,025
Distance Traveled
1,103,044
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,173
717
43
4
0
192,530
1
W
Atlas
8,021
802
9
1
0
224,920
0
W
Achilles
8,162
816
4
0
0
258,902
0
W
Merlin
8,191
819
75
8
0
225,141
4
L
Ishtar
6,641
664
24
2
0
177,903
1
L
Heimdallr
6,558
656
35
4
0
161,840
0
L
Discordia
7,679
768
61
6
0
216,503
2
L
Tsukuyomi
7,589
759
36
4
0
218,851
0
L
Sobek
6,587
659
7
1
0
169,928
0
W
Hera
7,848
785
65
7
0
201,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role