Player Matchup

Bellona
Bellona
DTT001
Bellona
Level 141
God Stats
18W - 16L
1,484 SR
Queue Stats
182W - 212L
1,517 Elo+
Solo
Fenrir
Fenrir
Jumpinkid21
Fenrir
Level 155
God Stats
3W - 3L
1,431 SR
Queue Stats
101W - 100L
1,510 Elo+
Solo
Ishtar
Ishtar
Sei_Ttg
Ishtar
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 104L
1,451 Elo+
Solo
Scylla
Scylla
brokenfallen
Scylla
Level 101
God Stats
1W - 1L
1,309 SR
Queue Stats
236W - 246L
1,479 Elo+
Solo
Nox
Nox
premiumcupid709
Nox
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 21L
1,438 Elo+
Solo
Team Averages
Level 96
1,445 SR
1,479 Elo+

VS

Team Averages
Level 84
1,532 SR
1,446 Elo+
Hel
Hel
Garilla17
Hel
Level 87
God Stats
0W - 2L
1,041 SR
Queue Stats
109W - 111L
1,411 Elo+
Party 1
Sobek
Sobek
Skullyboiz
Sobek
Level 85
God Stats
1W - 4L
1,605 SR
Queue Stats
56W - 67L
1,395 Elo+
Party 1
Chaac
Chaac
jwungise1234
Chaac
Level 107
God Stats
52W - 28L
1,694 SR
Queue Stats
83W - 66L
1,530 Elo+
Solo
Hades
Hades
ohmypulse187
Hades
Level 107
God Stats
2W - 3L
1,847 SR
Queue Stats
121W - 110L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
vltxq
Heimdallr
Level 32
God Stats
0W - 2L
1,472 SR
Queue Stats
74W - 78L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DTT001
Bellona
10
1 / 1 / 2
5,417
542
6,588
8,406
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
2 / 2 / 3
5,568
557
6,369
8,725
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Sei_Ttg
Ishtar
10
1 / 1 / 4
5,665
567
4,984
5,979
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
4 / 2 / 2
5,864
586
5,020
5,901
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 2
5,639
564
3,010
6,961
5,928
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,289
529
3,648
5,665
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
7
0 / 1 / 2
5,197
520
2,715
9,908
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 0 / 1
6,177
618
6,269
9,971
5,185
Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 2
5,828
583
6,035
8,436
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
vltxq
Heimdallr
8
1 / 6 / 0
4,892
489
3,719
8,692
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
DTT001
Bellona
1
1
2
2
L
1
3
1
0.5
W
Fenrir
2
2
3
1.75
W
Ishtar
Sei_Ttg
Ishtar
1
1
4
3
L
Sobek
0
1
2
1
W
Scylla
4
2
2
2.5
L
2
0
1
2.5
L
2
2
2
1.5
W
3
1
2
4
L
Heimdallr
vltxq
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
22,386
35,972
Taken
42,672
21,051
Mitigated
20,393
11,938
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DTT001
Bellona
6,588
2,877
0
1,456
8,406
6,803
0
872
7,534
0
35,984
L
3,648
346
76
2,107
5,665
2,219
568
2,029
3,636
25,200
0
W
Fenrir
6,369
1,770
170
5,203
8,725
3,503
0
3,428
5,147
0
33,947
W
Ishtar
Sei_Ttg
Ishtar
4,984
2,717
0
1,531
5,979
2,574
0
1,374
4,605
0
38,087
L
Sobek
2,715
258
175
2,005
9,908
6,283
0
2,098
7,810
11,842
0
W
Scylla
5,020
896
0
1,660
5,901
2,243
0
2,854
2,807
33,610
0
L
6,269
1,885
0
5,106
9,971
5,185
1,152
835
9,136
0
47,091
L
6,035
795
734
3,750
8,436
3,924
255
1,700
6,736
35,396
0
W
3,010
916
242
1,676
6,961
5,928
0
3,434
3,481
11,464
0
L
Heimdallr
vltxq
Heimdallr
3,719
1,858
0
1,258
8,692
2,782
0
1,368
7,324
0
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
27,383
274
Minions Killed
237
0
Camps Cleared
0
993,439
Distance Traveled
960,260
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,417
542
61
6
0
192,360
0
L
Hel
5,289
529
43
4
0
159,920
1
W
Fenrir
5,568
557
71
7
0
219,093
2
W
Ishtar
5,665
567
66
7
0
200,677
0
L
Sobek
5,197
520
13
1
0
208,799
0
W
Scylla
5,864
586
61
6
0
188,255
1
L
Chaac
6,177
618
82
8
0
203,433
2
L
Hades
5,828
583
59
6
0
215,912
1
W
Nox
5,639
564
15
2
0
193,054
4
L
Heimdallr
4,892
489
40
4
0
172,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role