Player Matchup

Apollo
Apollo
ArchangelOSU1
Apollo
Level 106
God Stats
3W - 6L
1,519 SR
Queue Stats
116W - 118L
1,437 Elo+
Solo
Thoth
Thoth
Bloody Chum
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 180L
1,446 Elo+
Solo
Ishtar
Ishtar
BoneSawIsREAADDY
Ishtar
Level 62
God Stats
1W - 1L
1,644 SR
Queue Stats
60W - 59L
1,441 Elo+
Solo
Ravana
Ravana
SaanGokuTRexkid
Ravana
Level 114
God Stats
55W - 77L
1,336 SR
Queue Stats
1,470W - 1,554L
1,482 Elo+
Solo
Terra
Terra
shagohad12
Terra
Level 69
God Stats
2W - 5L
1,600 SR
Queue Stats
242W - 290L
1,455 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,452 Elo+

VS

Team Averages
Level 113
1,471 SR
1,474 Elo+
Raijin
Raijin
ErunotheRipper
Raijin
Level 56
God Stats
2W - 3L
1,141 SR
Queue Stats
169W - 206L
1,364 Elo+
Solo
Ishtar
Ishtar
IamHotLady
Ishtar
Level 154
God Stats
5W - 4L
1,541 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 1
Cerberus
Cerberus
Siege Is Like
Cerberus
Level 68
God Stats
17W - 11L
1,569 SR
Queue Stats
58W - 66L
1,487 Elo+
Solo
Hades
Hades
TyFreezyYT
Hades
Level 138
God Stats
1W - 0L
1,591 SR
Queue Stats
8W - 5L
1,677 Elo+
Party 1
Nike
Nike
jykn17
Nike
Level 149
God Stats
9W - 6L
1,514 SR
Queue Stats
238W - 249L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,856
1,095
13,426
16,406
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 3 / 0
9,432
1,048
7,882
9,863
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,965
885
1,920
3,075
1,248
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 5 / 1
8,744
972
7,697
17,459
12,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
15
0 / 4 / 2
9,880
1,098
3,284
18,509
23,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

178

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,897
1,100
9,035
8,709
3,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
IamHotLady
Ishtar
16
5 / 1 / 11
10,917
1,213
19,043
8,552
3,785
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Siege Is Like
Cerberus
15
1 / 0 / 13
9,227
1,025
6,980
3,455
3,455
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
16
7 / 1 / 10
10,693
1,188
19,089
11,902
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
jykn17
Nike
16
2 / 0 / 12
9,541
1,060
7,700
5,660
4,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
4
Kills
18
18
Deaths
4
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
1
3
0
0.33
L
0
2
0
0
W
3
2
11
4.25
W
Ishtar
IamHotLady
Ishtar
5
1
11
10.5
L
0
5
1
0.1
W
Cerberus
Siege Is Like
Cerberus
1
0
13
7.5
W
Hades
7
1
10
12
W
Nike
jykn17
Nike
2
0
12
8
L
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,209
Damage
61,847
65,312
Taken
38,278
48,903
Mitigated
22,298
6,372
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,426
8,846
0
2,055
16,406
7,960
0
8,349
8,057
0
30,445
L
7,882
964
0
0
9,863
4,454
0
5,442
4,421
34,299
0
L
1,920
1,319
0
0
3,075
1,248
0
1,710
1,365
0
4,514
W
9,035
1,820
105
614
8,709
3,574
0
3,024
5,685
27,971
0
W
Ishtar
IamHotLady
Ishtar
19,043
12,799
0
1,567
8,552
3,785
0
2,824
5,728
0
36,898
L
7,697
2,661
0
1,811
17,459
12,201
0
8,139
9,320
0
22,929
W
Cerberus
Siege Is Like
Cerberus
6,980
157
0
776
3,455
3,455
0
1,042
2,413
10,380
0
W
Hades
19,089
1,656
1,508
6,207
11,902
7,412
0
2,939
8,963
37,164
0
W
Nike
jykn17
Nike
7,700
838
0
442
5,660
4,072
0
1,337
4,323
0
27,577
L
Terra
3,284
704
1,006
1,500
18,509
23,040
0
11,464
7,045
15,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
50,275
172
Minions Killed
196
6
Camps Cleared
7
716,762
Distance Traveled
908,185
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,856
1,095
35
4
2
169,154
0
L
Thoth
9,432
1,048
60
7
2
166,708
1
L
Ishtar
7,965
885
10
1
1
39,236
0
W
Raijin
9,897
1,100
46
5
0
153,458
0
W
Ishtar
10,917
1,213
37
4
4
171,609
0
L
Ravana
8,744
972
34
4
0
177,679
0
W
Cerberus
9,227
1,025
9
1
2
193,270
0
W
Hades
10,693
1,188
66
7
0
175,553
1
W
Nike
9,541
1,060
38
4
1
214,295
0
L
Terra
9,880
1,098
33
4
1
163,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role